USSAmerica
Posts: 18715
Joined: 10/28/2002 From: Graham, NC, USA Status: offline
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quote:
ORIGINAL: michaelm quote:
ORIGINAL: asdicus quote:
ORIGINAL: michaelm quote:
ORIGINAL: asdicus quote:
ORIGINAL: michaelm quote:
ORIGINAL: asdicus I have a query rather than a bug regarding the ease of moving large amounts of supply between distant bases via very poor terrain. In the opening release of ae it was near impossible to move supply by land from india to burma and from burma to china. This seemed very realistic as in reality the terrain between burma/india is thick jungle with just a few muddy tracks. Supplies and goods were shipped by sea to rangoon. The more recent patches have allowed supplies to flow automatically from india to burma and then from burma to china - in very large amounts eg tens of thousands of supply points. This means I never have to ship supply by sea into burma very unrealistic and in china I can supply all my troops and bases quite easily. You can see this in my current pbm game. Chunking has recently gained around 50k supplies drawn from rangoon. save pbm attached. Is the supply draw system working as planned and if so is it allowing supply to flow too easily over impassible terrain ? Also are too many supply points being allowed to move in this way ? This is the resource/supply movement between bases for that turn. I don't see that movement. 1 Chungking receives 13 supply from Neikiang (99), store = 70736 req = 5623 1 Mandalay receives 24 supply from Rangoon (99), store = 1052 req = 351 1 Meiktila receives 11 supply from Rangoon (99), store = 737 req = 246 1 Prome receives 100 supply from Rangoon (99), store = 257 req = 53 1 Taung Gyi receives 18 supply from Rangoon (99), store = 770 req = 257 1 Toungoo receives 13 supply from Rangoon (99), store = 800 req = 267 1 Pegu receives 4010 supply from Rangoon (100), store = 20598 req = 3182 2 Magwe receives 500 oil from Rangoon (91), store = 10000 req = 1000 3 Rangoon receives 3000 oil from Magwe (91), store = 7000 req = 1000 The path for resource movement from Rangoon to Chungking can be traced through the rail/road network mainly. It's length is not affected by any of the beta patches. The only patch change was to extend the supply length for resource movement once every 7 days to go one or two hex to cater for a path tracing hitch. michaelm thank-you for looking at this. I have gone back over my save games for the last month and I think I have a better example of the growth of supply stocks in china. The first save is for the 16 May 1942. The second is for the 17 May 1942 Supply stocks changes - Bombay 201k to 175k, Calcutta 134k to 164k, Rangoon 76k to 72k, Chungking 46k to 70k, Changsha 36k to 37k. 16 may save attached My concern is the increase at Chungking from 46k to 70k. This supply is not coming from within china so it must be coming from burma or india. 24k increase in supply at Chungking in 1 day. Over time this soon adds up. Here is the resource/supply movement for 16 May COMBAT EVENTS FOR 03/16/42 ADJUST TASK FORCE MISSIONS 1 Chungking receives 544 supply from Chengtu (98), store = 46645 req = 5637 1 Ichang receives 170 supply from Chungking (96), store = 2072 req = 660 1 Sinyang receives 1226 supply from Chungking (95), store = 26390 req = 8785 1 Kanhsien receives 149 supply from Chungking (96), store = 2310 req = 739 1 Kukong receives 160 supply from Chungking (96), store = 1548 req = 485 1 Mengtze receives 15 supply from Chungking (97), store = 617 req = 206 1 Nanning receives 341 supply from Chungking (97), store = 3269 req = 1060 1 Nanyang receives 163 supply from Chungking (95), store = 3055 req = 988 1 Siangtan receives 96 supply from Chungking (96), store = 2264 req = 723 1 Tienshui receives 381 supply from Chungking (96), store = 1179 req = 365 1 Pingsiang receives 170 supply from Chungking (96), store = 2006 req = 638 1 Chungking receives 603 supply from Kunming (97), store = 44240 req = 5637 1 Chungking receives 255 supply from Lanchow (95), store = 44495 req = 5637 1 Chungking receives 42 supply from Liuchow (97), store = 44537 req = 5637 1 Chungking receives 86 supply from Nanning (97), store = 44623 req = 5637 1 Chungking receives 86 supply from Nanyang (95), store = 44709 req = 5637 1 Chungking receives 14 supply from Neikiang (99), store = 44723 req = 5637 1 Chungking receives 23750 supply from Pakhoi (95), store = 68473 req = 5637 1 Chungking receives 38 supply from Paoshan (95), store = 68511 req = 5637 1 Chungking receives 13 supply from Shaoyang (96), store = 68524 req = 5637 1 Chungking receives 100 supply from Sian (96), store = 68624 req = 5637 1 Chungking receives 91 supply from Siangtan (96), store = 68715 req = 5637 1 Chungking receives 80 supply from Tienshui (96), store = 68795 req = 5637 1 Chungking receives 956 supply from Tsuyung (97), store = 69751 req = 5637 1 Chungking receives 38 supply from Tuyun (98), store = 69789 req = 5637 1 Chungking receives 32 supply from Wuchow (95), store = 69821 req = 5637 1 Chungking receives 88 supply from Pingsiang (96), store = 69909 req = 5637 2 Chungking receives 1620 fuel from Lanchow (50), store = 4220 req = 1300 2 Chungking receives 65040 resource from Pakhoi (59), store = 178900 req = 17890 2 Chungking receives 8780 fuel from Pakhoi (59), store = 13000 req = 1300 3 Pakhoi receives 53670 resource from Chungking (59), store = 125230 req = 17890 3 Pakhoi receives 9100 fuel from Chungking (59), store = 3900 req = 1300 Pakhoi seems to be main supplier of Chungking. michaelm thanks again for looking at this. In the example above Pakhoi may be sending supply to Chungking but where is Pakhoi getting the supply from ? I still think that china is drawing large amounts of supply from somewhere outside of china - india and/or burma. However if you think that things are ok or working as designed then that is fine for me. I just play and enjoy the game as it is. If you do want me to post any more save games let me know. I had originally in one of the betas put a cap on how much resource/supply moved between bases, thinking that this was reasonable as the supply network must have some sort of limits. However, that then raised complaints about ports not having enough to load. If you have a save a few turns before, I can try to determin who is supply Pakhoi. Michael, is there a setting we mere mortal players can use to get that level of detail on supply/resource movement in our Combat Events file?
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Mike "Good times will set you free" - Jimmy Buffett "They need more rum punch" - Me Artwork by The Amazing Dixie
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