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Seeking opponent, either side, for 2-3 turn per week game

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Opponents wanted >> Seeking opponent, either side, for 2-3 turn per week game Page: [1]
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Seeking opponent, either side, for 2-3 turn per week game - 3/1/2011 11:02:48 AM   
TommyBoy84

 

Posts: 105
Joined: 2/22/2008
Status: offline
Hey all,

I haven't played WITP regularly for almost a year now, but want to get back in the swing. I've played as both the Allies and Japan in PBEM's before. I want to start a new PBEM with the grand campaign in either stock or the CHS mod.

I work and am finishing my degree, so I wouldn't be able to do multiple turns per day like some people. However, +/- 3 turns per week is completely realistic. I prefer playing as the Allies, but I do have experience playing as Japan as well if whomever becomes my opponent isn't comfortable as the Japanese.

And to clarify, this is good old WITP, not AE.

Thanks!

< Message edited by TommyBoy84 -- 3/1/2011 11:03:18 AM >
Post #: 1
RE: Seeking opponent, either side, for 2-3 turn per wee... - 4/24/2011 9:48:07 PM   
cyqq

 

Posts: 34
Joined: 2/13/2007
Status: offline
Hey: I'm interested. If you're still looking let me know.

Cheers

(in reply to TommyBoy84)
Post #: 2
RE: Seeking opponent, either side, for 2-3 turn per wee... - 5/1/2011 1:55:54 PM   
Dm_vladimir

 

Posts: 2
Joined: 5/1/2011
From: Russia Saint-Petersburg
Status: offline
3 moves a week for me almost perfect), but most of the campaign we have such a pace for a long time to play we) can play a small script or a year?
Although it is possible and a full campaign.

< Message edited by Dm_vladimir -- 5/1/2011 1:59:05 PM >

(in reply to cyqq)
Post #: 3
RE: Seeking opponent, either side, for 2-3 turn per wee... - 5/2/2011 4:07:51 AM   
cyqq

 

Posts: 34
Joined: 2/13/2007
Status: offline
Rather than have a shortened game, how about turn length = 2 days (or even 3 days)? That would speed up the pace.

(in reply to Dm_vladimir)
Post #: 4
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