Awaras
Posts: 41
Joined: 4/12/2010 Status: offline
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quote:
ORIGINAL: J HG T Awaras, the scale-issue has been around since first space-strategy game, you just have to live with. It bothered me the most in the SR2, but finally I just accepted it. But, I still agree with you. Little more zoom and slightly smaller ships and bases would look better and be easier to control. Yes, I realize that the scale issue has been around forever, but it was mostly a technical issue. DW, with the ability to continuously zoom from the entire galaxy map down to a single ship is the single most impressive thing I have ever seen in a 4X game, and I believe that it would not take a lot of effort to allow us to zoom in just a little closer - I realize some planets might look blurry at this level of zoom, but hires pictures of planets are something we can already put into the game, so it would not be an issue. I just feel that planets and even moons should FEEL large and important, and that can be lost in DW. For example, when you colonise a small continental moon and build a large starbase over it, the starbase frequently covers most of the planet. Add in the traffic going in and out and it becomes impossible to click on the planet itself, LOL.
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