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Locating Population Size of towns/cities

 
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Locating Population Size of towns/cities - 2/11/2011 7:43:13 AM   
Senno

 

Posts: 489
Joined: 12/27/2010
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Please pardon me if this has been brought up before.

Locating the population size of the small towns (critical during the blizzard) is taking far to many clicks for me and my bad wrist. Is there any possibility that the size of the town may be viewable in the box in the top right on the map, or, alternatively by a different style of dot for the various sizes of towns?

Loving the game, and have fired up a new game with the new beta to give it a whirl.

Cheers,
Post #: 1
RE: Locating Population Size of towns/cities - 2/11/2011 8:50:44 AM   
glvaca

 

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+1

(in reply to Senno)
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RE: Locating Population Size of towns/cities - 2/11/2011 1:19:29 PM   
Klydon


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Joined: 11/28/2010
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The other time this becomes problematic is when the Russians are moving industry. You can't even mouse over a pop center and know what it has for population after you have loaded up a factory. Not a game breaker, but annoying. 

(in reply to glvaca)
Post #: 3
RE: Locating Population Size of towns/cities - 2/11/2011 3:09:23 PM   
Tarhunnas


Posts: 3152
Joined: 1/27/2011
From: Hex X37, Y15
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Good idea! Just a slight difference in dot size would do it. I would like to have names on towns as well! I want to know what place I am fighting for!

(in reply to Klydon)
Post #: 4
RE: Locating Population Size of towns/cities - 2/11/2011 4:13:38 PM   
lazydawg


Posts: 141
Joined: 7/28/2009
From: Raleigh NC
Status: offline
Ask and ye shall receive!!!   I also got tired of hunting & pecking on the towns, so I color-coded the little dots on the Russian portion of the map.  You can download the revised map here:

http://www.filefactory.com/file/b55eg68/n/blizzard.zip

Unzip the files & place them in the ..\Dat\Art\Zoom2 directory of your WITE installation.  Don't forget to back up the original files first.  I make no promises concerning the accuracy of my work.

The colors definitions are:

Red      - Population 4
Yellow  - Pop. 3
Green   - Pop. 2
White   - Pop. 1
Black    - Pop. 0

< Message edited by ncdawg -- 2/11/2011 4:21:49 PM >

(in reply to Tarhunnas)
Post #: 5
RE: Locating Population Size of towns/cities - 2/11/2011 5:02:30 PM   
Helpless


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Joined: 8/27/2004
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I've added a pop info in the brackets after the city's name






Attachment (1)

_____________________________

Pavel Zagzin
WITE/WITW/WITE-2 Development

(in reply to lazydawg)
Post #: 6
RE: Locating Population Size of towns/cities - 2/11/2011 5:39:00 PM   
bloomstombs2

 

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Joined: 1/21/2011
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quote:

ORIGINAL: Senno

Please pardon me if this has been brought up before.

Locating the population size of the small towns (critical during the blizzard) is taking far to many clicks for me and my bad wrist. Is there any possibility that the size of the town may be viewable in the box in the top right on the map, or, alternatively by a different style of dot for the various sizes of towns?

Loving the game, and have fired up a new game with the new beta to give it a whirl.

Cheers,



Yeah ,same problem here. Several things could be made easier, like "move all x to OKH". As it is too many clicks.



(in reply to Senno)
Post #: 7
RE: Locating Population Size of towns/cities - 2/11/2011 6:01:15 PM   
Senno

 

Posts: 489
Joined: 12/27/2010
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NCDawg and Helpless, those are both excellent (and very fast) results. Amazing response from a modder and a Dev. I've been playing games for a long, long time and have not seen any support like the support here. Thank you both. I went to bed with a problem, and awoke with a solution.

(in reply to bloomstombs2)
Post #: 8
RE: Locating Population Size of towns/cities - 2/11/2011 6:26:45 PM   
lazydawg


Posts: 141
Joined: 7/28/2009
From: Raleigh NC
Status: offline

quote:

ORIGINAL: Senno

NCDawg and Helpless, those are both excellent (and very fast) results. Amazing response from a modder and a Dev. I've been playing games for a long, long time and have not seen any support like the support here. Thank you both. I went to bed with a problem, and awoke with a solution.



You are welcome! I actually did the work last night as an exercise to learn how to use a new graphics editor that I recently downloaded. This morning I saw your message & uploaded the files.

(in reply to Senno)
Post #: 9
RE: Locating Population Size of towns/cities - 2/11/2011 6:29:13 PM   
Senno

 

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Joined: 12/27/2010
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Excellent, and timely.

(in reply to lazydawg)
Post #: 10
RE: Locating Population Size of towns/cities - 2/11/2011 8:20:54 PM   
abulbulian


Posts: 1047
Joined: 3/31/2005
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quote:

ORIGINAL: Helpless

I've added a pop info in the brackets after the city's name









Great work Helpless!


Now that I've buttered you up.. any chance of adding some text in the unit info about the withdraw of a unit? If applicable, some text for units:

'Withdrawn 12/5/1942 (25)'

It helps with planning to know more than 5 turns out when an unit might be withdrawing. I know you can look at all withdraws and reinforcements on a screen, but that's a little hard to find a single unit say for a campaign game.





< Message edited by abulbulian -- 2/11/2011 8:22:28 PM >

(in reply to Helpless)
Post #: 11
RE: Locating Population Size of towns/cities - 2/11/2011 11:47:31 PM   
Senno

 

Posts: 489
Joined: 12/27/2010
Status: offline
Holy moly. The change made it (unannounced) into today's new Beta. Into the game in less than 24 hours. That's some customer service!

(in reply to abulbulian)
Post #: 12
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