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Uniforms and Effects

 
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All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Last Stand Arnhem >> Mods and Scenarios >> Uniforms and Effects Page: [1]
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Uniforms and Effects - 2/23/2011 10:45:42 AM   
7A_karlmortar

 

Posts: 16
Joined: 9/24/2010
Status: offline
Im wondering how the Uniform.txt works. I can swap uniforms by using existing models, but how do I make my own? All I see are random numbers and letters which make no sense to me.

I also wonder how I edit the effects file, thats where the ingame VL maps are right? I need to change them but how do I do that?

EDIT: After some messing around I have at least figured how the uniform collums works (riflemen bodys, SMG/MG pants, helmets and weapon colours etc...) but I still don't know how those number/letter combinations works to give a specific colour.

EDIT: No-one knows the answer to my question? Or are the know-alls' taking a vication?

Over 100 views and no-one knows?

< Message edited by 7A_karlmortar -- 3/1/2011 8:39:34 AM >
Post #: 1
RE: Uniforms and Effects - 3/8/2011 6:59:28 PM   
CSO_Talorgan


Posts: 768
Joined: 3/10/2007
Status: offline
There is a guide to this somewhere; a Rosetta stone which turns numbers into colours.

Try this: http://html-color-codes.info/


(in reply to 7A_karlmortar)
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RE: Uniforms and Effects - 3/21/2011 10:31:46 AM   
7A_karlmortar

 

Posts: 16
Joined: 9/24/2010
Status: offline
Thank you Talorgan!
I'll try it out as soon as I can!

(in reply to CSO_Talorgan)
Post #: 3
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