Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

is it possible to make new governments

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding >> is it possible to make new governments Page: [1]
Login
Message << Older Topic   Newer Topic >>
is it possible to make new governments - 2/21/2011 11:22:45 AM   
Kothyxaan

 

Posts: 54
Joined: 2/21/2011
Status: offline
i hope this hasnt been asked before, i did a search and didnt find anything
anyway, question is in the subject

i want to make/mod governments in distant worlds and expansion
is it possible?
if so how?

any help appreciated
Post #: 1
RE: is it possible to make new governments - 2/21/2011 11:36:16 AM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
I don't think so but you can put it on the modders wishlist for consideration by Elliot
And welcome to the community, Kothyxaan

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Kothyxaan)
Post #: 2
RE: is it possible to make new governments - 2/21/2011 1:49:14 PM   
Igard


Posts: 2282
Joined: 3/29/2010
From: Scotland
Status: offline
Not at present, Koth. It's already on the modders masterlist so hopefully we'll get this ability at some point. 

_____________________________


(in reply to Data)
Post #: 3
RE: is it possible to make new governments - 2/21/2011 3:45:11 PM   
Kothyxaan

 

Posts: 54
Joined: 2/21/2011
Status: offline
heya folks, thanks for the replies, and thanks for the welcome
i guess ill have to do the waiting game then, and hope its implemented in a patch
ok take care
*waits patiently*

(in reply to Igard)
Post #: 4
RE: is it possible to make new governments - 2/21/2011 5:17:01 PM   
tjhkkr


Posts: 2428
Joined: 6/3/2010
Status: offline
Welcome to the forums Kothyxaan!

_____________________________

Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

(in reply to Kothyxaan)
Post #: 5
RE: is it possible to make new governments - 2/22/2011 7:26:02 PM   
Kothyxaan

 

Posts: 54
Joined: 2/21/2011
Status: offline
thanks again
actually ive got some stuff i noticed in game, maybe theyve been noticed before if so apologies
and for the wish list stuff...

1)i noticed in Distant Worlds without the expansion you could send spies to steal research without specifying what tech you wanted to steal, was this dropped in the expansion? because i kind of liked that option

2)is it possible for the automation to send more than one spy on the same kind of mission against the same empire?

3) in the ship design window, i noticed that some race "special components" become obsolete, even though they may be better than the alternative, maybe an option to flag them so they stay in the component window (ie i had the megaton shields tech maxed but the shield got made obsolete by maxed out meridan shields that werent as good, also the mega dense fuel store that hold 140 fuel, got made obsolete by one that held only 100 fuel) ps i know about the check box for revealing obsolete tech
this also changes the aforementioned shields and fuel store unit in the ship design when you click the upgrade button, the megaton shields/mega dense fuel store were replaced by inferior replacements because they had a higher research value

4)in the ship design screen, is there a way of removing all of one component instead of many click (ie if you had 30 shields, one click removes them all option)

errr... i hope this all makes sense to someone other than me :-p

(in reply to tjhkkr)
Post #: 6
RE: is it possible to make new governments - 2/22/2011 8:20:01 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
It does make a lot of sense, don't worry. Let's see

1) No, it's still there

2) Here I hope someone else will pitch in as I've never let in on auto. Or you can fire a game on 4x speed to ckeck it

3) Yes, this is wishlisted already as it was noticed by many of us as well.

4) No, not yet. This is requested as well

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Kothyxaan)
Post #: 7
RE: is it possible to make new governments - 2/22/2011 9:16:46 PM   
Kothyxaan

 

Posts: 54
Joined: 2/21/2011
Status: offline
quick reply and thanks for the info Data

1) strange i cant do it, i choose the victim, the steal research option, the time of the mission, but if i dont choose a tech to steal i cant assign the mission, and outta curiosity, does choosing a long time just increase the chance of success or does it affect how much research you steal?

2) left on auto it only seems to do one steal attempt against the same victim, doesnt seem to matter how many spies you have and if you change your policy to do just tech stealing, but im guessing itd probably be the same with each mission type

3 & 4) good, ill wait and hope for that too :o)

thanks again

(in reply to Data)
Post #: 8
RE: is it possible to make new governments - 2/22/2011 10:28:55 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
it increases the chance of success, this should be displayed as a % on the same window, the % will change depending on the duration you choose



_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Kothyxaan)
Post #: 9
RE: is it possible to make new governments - 2/23/2011 6:10:53 AM   
Kothyxaan

 

Posts: 54
Joined: 2/21/2011
Status: offline
yeh thats what i thought, thanks again, and relax i think thats the end of my questions... for a while...

actually my mistake! i have something else for the wish list
sometimes stations blot out a planet,
when you click on a ship/station etc when theres another really close, you can choose what ship to interact with
maybe adding planets to the list of choices would sort this

ok really, thats it, now you can relax

< Message edited by Kothyxaan -- 2/23/2011 6:16:22 AM >

(in reply to Data)
Post #: 10
RE: is it possible to make new governments - 2/23/2011 6:53:09 AM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
indeed, sometimes they can do that and this is a good idea. Just to make sure, does it blot the planet even at the highest zoom level?
Now that you're relaxing.....it's my turn

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Kothyxaan)
Post #: 11
RE: is it possible to make new governments - 2/23/2011 9:56:37 AM   
Kothyxaan

 

Posts: 54
Joined: 2/21/2011
Status: offline
ack well, i pester you with questions, its only fair you reciprocrate
max zoom helps ;o)
thanks you
but i stand by my wish list!

(in reply to Data)
Post #: 12
RE: is it possible to make new governments - 2/23/2011 10:30:43 AM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
i second you, we should be able to do this irrelevant of the zoom level

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Kothyxaan)
Post #: 13
RE: is it possible to make new governments - 2/23/2011 5:30:35 PM   
Kothyxaan

 

Posts: 54
Joined: 2/21/2011
Status: offline
aye, less fiddling and clicking the better i say
twould also be nice to be able to que retrofit in the que next mission option
i hope my comments dont sound like complaints 'cause i like the game... O.o


< Message edited by Kothyxaan -- 2/23/2011 6:34:52 PM >

(in reply to Data)
Post #: 14
RE: is it possible to make new governments - 2/26/2011 6:56:36 AM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
no way they sound like that, we all complain about this.....we'll complain until we have them all; and the queue retrofit as well
it's called complain list....err, wishlist.....and it's already in there afaik

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Kothyxaan)
Post #: 15
RE: is it possible to make new governments - 2/26/2011 10:09:32 AM   
Bingeling

 

Posts: 5186
Joined: 8/12/2010
Status: offline
When a space port completely blocks a planet so you can't click it, it works to zoom quite a lot out so that you can select the system (by clicking a little besides the star). You will then see the planets with bases/colonies in the info box, and can click the planet from there.

It can also be an issue with too many ships around, but at least they can be moved if yours.

(in reply to Data)
Post #: 16
RE: is it possible to make new governments - 2/26/2011 10:44:01 AM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
in the info panel, when a planet is selected, you can select the SP for that planet.....but it doesn't work the other way around, maybe this should be possible also

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Bingeling)
Post #: 17
RE: is it possible to make new governments - 2/27/2011 6:49:09 PM   
Kothyxaan

 

Posts: 54
Joined: 2/21/2011
Status: offline
aha! more handy info, im still learning as i go in the game, it probably helps when you read the in game help stuff, but i prefer the baptism by fire method (also known as sink or swim) :D
theres some other stuff... but im going to ask if theres a compiled com... err... wish list thread
make more sense for me to compile what i think are good suggestions/ideas and also see if their already there
anyways, thanks again
im going to shuffle off now and play the game some more ;o)

(in reply to Data)
Post #: 18
RE: is it possible to make new governments - 2/27/2011 7:29:36 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
have fun....run or die (foreign legion)

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Kothyxaan)
Post #: 19
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding >> is it possible to make new governments Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.797