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This needs to be looked at.... - 5/13/2011 6:15:46 PM   
diablo1

 

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This is what my log file stated in 3 tries to make a random generated scenario above 1941.

From the Log: 5/12/2011 5:43:54 PM: Cannot load animation mesh: C:\GAMES\Panzer Command Ostfront\Data/Infantry/Russian Rifle 42/russian_regularrifle_02.x

In all 3 crashes that ^ is the common denominator.

Also ran all of these with the 40:0 game setup (I prefer this time frame it works great otherwise).

I continued to test and make various other random scenarios and anything 1941 worked fine, but, just as soon as I tried years above 1941 I got that above in my log file.

I ran some random scenario creations with 1942 and above WITHOUT ANY Russian infantry and they all worked as well.

So it's definitely something in that Russian Rifle 42 file imho.

Is there a way I can "delete" this somewhere in the xml file to be able to play 1942+ years with infantry?

Edit this was origionally in the impressions thread but I thought it would be better fitting here.

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RE: This needs to be looked at.... - 5/13/2011 6:23:49 PM   
rickier65

 

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quote:

ORIGINAL: diablo1

This is what my log file stated in 3 tries to make a random generated scenario above 1941.

From the Log: 5/12/2011 5:43:54 PM: Cannot load animation mesh: C:\GAMES\Panzer Command Ostfront\Data/Infantry/Russian Rifle 42/russian_regularrifle_02.x

In all 3 crashes that ^ is the common denominator.

Also ran all of these with the 40:0 game setup (I prefer this time frame it works great otherwise).

I continued to test and make various other random scenarios and anything 1941 worked fine, but, just as soon as I tried years above 1941 I got that above in my log file.

I ran some random scenario creations with 1942 and above WITHOUT ANY Russian infantry and they all worked as well.

So it's definitely something in that Russian Rifle 42 file imho.

Is there a way I can "delete" this somewhere in the xml file to be able to play 1942+ years with infantry?

Edit this was origionally in the impressions thread but I thought it would be better fitting here.


I replied in the other thread, but this is probably a better place for it.

Can you take a scrnshot of the Random Generator after you've made your selections but before building? I tried to duplicate this and wasn't able to.

To make a scrn shot use F8 then you can find a BMP in the Screens folder. You need to convert it to jpg to post it in here though.

Thakns
rick

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RE: This needs to be looked at.... - 5/13/2011 6:38:43 PM   
diablo1

 

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Sorry I've been through this before I cannot get a screenshot to photoshop or whatever to work. I never was interested in photos or printshop or any of that growing up and so I know nothing about it today.

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RE: This needs to be looked at.... - 5/13/2011 6:39:42 PM   
Erik Rutins

 

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Can you tell us what is on the screen then when you are about to hit the button to build?

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- Erik

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RE: This needs to be looked at.... - 5/13/2011 6:43:45 PM   
diablo1

 

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I can tell you what was on the setup screen though.

95% german infantry to 100% russian infanty
5% german artillery

the first time.

Then I started letting the computer make the choices to test futher. So I used

Default German group vs Default Russian group

1942

Had several scenarios in the 9/?/1942 range and all came up with that russian rifleman mesh cannot be loaded

All were "assault" on both sides, germans from the west, russians from the east

500 to 1000 build points, no reinforcements except for 1st game

I basically left everything standard setup after the first crash except for the first game when I tried to put mostly all infantry on the map for both sides.

I used the top map in every setup except the first one and I used the Rumanian one in that one.

Oh and I had full forces as well on each side.

< Message edited by diablo1 -- 5/13/2011 6:45:13 PM >


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RE: This needs to be looked at.... - 5/13/2011 6:46:36 PM   
diablo1

 

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When I do the same thing as above in 1941 setup everything works.

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RE: This needs to be looked at.... - 5/13/2011 7:02:17 PM   
rickier65

 

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quote:

ORIGINAL: diablo1

When I do the same thing as above in 1941 setup everything works.


I tried the above settings and still wasn't able to duplicate. Can you zip your scenario file and attach it here?

Also, have you done any editing to any of the unit xmls?

One other possbility might be try reducing your available points. with all infantry, you might be getting more models than can be handled?


Thanks
rick

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RE: This needs to be looked at.... - 5/13/2011 7:15:23 PM   
diablo1

 

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quote:

One other possbility might be try reducing your available points. with all infantry, you might be getting more models than can be handled?


Nope that's not it. I've been testing some more and getting it down to SEPT and/or AUTUMN random battles for 1942 being the issue.

I have been able to make 1943 and 1944 battles now.

When I went back and made an AUTUMN SEPT 1942 random battle it crashed again.

I was able to make a WINTER 1942 with 95% german infantry and 5% artillery vs 100 Russian Infantry though and it worked.

EDIT: Also I would have no clue how to edit files so that's a definite NO I haven't edited anything. I downloaded and installed the game that is all.

< Message edited by diablo1 -- 5/13/2011 7:16:19 PM >


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RE: This needs to be looked at.... - 5/13/2011 7:21:36 PM   
diablo1

 

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Where are my random created scenario files stored?


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RE: This needs to be looked at.... - 5/13/2011 7:27:45 PM   
rickier65

 

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quote:

ORIGINAL: diablo1

Where are my random created scenario files stored?



They are kept in the folder Data\Scenarios and they will have a name that looks like: R1305309008208.xml

If you have more than one, You can either open them to find which one is the problem and then zipi and attach it, or go by the timestamp maybe.

Thanks this will help me find the problem!

Thanks
Rick

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RE: This needs to be looked at.... - 5/13/2011 7:41:56 PM   
diablo1

 

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Hope this works here is the first file

Attachment (1)

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RE: This needs to be looked at.... - 5/13/2011 7:42:50 PM   
diablo1

 

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Here is the 2nd one.

Attachment (1)

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Post #: 12
RE: This needs to be looked at.... - 5/13/2011 7:44:45 PM   
diablo1

 

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Here is the 3rd one.

Attachment (1)

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RE: This needs to be looked at.... - 5/13/2011 7:47:36 PM   
rickier65

 

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thanks! I'll check these later this afternoon!

Thanks
rick

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RE: This needs to be looked at.... - 5/13/2011 8:09:29 PM   
diablo1

 

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Ok thanks Rick appreciate it.

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RE: This needs to be looked at.... - 5/13/2011 11:17:18 PM   
rickier65

 

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Diablo,

I'm working on the first one. I was able to duplicate the problem when I loaded your scenario.

I've done a little bit with it now. It started out with 249 russian units (pretty mainly infantry squads I think) and 157 German units. I arbitrarily reduced the number of Russian units to around 175 and it loaded and ran, albeit pretty slow on my system. I purposely left the Russian Rifle 42 in though.

I'm going to keep checking to see if I can find a particulary unit that isn't working, but you might try reducing your total points a LOT if you are going to do Infantry only or Infantry mainly battles.

I'll keep checking though.

Thanks!
rick


< Message edited by Rick -- 5/13/2011 11:18:01 PM >

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RE: This needs to be looked at.... - 5/13/2011 11:22:24 PM   
diablo1

 

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Thanks Rick, remember the other two scenarios I sent are DEFAULT setups so I didn't use 100% infantry in those just what the computer setup for me to use.

I've since tried other SEPT AUTUMN 1942 setups and they are still crashing. Just so you know.

Thanks again.

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RE: This needs to be looked at.... - 5/13/2011 11:32:50 PM   
rickier65

 

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quote:

ORIGINAL: diablo1

Thanks Rick, remember the other two scenarios I sent are DEFAULT setups so I didn't use 100% infantry in those just what the computer setup for me to use.

I've since tried other SEPT AUTUMN 1942 setups and they are still crashing. Just so you know.

Thanks again.


yep, I'll check those as well.

thakns
rick

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RE: This needs to be looked at.... - 5/14/2011 6:39:06 AM   
rickier65

 

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quote:

ORIGINAL: diablo1

Thanks Rick, remember the other two scenarios I sent are DEFAULT setups so I didn't use 100% infantry in those just what the computer setup for me to use.

I've since tried other SEPT AUTUMN 1942 setups and they are still crashing. Just so you know.

Thanks again.


I didn't have a problem with either the 2nd or the 3rd Scenarios you uploaded. I also checked those and one of them had 192 units total, the other 168 units total.

What are your system specs?

I'm going to keep looking at the first one to see if I can find any particular unit that has problems.

In the meantime, if you are going to do mainly infantry battles, try reducing your points even more. you can buy a lot of Infantry squads for 500 points, you might try cutting that in half and seeing if that works.

Thanks!
Rick

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RE: This needs to be looked at.... - 5/14/2011 7:20:40 AM   
junk2drive


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Another thing is the templates. They are not fluid. The original ones were done my hand. Placing possible infantry and tank locations on a map. The map maker now automates that and then the map designer has to go over it to make sure no tanks are in impassable woods and such. There is only so much room on a map. Therefore there will only be so many placement locations. If the RBG buys more units than the template has locations for, it will crash.

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RE: This needs to be looked at.... - 5/14/2011 7:29:33 AM   
rickier65

 

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quote:

ORIGINAL: junk2drive

Another thing is the templates. They are not fluid. The original ones were done my hand. Placing possible infantry and tank locations on a map. The map maker now automates that and then the map designer has to go over it to make sure no tanks are in impassable woods and such. There is only so much room on a map. Therefore there will only be so many placement locations. If the RBG buys more units than the template has locations for, it will crash.


I'm not positive but I think now it actually gives you an error message telling you that it can't place the units on that map. At least I seem to recall getting that message once.

Thanks
Rick

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RE: This needs to be looked at.... - 5/14/2011 7:47:48 AM   
diablo1

 

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quote:

ORIGINAL: Rick


quote:

ORIGINAL: junk2drive

Another thing is the templates. They are not fluid. The original ones were done my hand. Placing possible infantry and tank locations on a map. The map maker now automates that and then the map designer has to go over it to make sure no tanks are in impassable woods and such. There is only so much room on a map. Therefore there will only be so many placement locations. If the RBG buys more units than the template has locations for, it will crash.


I'm not positive but I think now it actually gives you an error message telling you that it can't place the units on that map. At least I seem to recall getting that message once.

Thanks
Rick



Yep that ^ is true since I just got that message twice when trying to make a 1000point per side infantry game in 1943 and 1944 on the first map in the template.

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RE: This needs to be looked at.... - 5/14/2011 7:49:44 AM   
diablo1

 

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So basically we are in the blind of how many points we can use with the type of setup we want. I thought this was a 5000pt maximum random battle setup ability game? Now I have no clue what points I can use without TRIAL & CRASHING to find out for each particular year and season. That kind of sucks.

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RE: This needs to be looked at.... - 5/14/2011 7:52:29 AM   
junk2drive


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Try something smaller and work your way up. You may have not liked a 5000 point battle anyway.

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RE: This needs to be looked at.... - 5/14/2011 8:03:12 AM   
rickier65

 

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quote:

ORIGINAL: diablo1

So basically we are in the blind of how many points we can use with the type of setup we want. I thought this was a 5000pt maximum random battle setup ability game? Now I have no clue what points I can use without TRIAL & CRASHING to find out for each particular year and season. That kind of sucks.


Actually I think the Random generator is limited to 2000 pts. if I recall. The Scenario editor allows you to go up to 5000 points.

No one has verified that this is a memory issue. thats what I'm guessing, but that doesn't make it so. If does turn out to be a memory issue though, then we should try to find a more graceful way of handling it. And as I suggested earlier, try a 200-250 point battle if you want all infantry and see how that works for your sytem.

Thakns
rick

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RE: This needs to be looked at.... - 5/14/2011 8:13:39 AM   
diablo1

 

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Oh my system:

i7 920 quad core 64bit Vista OS 64 bit 3.2ghz w/6g Crucial 1600 ddr3 9-latency ram, video:ATI RAEDON HD 1gb ddr5 5770 at 900mhz x 1285

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RE: This needs to be looked at.... - 5/14/2011 8:17:07 AM   
rickier65

 

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quote:

ORIGINAL: diablo1

Oh my system:

i7 920 quad core 64bit Vista OS 64 bit 3.2ghz w/6g Crucial 1600 ddr3 9-latency ram, video:ATI RAEDON HD 1gb ddr5 5770 at 900mhz x 1285


well, that is more than what I have. so it might not be memory, since I seem to be able to load the last 2 of your scenarios.

I'll keep looking.

EDIT: actually our video memory is about the same, i have 1gb dedicated and maybe 1 gb shared.

Thanks
Rick


< Message edited by Rick -- 5/14/2011 8:21:03 AM >

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RE: This needs to be looked at.... - 5/14/2011 8:20:44 AM   
diablo1

 

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quote:

And as I suggested earlier, try a 200-250 point battle


I don't understand why I need to do that when a 500 point per side battle in 1941, 1943 and 1944 WORK!? It's something with 1942 and 1942 only. I've been making 500point per side 95% to 100% per side on the SAME map the very first one (glucow1 or something spelt like that). It's just those 1942 scenarios at 500 and 1000 points that aren't working correctly. So that doesn't make sense that basically the same units are on the map INFANTRY and they work in 1941, 1943 and 1944 and NOT IN 1942 on that map!

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RE: This needs to be looked at.... - 5/14/2011 8:26:22 AM   
rickier65

 

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quote:

ORIGINAL: diablo1

quote:

And as I suggested earlier, try a 200-250 point battle


I don't understand why I need to do that when a 500 point per side battle in 1941, 1943 and 1944 WORK!? It's something with 1942 and 1942 only. I've been making 500point per side 95% to 100% per side on the SAME map the very first one (glucow1 or something spelt like that). It's just those 1942 scenarios at 500 and 1000 points that aren't working correctly. So that doesn't make sense that basically the same units are on the map INFANTRY and they work in 1941, 1943 and 1944 and NOT IN 1942 on that map!


You dont need to do that.

Ill keep checking to see if I find something else then

thanks
rick

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