Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Ever see this many planets in system before?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Ever see this many planets in system before? Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
Ever see this many planets in system before? - 4/30/2011 1:39:06 PM   
Braedonnal

 

Posts: 67
Joined: 10/21/2009
Status: offline
This might be the most continental planets I've ever seen in a game let alone in a single system!



Yeah, that's 142 planets and no, I did NOT edit that in.

A few other oddities are in this game, the Ancient Guardians have a system with 26 barren planets with many of them having ruins on them...um, why are my ruins wasted like that.

There is another system with something like 37 continental planets also, I found that one and was like damn, that's alot of planets, until I found the Frog's system.

All kinds of strangeness, anyone have anything like it?
Post #: 1
RE: Ever see this many planets in system before? - 4/30/2011 1:43:13 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
WOW.....I mean WOOOOW
Never saw something like this, never heard of anyone encountering anything like this
WOW

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Braedonnal)
Post #: 2
RE: Ever see this many planets in system before? - 4/30/2011 1:44:48 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
On second thought, please do upload a saved game for this. Not only for Elliot to investigate it but for the rest of us to envy your luck. I think we can call it luck

Edit: btw, are you on the vanilla versions? rots? 1.5.0.8? do you use any mods?

< Message edited by Data -- 4/30/2011 1:47:33 PM >


_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Data)
Post #: 3
RE: Ever see this many planets in system before? - 4/30/2011 2:18:52 PM   
cookie monster


Posts: 1693
Joined: 5/22/2005
From: Birmingham,England
Status: offline
What' the man complaining about!

(in reply to Data)
Post #: 4
RE: Ever see this many planets in system before? - 4/30/2011 2:40:35 PM   
Braedonnal

 

Posts: 67
Joined: 10/21/2009
Status: offline
Vanilla ROTS 1.5.0.8  While I do have one of the Star Trek mods, I haven't loaded it for the last few days well, except for the Fed's ships and sound effects (default humans I just can't handle).

Not really complaining about it at all, Sir Cookie, but it just struck me as so odd and naturally the questions of how and why.  So many systems in other clusters were so devoid of good planets and then, bam, here is everything!

The only thing I can think of that might have caused it was me rerolling a few maps.  I didn't want a split system start and kept getting that.  I'll happily load a save when I figure out how/where etc.

(in reply to cookie monster)
Post #: 5
RE: Ever see this many planets in system before? - 4/30/2011 3:09:53 PM   
Braedonnal

 

Posts: 67
Joined: 10/21/2009
Status: offline
Uploaded now. Braedonnal - Hellaworlds - 1.5.0.8

Please figure out what went wrong (or so very, very right).

Now, I must plan to obliterate the frogs out of that system because clearly my humans need those 142 planets (plus a moon but who is counting) to themselves!

(in reply to Braedonnal)
Post #: 6
RE: Ever see this many planets in system before? - 4/30/2011 3:28:27 PM   
Apheirox

 

Posts: 147
Joined: 2/2/2011
Status: offline
Shakturi are upset I'm Way of Darkness in my current game (-8).

(in reply to Braedonnal)
Post #: 7
RE: Ever see this many planets in system before? - 4/30/2011 3:41:58 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
One moon to 142 planets ROFLMAO
This one will be a lot of fun for Elliot to investigate


_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Apheirox)
Post #: 8
RE: Ever see this many planets in system before? - 4/30/2011 5:43:21 PM   
cookie monster


Posts: 1693
Joined: 5/22/2005
From: Birmingham,England
Status: offline

quote:

ORIGINAL: Braedonnal

Uploaded now. Braedonnal - Hellaworlds - 1.5.0.8

Please figure out what went wrong (or so very, very right).

Now, I must plan to obliterate the frogs out of that system because clearly my humans need those 142 planets (plus a moon but who is counting) to themselves!


You still need to start a tech support thread.

Just copy and paste the details from here.

(in reply to Braedonnal)
Post #: 9
RE: Ever see this many planets in system before? - 4/30/2011 8:57:37 PM   
tjhkkr


Posts: 2428
Joined: 6/3/2010
Status: offline
I bet you that he is the only guy who does not have FUEL problems... :)

To quote someone we all know: One moon to 142 planets: wow, I mean WOW.
And that does not include all of IGard's cloaked moons. :)

_____________________________

Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

(in reply to cookie monster)
Post #: 10
RE: Ever see this many planets in system before? - 4/30/2011 9:13:48 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
It would be great if Igard's hand was involved in this as we'd have a good explanation for this improbability

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to tjhkkr)
Post #: 11
RE: Ever see this many planets in system before? - 4/30/2011 10:05:59 PM   
cookie monster


Posts: 1693
Joined: 5/22/2005
From: Birmingham,England
Status: offline

quote:

ORIGINAL: tjhkkr

And that does not include all of IGard's cloaked moons. :)


There not cloaked...

Cos there visible on HIS monitor. LMFAO!!!

(in reply to tjhkkr)
Post #: 12
RE: Ever see this many planets in system before? - 4/30/2011 10:37:48 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
Igard: here we have eight cloacked moons in this image, how many do you see?
The rest of us: only one at the far right of the series
Igard: ok, this clearly shows that I need to increase the brightness on my monitor...again. Can't have anyone else see my cloaked moons


_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to cookie monster)
Post #: 13
RE: Ever see this many planets in system before? - 4/30/2011 11:42:16 PM   
cookie monster


Posts: 1693
Joined: 5/22/2005
From: Birmingham,England
Status: offline
I can just imagine some old man with cataracts and big thick glasses with a monitor so bright it illuminates the room like a sunbed.

Saying ''What they talkin' about???''

(in reply to Data)
Post #: 14
RE: Ever see this many planets in system before? - 5/1/2011 6:28:34 AM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
I don't like it when he delays retribution for our bashing, I suspect a romulan maneuver being planned....we'll not like it

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to cookie monster)
Post #: 15
RE: Ever see this many planets in system before? - 5/1/2011 9:59:52 AM   
ehsumrell1


Posts: 2529
Joined: 8/17/2010
From: The Briar Patch Nebula
Status: offline
quote:

ORIGINAL: Data

I don't like it when he delays retribution for our bashing, I suspect a romulan maneuver being planned....we'll not like it


Better put your Long Range Scanners on full Data!

...and as far as the 142 planets in a system goes....WOW! NEVER, EVER heard of that one. I'd even
bet the editor would crash the game before that many could be generated. I've got to look at that
save game he has, especially if he is using the Star Trek mod. Curious?

I'm warping back to the Briar Patch Labs immediately!

< Message edited by ehsumrell1 -- 5/1/2011 10:00:33 AM >


_____________________________

Shields are useless in "The Briar Patch"...

(in reply to Data)
Post #: 16
RE: Ever see this many planets in system before? - 5/1/2011 10:54:11 AM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
I think we'd crash before the editor if we'd try to place that many planets....and one moon
Btw, was that "LRS on full data"..Data?

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to ehsumrell1)
Post #: 17
RE: Ever see this many planets in system before? - 5/3/2011 10:15:41 PM   
Chet Guiles

 

Posts: 267
Joined: 6/14/2002
From: Southern CA
Status: offline
Awesome. You probably could have a viable empire within the one star system!

(in reply to Braedonnal)
Post #: 18
RE: Ever see this many planets in system before? - 5/5/2011 6:21:35 PM   
adecoy95


Posts: 420
Joined: 3/26/2010
Status: offline
i find this difficult to believe, look how close the planets are to each other, and look how a lot of the planets make lines. i bet he just spammed continental planets all over the system with the editor.

and you wouldn't crash with that many planets at one system using the editor, i have done it before. it would just be really slow, but that's more than enough for a screenshot.

(in reply to Chet Guiles)
Post #: 19
RE: Ever see this many planets in system before? - 5/5/2011 6:41:31 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
But how much time that would take, even with a fast clicker...and for what? Plus he would have to edit the colonies as well.

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to adecoy95)
Post #: 20
RE: Ever see this many planets in system before? - 5/5/2011 7:10:05 PM   
cookie monster


Posts: 1693
Joined: 5/22/2005
From: Birmingham,England
Status: offline

quote:

ORIGINAL: adecoy95

i find this difficult to believe, look how close the planets are to each other, and look how a lot of the planets make lines. i bet he just spammed continental planets all over the system with the editor.

and you wouldn't crash with that many planets at one system using the editor, i have done it before. it would just be really slow, but that's more than enough for a screenshot.



Then why would he go to the trouble of making a tech support thread and downloading File Zilla and uploading a bug report?

Sounds like alot of hassle if he was just winding us all up.

Quite an accusation there Sir...

(in reply to adecoy95)
Post #: 21
RE: Ever see this many planets in system before? - 5/5/2011 7:24:38 PM   
Merker

 

Posts: 208
Joined: 7/3/2010
Status: offline
Hmm, this kind of system would be perfect for a LONG war for a single system, the kind of was I love in games. Every piece of rock counts. Reminds me of the quintuple star systems from Elite First Encounters, those had HUUUUUUUUUUUGE distances involved, and like 20-40 planets and moons at least. Too bad you can't have twin or triple star systems in DW, would rockzors.

Cheers

(in reply to cookie monster)
Post #: 22
RE: Ever see this many planets in system before? - 5/5/2011 9:32:44 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
Which begs the question, how close can you place stars using the editor?

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Merker)
Post #: 23
RE: Ever see this many planets in system before? - 5/5/2011 9:44:35 PM   
Merker

 

Posts: 208
Joined: 7/3/2010
Status: offline
Not close enough, I guess there's a limit, I tried placing one next to each other or at least in the same system and it didn't work

_____________________________

[image][URL=http://www.nodiatis.com/personality.htm][/URL][/image]

(in reply to Data)
Post #: 24
RE: Ever see this many planets in system before? - 5/6/2011 1:47:24 PM   
Braedonnal

 

Posts: 67
Joined: 10/21/2009
Status: offline

quote:

ORIGINAL: adecoy95

i find this difficult to believe, look how close the planets are to each other, and look how a lot of the planets make lines. i bet he just spammed continental planets all over the system with the editor.

and you wouldn't crash with that many planets at one system using the editor, i have done it before. it would just be really slow, but that's more than enough for a screenshot.


Why, because it has never happened to you? You've never experienced it before so therefore I must be lying or posting crap for the sake of it? Because I think a game's only developer should waste his time on something I made up rather than improve a game I like?

I've lurked for ages but saw something odd and asked others if they had seen it before. Some were quite helpful in pointing me in the direction of what they experienced and what to do to report it (and thank you for that) but having my sincerity and integrity attacked really makes me wish I hadn't said a thing.

(in reply to adecoy95)
Post #: 25
RE: Ever see this many planets in system before? - 5/6/2011 8:23:25 PM   
Astax

 

Posts: 126
Joined: 5/17/2010
Status: offline
Wow in my current game there is a system with 8 planets/moons that are inhabited. And I thought that was a lot.  To me it seems like a rare statistical anomaly, or some sort of a bug.  

(in reply to Braedonnal)
Post #: 26
RE: Ever see this many planets in system before? - 5/7/2011 12:41:13 AM   
ollobrains

 

Posts: 30
Joined: 4/19/2011
Status: offline
procedual generation has given me 15 in one systme before but 10x as much well

(in reply to Astax)
Post #: 27
RE: Ever see this many planets in system before? - 5/9/2011 8:00:06 AM   
adecoy95


Posts: 420
Joined: 3/26/2010
Status: offline

quote:

ORIGINAL: cookie monster


quote:

ORIGINAL: adecoy95

i find this difficult to believe, look how close the planets are to each other, and look how a lot of the planets make lines. i bet he just spammed continental planets all over the system with the editor.

and you wouldn't crash with that many planets at one system using the editor, i have done it before. it would just be really slow, but that's more than enough for a screenshot.



Then why would he go to the trouble of making a tech support thread and downloading File Zilla and uploading a bug report?

Sounds like alot of hassle if he was just winding us all up.

Quite an accusation there Sir...


dident realize he had uploaded the save, i just thought he made the one thread about it here

(in reply to cookie monster)
Post #: 28
RE: Ever see this many planets in system before? - 5/9/2011 8:54:33 PM   
chrisol

 

Posts: 209
Joined: 1/5/2008
From: Cambridge, UK
Status: offline
Isn't this kind of thing bound to happen after you've researched the Infinite Improbability Drive ? I'm just surprised there aren't more penguins in the system (or a whale)

(in reply to adecoy95)
Post #: 29
RE: Ever see this many planets in system before? - 5/9/2011 9:58:03 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
the whale is on the other side of the universe...err, asteroid belt

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to chrisol)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Ever see this many planets in system before? Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.844