Merker
Posts: 208
Joined: 7/3/2010 Status: offline
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Thanks for the fast input, I'll do my best to make it an enjoyable AAR, if everything plays right.... So far it's been fun for me Chapter 1 - The raiding begins...sort of Pestulon, jewel of the galactic south, a planet of such splendor, such inestimable value, such... Actually, it was the most wretched hive of scum and villainy on the freaking edge of the galaxy, a safe haven of sorts for pirates, thieves, cons, exiles and other such 'respectable' characters, no ruler, total anarchy, in fact. That is, until I made it MY wretched hive of scum and villainy and made order with a metal boot on the local populace's proverbial head. I organized my clan, took control of Pestulon, did some cleanup(the junk in this place could reach miles high, can you believe it?!?) and gathered 5 other pirate clans and their dominated planets. Now, we are known as the pirates of Pestulon, and soon many shall fear our name....Starting with the teekans in the next system :P We will not attack them right away, first, gain their trust, knowledge of their systems, then place our fleets and raid them. Fortunately they actually volunteered their galaxy data for a few credits, what a foolish thing to do. They actually think our raiding fleets patrolling through their capital system are protecting them from pirates, ha!! On another matter, some of the other pirate clans have proven..reluctant to accept our rule, and they dare attack us!!! Those fools, they think they can actually win against the might of the Pirates of Pestulon! Raider 1 fleet has been dispatched from the teekan capital to hunt down the infidels that dare strike at us. The teekans even offered their help. Fortune favors us, our scouting parties have located a derelict colony ship, boarded it and found millions of primitive ikkuros sleeping. They will make fine slaves in the mines of Kadumae 4, a very mineral rich planet. In the meantime, restructuring takes a lot of my already scarce time, as I have to pick the best designs the other clans have and adapt them to my needs. Took a while but finally the results are satisfactory, especially with the new shield tech the teekans so generously provided. They are indeed generous, too bad they happen to be lower than us in the food chain. If they only knew what we did to the teekans one of the clans controls in their ancestral homeworld system..... Medium rare teekan stake after a long day refreshes the body in such a wonderful way, hehehe Wohoo, another pirate clan joins us in an alliance. A truly happy day for Pestulon, our numbers are growing. We've found the Argos Territory, a rather sizable empire of violent hakoonish. They may be cousins, but we are pirates, we shall raid them as soon as we finish with the teekans. Rebellious pirate problem dealt with, our forces march on the teekans. I'd love to see their faces when they see they own freakin' shields protecting our ships. We'll leave the capital and outer colonies alone, but a couple of planets will have to go... The teekans dared take over my newest resource rich discovery!!!! The fiends, they will pay, or rather, they'll work the mines themselves while we just point our rifles at them and eat the ocasional lazy teekan, mwhahahhaah!! The raids have been going well, we took the 2nd colonised planet in their capital system in the first day of the war, and we'll take out their production ability until they submit. With their absurd reproduction rate they'll recover quickly enough to pay us the tribute we want. Hopefully, they don't overexpand so we have to trim them.... We tried to avoid their main fleet until they actually went for one of our systems. We might actually have to conquer them to eliminate all witnesses...but they would make more profit on their own...for now. Besides too many teekans running around our new territory will prove harmful... Phew, the raiding is getting tiresome. For a moment there I had the feeling the teekans were better at that than me. They kept hitting our mining bases in systems near their homeworld. I had to take drastic measures, mainly totally anyhilate their construction capability, and take out their main spaceports...oh and their capital. Too much fighting for pirates like me, I tell ya, but they are a threat to the Clan!! As the battles rage on, a new potential target is discovered, the Axom Dynasty, a boskara empire, pretty powerful and dangerous. Must control the local area first. Teekans keep colonising faster than we can enslave them. On the bright side, we have a new ally! FINALLY we take down their capital's forces and the last outer colony. The teekans quickly decide to accept being a subjugated dominion and revert back to their old trading ways. As the final forces are called back one of our scouts stumbles upon two new human empires. Not significant in other way except a new potential raiding target. But, before all that, we should take care of our hakoonish friends now, preferably without doing them too much damage.... we want their money. In the meantime, a few forward bases closer to the galactic core should extend our raiding posibilities, hehehe Merker out. EDIT: Finally fixed all the pics, turns out I was using the wrong links.
< Message edited by Merker -- 2/25/2011 12:09:23 AM >
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