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Siege question - 3/15/2011 9:43:06 AM   
aalb1970

 

Posts: 6
Joined: 5/14/2009
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First off, thank you for a great game :-)

My apologies if this question has been asked before, but the forum search function does not work for me.

Situation:

Hannibal's army is laying siege siege to a city on the eastern coast (I forgot the name). In the Roman campaign turn, the Roman leader Marcellus and his entire army simply leave the city, embark on naval transportation and then assault and retake Genoa! Is this really how the siege mechanism is supposed to work? It seems unrealistic that an entire Roman army can leave a city under siege without having to fight Hannibal's army first.

Can anyone please enlighten me?

Thanks in advance!

BR,
Anders
Post #: 1
RE: Siege question - 3/15/2011 11:54:59 AM   
Raidhaennor


Posts: 31
Joined: 5/3/2009
Status: offline
It can be frustrating to see the romans slip out so easily, but yes, that is how it's supposed to work with coastal cities. The romans are not leaving the city, then embarking ; they are leaving the city directly by sea transport. The sieging army is outside of the walls, and can't prevent naval movement in or out of the port. That's how I understand it anyway. And the only way to prevent that would be to have a naval force in the sea region outside the city in question (but that can be risky).

Also, it works both ways : a coastal city under siege can be reinforced by sea. One needs to be careful when laying siege to those cities.


< Message edited by Raidhaennor -- 3/15/2011 11:55:53 AM >

(in reply to aalb1970)
Post #: 2
RE: Siege question - 3/15/2011 1:15:33 PM   
aalb1970

 

Posts: 6
Joined: 5/14/2009
Status: offline
Thank you for the clarification. It makes good sense and I clearly forgot to consider the possibility of an escape by sea when laying sige to a port city. Sea blockade is not really an option since the Carthaginian fleet is desperately needed elsewhere defending Cartage and the supply line to Spain.

It's great to finally play a game where the ai actually puts up a fight and punishes mistakes :-)

BR,
Anders

(in reply to Raidhaennor)
Post #: 3
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