HintJ
Posts: 311
Joined: 10/10/2010 Status: offline
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No mission, whether I made it or not will load now. It crashes as the scenario loads. No the umlauts are all gone. In fact, the scenario editor will let me save a game w/foreign letters, but I cannot re-load it w/out getting a .xml error. ---------------------------------------------------------------------------- 6/4/2011 11:00:44 PM: ******************** New Game ******************* 6/4/2011 11:00:44 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront 6/4/2011 11:00:44 PM: OS Version: Microsoft Windows NT 6.0.6001 Service Pack 1 6/4/2011 11:00:44 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe 6/4/2011 11:00:44 PM: Assembly Name: PCOstfront, Version=3.2.7.26927, Culture=neutral, PublicKeyToken=null 6/4/2011 11:00:44 PM: Managed DirectX: 6/4/2011 11:00:44 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 6/4/2011 11:00:44 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 6/4/2011 11:00:44 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 6/4/2011 11:00:44 PM: Loading Guns... 6/4/2011 11:00:44 PM: Loading Armoured Units... 6/4/2011 11:00:44 PM: Loading Infantry... 6/4/2011 11:00:44 PM: Loading Scenarios... 6/4/2011 11:00:44 PM: Unable to open scenario file 'cc3testing.xml' 6/4/2011 11:00:44 PM: System.Exception: LoadScenario(): Unable to open file 'cc3testing.xml', Error = 'Invalid character in the given encoding. Line 42, position 68.' at GameLib.BattleEngine.Data.DataDictionary.LoadScenarios() 6/4/2011 11:00:44 PM: Error loading attribute: 'ammo', value='', node='<unit unitid='50mm M41 Mortar' unitname='1st 50mm M41 Mortar' exp='Green' number='2' max='3' model='summer' reinforcementTurn='0' reinforcementChance='1' ammo='' keyunit='false' unitfixed='false' x='580,565,726' z='558,471,733' heading='79,89,92' decal=',,'>', error = 'System.FormatException: Input string was not in a correct format. at System.Number.ParseDouble(String value, NumberStyles options, NumberFormatInfo numfmt) at Lib.Util.XmlUtil.GetDoubleAttribute(XmlNode node, String attributeName, Double defaultValue, CultureInfo cultureInfo)' 6/4/2011 11:00:45 PM: Loading Campaigns... 6/4/2011 11:00:45 PM: Loading Tables... 6/4/2011 11:00:45 PM: Assembly Name: Lib, Version=3.2.7.26623, Culture=neutral, PublicKeyToken=null 6/4/2011 11:00:45 PM: Graphics format: R5G6B5 6/4/2011 11:00:45 PM: DeviceIdentifier: d7b71e3e-45a8-11cf-666d-221601c2ca35 WhqlLevel: 0 Revision: 161 SubSystemId: 908660796 DeviceId: 1768 VendorId: 4318 DriverVersion: 7.15.11.7914 DeviceName: \\.\DISPLAY1 Description: NVIDIA GeForce 9200M GS DriverName: nvd3dum.dll 6/4/2011 11:00:45 PM: Manager Adapter value: 0 6/4/2011 11:00:45 PM: Create device. 6/4/2011 11:00:45 PM: HardwareVertexProcessing 6/4/2011 11:00:45 PM: MultiSampleQuality: 0 PresentationInterval: Immediate FullScreenRefreshRateInHz: 60 PresentFlag: None AutoDepthStencilFormat: D16 EnableAutoDepthStencil: True Windowed: False DeviceWindowHandle: 0 DeviceWindow: SwapEffect: Discard MultiSample: None BackBufferCount: 1 BackBufferFormat: R5G6B5 BackBufferHeight: 768 BackBufferWidth: 1024 ForceNoMultiThreadedFlag: False 6/4/2011 11:00:45 PM: Create Flags: HardwareVertexProcessing 6/4/2011 11:00:45 PM: Device Type: Hardware 6/4/2011 11:01:01 PM: Unit Purchase - campaign: 6/4/2011 11:01:01 PM: Unit Purchase - scenario: CC3testmap ------------------------------------------------------------ Okay, I checked that line and there's nothing there foreign. Tried to load the first tutorial mission and crashed: ----------------------------------------------------------------- 6/4/2011 11:11:55 PM: ******************** New Game ******************* 6/4/2011 11:11:55 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront 6/4/2011 11:11:55 PM: OS Version: Microsoft Windows NT 6.0.6001 Service Pack 1 6/4/2011 11:11:55 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe 6/4/2011 11:11:55 PM: Assembly Name: PCOstfront, Version=3.2.7.26927, Culture=neutral, PublicKeyToken=null 6/4/2011 11:11:55 PM: Managed DirectX: 6/4/2011 11:11:55 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 6/4/2011 11:11:55 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 6/4/2011 11:11:55 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 6/4/2011 11:11:55 PM: Loading Guns... 6/4/2011 11:11:55 PM: Loading Armoured Units... 6/4/2011 11:11:55 PM: Loading Infantry... 6/4/2011 11:11:55 PM: Loading Scenarios... 6/4/2011 11:11:55 PM: Unable to open scenario file 'cc3testing.xml' 6/4/2011 11:11:55 PM: System.Exception: LoadScenario(): Unable to open file 'cc3testing.xml', Error = 'Invalid character in the given encoding. Line 42, position 68.' at GameLib.BattleEngine.Data.DataDictionary.LoadScenarios() 6/4/2011 11:11:55 PM: Error loading attribute: 'ammo', value='', node='<unit unitid='50mm M41 Mortar' unitname='1st 50mm M41 Mortar' exp='Green' number='2' max='3' model='summer' reinforcementTurn='0' reinforcementChance='1' ammo='' keyunit='false' unitfixed='false' x='580,565,726' z='558,471,733' heading='79,89,92' decal=',,'>', error = 'System.FormatException: Input string was not in a correct format. at System.Number.ParseDouble(String value, NumberStyles options, NumberFormatInfo numfmt) at Lib.Util.XmlUtil.GetDoubleAttribute(XmlNode node, String attributeName, Double defaultValue, CultureInfo cultureInfo)' 6/4/2011 11:11:55 PM: Loading Campaigns... 6/4/2011 11:11:56 PM: Loading Tables... 6/4/2011 11:11:56 PM: Assembly Name: Lib, Version=3.2.7.26623, Culture=neutral, PublicKeyToken=null 6/4/2011 11:11:56 PM: Graphics format: R5G6B5 6/4/2011 11:11:56 PM: DeviceIdentifier: d7b71e3e-45a8-11cf-666d-221601c2ca35 WhqlLevel: 0 Revision: 161 SubSystemId: 908660796 DeviceId: 1768 VendorId: 4318 DriverVersion: 7.15.11.7914 DeviceName: \\.\DISPLAY1 Description: NVIDIA GeForce 9200M GS DriverName: nvd3dum.dll 6/4/2011 11:11:56 PM: Manager Adapter value: 0 6/4/2011 11:11:56 PM: Create device. 6/4/2011 11:11:56 PM: HardwareVertexProcessing 6/4/2011 11:11:56 PM: MultiSampleQuality: 0 PresentationInterval: Immediate FullScreenRefreshRateInHz: 60 PresentFlag: None AutoDepthStencilFormat: D16 EnableAutoDepthStencil: True Windowed: False DeviceWindowHandle: 0 DeviceWindow: SwapEffect: Discard MultiSample: None BackBufferCount: 1 BackBufferFormat: R5G6B5 BackBufferHeight: 768 BackBufferWidth: 1024 ForceNoMultiThreadedFlag: False 6/4/2011 11:11:56 PM: Create Flags: HardwareVertexProcessing 6/4/2011 11:11:56 PM: Device Type: Hardware 6/4/2011 11:12:08 PM: Unit Purchase - campaign: 6/4/2011 11:12:08 PM: Unit Purchase - scenario: Tutorial ----------------------------------------------------------------- By the way, that character was replaced, nothing weird now, but the game won't play unless I completely remove that scenario. Crazy. Just as a warning, don't use German letters!
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"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do." - Savielly Tartakower
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