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Soviet Rail problem - 5/11/2011 2:31:12 PM   
Harain

 

Posts: 48
Joined: 8/8/2006
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Started the 1941 GC as soviet, using rail like crazy every turn, and then all of a sudden my rail cap went to 0.
It started the last mud turn in November when the turn started with 0 rail cap, and continued at least the following 2 turns with around 4000 cap and 2000 cap respectivelly.

I'm still playing, hopefully this is normal and the rail will come back in time... Can't find any info about this being some kind of weather effect, so I'm assuming it's a bug.

Any ideas? Cause the game is just about unplayable as Soviet without rail...
Post #: 1
RE: Soviet Rail problem - 5/11/2011 2:41:59 PM   
Helpless


Posts: 15793
Joined: 8/27/2004
Status: offline
Do you have entrained units during the logistic phase?

_____________________________

Pavel Zagzin
WITE/WITW/WITE-2 Development

(in reply to Harain)
Post #: 2
RE: Soviet Rail problem - 5/11/2011 2:44:31 PM   
Harain

 

Posts: 48
Joined: 8/8/2006
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quote:

ORIGINAL: Helpless

Do you have entrained units during the logistic phase?



I'm sorry, but I have no idea what that means

(in reply to Helpless)
Post #: 3
RE: Soviet Rail problem - 5/11/2011 3:05:24 PM   
pompack


Posts: 2582
Joined: 2/8/2004
From: University Park, Texas
Status: offline

quote:

ORIGINAL: Harain


quote:

ORIGINAL: Helpless

Do you have entrained units during the logistic phase?



I'm sorry, but I have no idea what that means


If there is a choo-choo pictured over the unit it is still entrained and counts against the rail cap even if it does not move. It also doesn't fight very well

(in reply to Harain)
Post #: 4
RE: Soviet Rail problem - 5/11/2011 3:40:26 PM   
carnifex


Posts: 1295
Joined: 7/1/2002
From: Latitude 40° 48' 43N Longtitude 74° 7' 29W
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quote:

ORIGINAL: Harain


quote:

ORIGINAL: Helpless

Do you have entrained units during the logistic phase?



I'm sorry, but I have no idea what that means


Your rail capacity is diminished by the units already entrained. So if you used up your entire rail capacity on turn 10 AND left all your guys in rail mode, on turn 11 you would have no available rail capacity because those guys from turn 10 are still using the trains.

What you want to do if you know you'll need rail capacity for the next turn is to disembark as many units as possible - this usually means leaving 15 MPs so they can disembark.

(in reply to Harain)
Post #: 5
RE: Soviet Rail problem - 5/11/2011 6:30:51 PM   
Harain

 

Posts: 48
Joined: 8/8/2006
Status: offline
Got it now. I just left all the soviet reinforcements on train tilll I needed them, had no idea it kept using up rail cap.

Thx a lot for the info

(in reply to carnifex)
Post #: 6
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