evwalt
Posts: 644
Joined: 11/14/2007 Status: offline
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Some of this has been addressed before but for minor countries (neutral & protectorates), I would recommend the following development of their armies.... 1) NO feudal levies for normal minors. Only the Special Regional Units are levied (make sure these work, can all be formed, etc.) and Major Powers levy, of course (but fix that). 2) And this is NEW---Have their be an upper limit on how many units a protectorate or neutral can have, say the amount of their POTENTIAL Men? That would stop those minor and protectoratel Armies from growing into unrealistic monster armies but still give them decent sized armies and (because you look at Potential Men), players could still have a chance to boost their armies (by adding to the Potential Men). Essentially, a minors Potential Men would act as a Mob Limit for each of them. 3) Have minors (both regular and Special Regions & protectorates and neutrals) be able to gather and use their resources! Have minors build Roads, buildings and such using them (but outside of a players control if a protectorate). Even more important, have minors use up food when they have over 100 and create new Men! Even now in the game as is, neutrals (protectorates do nothing) seem to do a good job of building units (except an occasional naval unit would be nice for some, with maybe a corps or even an army for a Special Region) up until they run out of Men. Because the minors can't create Men, they then stop. If they had a mechanism for "using food" as major countries do, the problem would be solved. If the above was instituted, regular neutral minors and player controlled protectorates would produce smallish, but still steady forces. Figure a build-up at the beginning (as the used up available Men), then a steady 1-2 divisions each year (at most) until they hit the "Potential Men" limit. That would seem to put most in the correct range size for forces. For Special Regions, they would have the regular building above PLUS the Special Regional Unit levy. These levies would insure that the Special Regional Units built their maximum army faster and replaced losses quicker. One other possibility, do NOT count protectorate and neutral militia against the Potential Men limit. That would allow minors field armies to grow a little more. Doing the above would prevent problems like exist in many PBEM games, where Naples (as the only working levy) often has an army that rivals Prussia or Spain if controlled by the same power for a length of time.
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Russia in "Going Again II" France in "Quest for Glory" Prussia in "Invitational"
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