Oberst_Klink
Posts: 4778
Joined: 2/10/2008 From: Germany Status: offline
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Just curious, how and why do you think it's missing in 3.4.202? Because it's not. You probably miss the old/default way to open it. I recommend to go to options -> default options -> classic default. kLiNk, Oberst *Edit* And yes, <P> is the shortcut as well: Setting Menu Delay to 1 enables the 'Classic' mode, right click opens a menu. Setting Menu Delay to anything else enables the 'Updated' mode, right click either moves or attacks. right-click and hold opens a menu. Mouse Drags now works in most places like a right click. Double-click on an enemy unit optionally opens up the combat planner dialog. Left mouse click on some dialogs hides the dialog so you can see the map. Mousewheel or extra mouse buttons - zoom the map in and out. F1 - Help F2 - Open the Group Composition dialog F3 - Saves Map F4 - If in OOB, saves OOB for both sides F4 Shift Ctrl - saves OOB for current player F5 - If in OOB, reads OOB for both sides F6 - If not playing saves event file F7 - If not playing loads event file F8 - If not playing saves scenraio as 3.2 F9 - If playing does a quick save F11 - Creates a NewGameText.xml file F12 or \-Toggles Elmer Deployment Mode Shift F12 or | Elmer moves your units Arrow Keys - Move map Ctrl Arrow Keys - Move micro map Center Numpad Key Centers Map on Unit 1-9 Selects that entry on a dialog that has the entries above each other. Space - Shows/Hides units for terrain analysis. Also hides some dialogs so you can see the map. Escape or Enter - Closes mose dialogs A - List Air Units A/Shift - Air List A - If in Editor OOB, calls oob_put_unit_equipment B - Find Place B/Ctrl - Find Next Place C - Group Composition dialog D - Dig in E - End Turn F - Formation dialog G - Selects next unit in stack G - If in Editor OOB, calls oob_get_unit_equipment H - Moves HQs to top of stacks, second time moves Artillery to tops of stacks I - Toggles through the range circles options L - Toggle through loss limit settings L/Shift - Toggle the stack through loss limit settings M - Shows remaining movement or attack/defense strength N/+ - Next Unit - - Previous unit O - Brings up OOB (list of all Units) P - Brings up combat planner R - Refresh the display of the current unit T - Tactical reserve mode T/Shift - Theater options U - Unit Report W - Toggle Weather On/Off Z - Undo . - Disembarks the unit if embarked, else goes to next unit. , - Integrates or splits units / Show formation Patch ? Show all formation paths All the stuff available at the docs/pdf.
< Message edited by Oberst_Klink -- 2/27/2011 11:52:55 PM >
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