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FBD Units - 2/15/2011 5:21:21 PM   
Mudmag99

 

Posts: 46
Joined: 7/25/2006
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Hi all,
What determines the cost for repairing rails? It seems the northern tracks use 1 movement point, while the rest use 3, even though the terrain is the same!
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RE: FBD Units - 2/15/2011 5:25:28 PM   
bloomstombs2

 

Posts: 138
Joined: 1/21/2011
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Everything costs 3, except in some places in the north (baltic rail lines)which cost 1.

However I also think theres a max you can repair on one line per turn , I believe 5.


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RE: FBD Units - 2/15/2011 5:26:29 PM   
cookie monster


Posts: 1693
Joined: 5/22/2005
From: Birmingham,England
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you will notice the baltic rail zone marked on the map near Riga

Conversion costs are less because the rails are more similiar to German rail

Outside the baltic rail zone the rail repair cost are higher

_____________________________


(in reply to Mudmag99)
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RE: FBD Units - 2/15/2011 5:27:55 PM   
bloomstombs2

 

Posts: 138
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Ok one thing I dont understand is this.

I can understand that the germans have to repair everything they take over because the soviet tracks are wider.

But once they take over a territory and repair it, then lose that territory, do they have to repair it again (if the soviets did NOT repair) and if so why?


(in reply to cookie monster)
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RE: FBD Units - 2/15/2011 5:46:32 PM   
Mudmag99

 

Posts: 46
Joined: 7/25/2006
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Ahhh! Well that clears it up! Thanks!

(in reply to bloomstombs2)
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RE: FBD Units - 2/15/2011 6:51:15 PM   
matt.buttsworth

 

Posts: 886
Joined: 5/26/2001
From: Weimar, Germany
Status: offline
Hello, I checked my Russian FBD units. They are all on automatic busilly reparing rail as I try to advance but none of them are repairing rail where I want them to and their mobility is zero as they are busy repairing on automatic.
Anything I can do as a Russian player.

Matthew Buttsworth
Germany

(in reply to Mudmag99)
Post #: 6
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