ernieschwitz
Posts: 3893
Joined: 9/15/2009 From: Denmark Status: offline
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I am experiencing a strange "bug". When i move a ship onto a sea hex, the game crashes. Here is the report: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IndexOutOfRangeException: Index was outside the bounds of the array. at WindowsApplication1.HandyFunctionsclass.CanConstructLoc(Int32 loctype, Int32 x, Int32 y, Int32 map, Int32 regnr, Int32 unr, Boolean potentialy) at WindowsApplication1.HandyFunctionsclass.CanUnitBuild(Int32 unr) at WindowsApplication1.OrderWindowClass.dostuff() at WindowsApplication1.OrderWindowClass.DoRefresh() at WindowsApplication1.PlayScreenClass.HandleMouseClick(Int32 x, Int32 y, Int32 b) at WindowsApplication1.Form1.Form1_Mousedown(Object sender, MouseEventArgs e) at System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at WindowsApplication1.ImmoveableForm.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- WindowsApplication1 Assembly Version: 1.0.4126.30863 Win32 Version: 1.0.4126.30863 CodeBase: file:///C:/Matrix%20Games/Advanced%20Tactics%20Gold/AdvancedTacticsGold.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- ICSharpCode.SharpZipLib Assembly Version: 0.84.0.0 Win32 Version: 0.84.0.0 CodeBase: file:///C:/Matrix%20Games/Advanced%20Tactics%20Gold/ICSharpCode.SharpZipLib.DLL ---------------------------------------- irrKlang.NET Assembly Version: 1.3.0.0 Win32 Version: 1, 1, 0, 0 CodeBase: file:///C:/Matrix%20Games/Advanced%20Tactics%20Gold/irrKlang.NET.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
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