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AI Build Modding

 
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AI Build Modding - 4/8/2011 8:27:32 PM   
waynev

 

Posts: 32
Joined: 12/8/2002
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Is there a way to mod the priority that the AI pits on building certain units?
I specifically would like to reduce the liklihood of the AI overproducing gunboats and siege weapons.
Also, any way to make the AI more likely to use amphibious actions?

Thanks.
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RE: AI Build Modding - 4/11/2011 7:20:14 PM   
waynev

 

Posts: 32
Joined: 12/8/2002
Status: offline
I guess I could edit the amount of iron needed to build a gunboat to 600.
Am I correct to assume that with a max storage of 500 Iron, this would stop both players to build gunboats?

(in reply to waynev)
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RE: AI Build Modding - 4/12/2011 5:18:25 PM   
Ugly Guy

 

Posts: 274
Joined: 3/31/2011
Status: offline
I am not sure Wayne. I haven't tried to do any modding on the game.

(in reply to waynev)
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RE: AI Build Modding - 4/16/2011 9:29:50 PM   
Gil R.


Posts: 10821
Joined: 4/1/2005
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Sorry, I missed this post for some reason. You cannot modify the priority, but you are absolutely right that changing prices would have an impact. Let us know how that works for you.

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