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Crash when starting battle in v 5.60.50b

 
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Crash when starting battle in v 5.60.50b - 12/26/2010 5:22:15 AM   
blazej

 

Posts: 76
Joined: 4/17/2007
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Hi,

I'm having a similar problem to the one described recently.

I started the (grand) campaign using the original release of LSA. Today I've upgraded the game to the latest patch, I've played through one battle, but the next battle (Groesbeek Heights South) crashes after the "Germans Attack" screen.

To what e-mail address should I send the saved game file?

Best,
Michał
Post #: 1
RE: Crash when starting battle in v 5.60.50b - 12/26/2010 4:19:42 PM   
RD Oddball

 

Posts: 4836
Joined: 2/10/2007
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Actually Michal you can PM it to me or attach it to a post in this thread. DO NOT use the "Fast Reply" windo to reply if you do that. You must use the "post reply" button in order to make an attachment. Also you must ZIP the file prior to attaching it. Please ask if you need further instruction on doing that.

(in reply to blazej)
Post #: 2
RE: Crash when starting battle in v 5.60.50b - 12/26/2010 5:22:51 PM   
blazej

 

Posts: 76
Joined: 4/17/2007
Status: offline
OK, here it comes - thanks in advance!!!!

Michał

Attachment (1)

(in reply to RD Oddball)
Post #: 3
RE: Crash when starting battle in v 5.60.50b - 12/27/2010 3:13:05 PM   
RD Oddball

 

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Received. Thanks! We'll look into it.

Some other details that might be helpful:

is this during single player operation or were you playing against a human opponent?
Did you make any unit selections in your battlegroup?

(in reply to blazej)
Post #: 4
RE: Crash when starting battle in v 5.60.50b - 12/27/2010 5:11:27 PM   
blazej

 

Posts: 76
Joined: 4/17/2007
Status: offline
It was a solitaire campaign. No, I did not make any selections this time, but I did the first time, and it also crashed. After the first time I tried three or four times, without changing anything, just clicking Next, Next, Next - and it crashed every time...

Best,
Michał

(in reply to RD Oddball)
Post #: 5
RE: Crash when starting battle in v 5.60.50b - 12/28/2010 2:02:20 PM   
RD Oddball

 

Posts: 4836
Joined: 2/10/2007
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Okay thanks. That helps.

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Post #: 6
RE: Crash when starting battle in v 5.60.50b - 1/4/2011 4:09:38 AM   
blazej

 

Posts: 76
Joined: 4/17/2007
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Hi,

So I guess there is no way to save my campaign, am I right?



Best,
Michał

(in reply to RD Oddball)
Post #: 7
RE: Crash when starting battle in v 5.60.50b - 1/26/2011 6:44:38 AM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
Just tried your save game using 5.60.50b BETA patch

Crashes for me with just standard error message


bummer!


< Message edited by Andrew Williams -- 1/26/2011 6:45:34 AM >


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Post #: 8
RE: Crash when starting battle in v 5.60.50b - 1/26/2011 3:42:45 PM   
ianlast

 

Posts: 10
Joined: 12/28/2010
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Mmhh. As it stands i haven't completed a single GC or custom campaign due to this error. Frustrating since this is pretty much the best remake of the series yet.

I know i shouldn't ask but is the full patch on the horizon anytime soon?

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Post #: 9
RE: Crash when starting battle in v 5.60.50b - 1/26/2011 9:24:47 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
It's frustrating for all of us.

This release certainly has the most potential of any of the releases due to added feature list.


I have finished 3 GC's  (2 v AI and one H2H)  http://www.matrixgames.com/forums/tt.asp?forumid=835

I don't upgrade mid GC when BETA patches are released and have found the game very stable ie. very few crashes.


I know this can be difficult as new fixes are welcome, but you have to decide whether you want to beta test at the bleeding edge or enjoy playing the game.

< Message edited by Andrew Williams -- 1/26/2011 9:26:51 PM >


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RE: Crash when starting battle in v 5.60.50b - 2/3/2011 1:13:49 AM   
mat7861

 

Posts: 9
Joined: 1/22/2011
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I just had the same problem.  I am 4 turns in and now everytime i try the next battle, it crashes.   its a shame because i was having a blast with this campaign,  o well.  guess i have to start all over again.

(in reply to Andrew Williams)
Post #: 11
RE: Crash when starting battle in v 5.60.50b - 2/3/2011 1:34:15 AM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
what patches do you have installed?


Can you zip and attach the save game please?


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Post #: 12
RE: Crash when starting battle in v 5.60.50b - 2/3/2011 5:55:09 AM   
mat7861

 

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Joined: 1/22/2011
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I am using v 5.60.50b. i attached the save game. Hope it helps.

Attachment (1)

(in reply to Andrew Williams)
Post #: 13
RE: Crash when starting battle in v 5.60.50b - 2/3/2011 6:16:35 AM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
OK allied AB attacking Harder.

Crashes when going to battle for me.


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Post #: 14
RE: Crash when starting battle in v 5.60.50b - 2/3/2011 11:19:13 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
I just reached the same point with my own H2H GC using 5.60.50b BETA patch


DAMN DAMN DAMN


Had to go down the beta patch path as retail release was a problem... but now ... ech!


Did have a good GC with 21b BETA patch.


c'est la vie


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Post #: 15
RE: Crash when starting battle in v 5.60.50b - 2/13/2011 8:58:12 AM   
samarobriva

 

Posts: 71
Joined: 4/8/2006
Status: offline
Hello
I get a CTD with this beta
The game crash after the "Initializing AI" box
Currently running on Windows 7 64 bit
There's no crash text
The only things I can give so far are the following informations

Nom d’événement du problème : APPCRASH
Nom de l’application: CCE.exe
Version de l’application: 2010.11.16.1
Horodatage de l’application: 4ce47e74
Nom du module par défaut: CCE.exe
Version du module par défaut: 2010.11.16.1
Horodateur du module par défaut: 4ce47e74
Code de l’exception: c0000005
Décalage de l’exception: 000a7395
Version du système: 6.1.7600.2.0.0.256.1
Identificateur de paramètres régionaux: 1036
Information supplémentaire n° 1: 0a9e
Information supplémentaire n° 2: 0a9e372d3b4ad19135b953a78882e789
Information supplémentaire n° 3: 0a9e
Information supplémentaire n° 4: 0a9e372d3b4ad19135b953a78882e789


Attachment (1)

(in reply to Andrew Williams)
Post #: 16
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