RD Helmut
Posts: 1
Joined: 2/13/2011 Status: offline
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After several hours/days of game play and deliberation, I felt as though the folks that helped with LSA could benefit from some candid feedback. Likes: -Game is historial -Map graphics and vehicles graphics are very nice and historically accurate. (some maps have wrong scale for houses and vehicles, but I can live with it) -The ability to support BG's with other BG's is an exciting and realistic addition -Tank pathing is appreciably better -Ability to make game various amounts of time Dislikes: -I feel like the person who bought the game is also tasked with play testing it. The number of bugs I and others in the RD clan have found while playing the game has been astounding. I won't rehash what has already been posted. -While the game is historical, the lack of infantry, points and slots on most BG's, render the game unplayable. And almost impossible to create a campaign or operation that is balanced. Example: Having a BG with 4 stug's is great. Having the same BG with 11 total men of infantry to support the armor, makes the BG worthless. -Mortor power resembles howitzer shells. GJS has the power of mortors perfectly, the game should be modeled after that data. -Bazookas and Piat's seem very inaccurate -Infantry and guns are spotted much too easily. Example: I spotted units sneaking 320 meters from me. Granted it was in the open field, but 320 meters? Another example: Tank can drive down the street without infantry support and spot everything. Another example: Guns in bushes spotted easily. While the game has a ton of potential, unfortunately some of the issues above make the simulation less enjoyable. You can never get it 100% historically accurate. Therefore, it should be enjoyable to play. Afterall, it is a game and it is a simulation. I hope Jim and others who worked hard to create LSA will take my post as constructive thoughts. My intention is not to nit pick or point fingers. Finally, Matrix continues to push our games and not invest in advertising to attract new blood. If Matrix does not re-invest in a "real" multiplayer game with a multiplayer server (w/ Voice over IP, as all the modern games have) for all in the community to meet and converse. Unfortunately, I see the game I have loved for years dying on the vine. Best Regards, RD_Helmut
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