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Shipbuild - 4/13/2011 8:45:09 PM   
Zocker

 

Posts: 16
Joined: 3/18/2005
Status: offline
Hi,

ATG Random Game

I build a Caroship prd:1 real:1 but i cant find it. Is not in my HQ. HQ is in the same Hex than the city. Now for 2 Rounds.

Where is the Cargoship?

Rainer
Post #: 1
RE: Shipbuild - 4/13/2011 8:54:56 PM   
Grymme

 

Posts: 1821
Joined: 12/16/2007
Status: offline
Ships should always appear in the city where the ship was built. Has it sneaked its way into an infantry or air unit that was placed in the same hex? Check for that.

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(in reply to Zocker)
Post #: 2
RE: Shipbuild - 4/13/2011 9:12:14 PM   
henri51


Posts: 1151
Joined: 1/16/2009
Status: offline
If you can't find it, try using the OOB, it should be under some HQ. Then you click on the unit and on the button that says "go to this unit". Or maybe it didn't have enough resources and it has not been completely built yet.

Henri

(in reply to Grymme)
Post #: 3
RE: Shipbuild - 4/13/2011 9:20:40 PM   
Josh

 

Posts: 2576
Joined: 5/9/2000
From: Leeuwarden, Netherlands
Status: offline
I think it may be the latter Henri, not enough resources (raw material). In the upper screen you can see how much you RAW-produce and what RAW materials are used up by the things you are producing.
If you in the beginning of the game already are producing too many cars/ships/tanks than you run out of RAW material *fast*.

(in reply to henri51)
Post #: 4
RE: Shipbuild - 4/14/2011 6:12:47 AM   
Whydmer


Posts: 105
Joined: 6/5/2009
Status: offline
Wasn't there something in AT that if a ship is built in a city but there is no container/unit for that ship already present that the ship would not be built or disappear? Its been a long time so I may be misremembering.

(in reply to Josh)
Post #: 5
RE: Shipbuild - 4/14/2011 9:30:56 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
hi,

http://www.vrdesigns.nl/atwiki/doku.php?id=faq:faq#where_is_my_ship

i am going to build a faq as we go along.

best,
vic


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(in reply to Whydmer)
Post #: 6
RE: Shipbuild - 4/18/2011 3:39:34 PM   
Zocker

 

Posts: 16
Joined: 3/18/2005
Status: offline
Hi

I have the HQ in the town, enough Raw but for turns know i see no new Cargoship!

Zocker


(in reply to Vic)
Post #: 7
RE: Shipbuild - 4/18/2011 4:34:57 PM   
Josh

 

Posts: 2576
Joined: 5/9/2000
From: Leeuwarden, Netherlands
Status: offline
Are you sure the ship is not put into an already existing unit in the town? (like Grymme already explained in the post above). So you may have an Inf unit in that town, but it also has the new ship in it...

(in reply to Zocker)
Post #: 8
RE: Shipbuild - 4/18/2011 4:38:02 PM   
Tac2i


Posts: 2001
Joined: 4/12/2005
From: WV USA
Status: offline
@Zocker: I'm PMed you (Inbox link near the top of this page) with my email address if you want to send me a save game file to look at. 

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(in reply to Josh)
Post #: 9
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