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Question about passenger capacity - 5/22/2011 7:37:32 PM   
oldman45


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This is a several part question.

If I want a ship to have a capacity to carry 1000 men what does that equate to in game terms for the ships passenger capacity and what is the rule of thumb for the number of men in a squad?

Thanks

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RE: Question about passenger capacity - 5/22/2011 8:22:02 PM   
GaryChildress

 

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quote:

ORIGINAL: oldman45

This is a several part question.

If I want a ship to have a capacity to carry 1000 men what does that equate to in game terms for the ships passenger capacity and what is the rule of thumb for the number of men in a squad?

Thanks


The load cost of a squad is generally the number of men in the squad. So a ten man squad would have a load cost of 10. So theoretically a ship with capacity 1000 should translate into 1000 men if I am understanding the system correctly. However, there are things like horses, heavy weapons and such that will take up extra room if they are part of a unit. So unless the unit is purely made up of rifle squads, 1000 capacity could mean any combination of men and equipment.

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RE: Question about passenger capacity - 5/22/2011 8:38:51 PM   
Don Bowen


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1. Troop capacity is intended to mean space for individual people. In game terms, troops are the sum of the load cost for all squad and support type devices (except motorized support).

2. The load cost of a "squad" is frequently set to the number of men in the squad. But it ain't a requirement.

A ship with 1000 troop capacity could carry 100 ten-load cost squads or "1000 men".

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RE: Question about passenger capacity - 5/23/2011 12:35:45 AM   
el cid again

 

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In some mods, horses (e.g. cavalry) were added to load cost. And also to support elements -
a major pack division is the hardest to transport - as a rule motorized units are much easier to
transport - never mind each vehicle has a load cost. As a rule, vehicle load cost is in tons.

Remember, the "ton" of ship capacity is not a unit of weight - but of volume. And also, men
tend to take up more space then they occupy. Men walk around, use facilities of various kinds, etc.
So a cubic meter (or more precisely 100 cubic feet = measurement ton on a ship) is not much for
a man. Loading algorithms probably assume several "tons" per man - or should. Different kinds of
ships have different efficiencies for troops - APs should be better than AKs - but both can carry men.
The divisor should be different.

< Message edited by el cid again -- 5/23/2011 12:36:42 AM >

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RE: Question about passenger capacity - 5/23/2011 3:04:24 PM   
Whisper

 

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The "ton" of ship capacity is a metric ton.

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RE: Question about passenger capacity - 5/23/2011 7:38:18 PM   
el cid again

 

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Not really. It depends on the cargo. A metric ton of many things takes far more volumn than a metric ton of other things does.
Compare grain and iron ore. Also - transport ships are not defined in terms of metric ton capacity of cargo. They are usually
recorded in terms of GRT - registered tons - volumn. And there is no fixed ratio between one and the other - not even for a
specific kind of cargo. Measurement tons are legal ideas, and done differently by different companies and nations, defining what
counts and what does not count? So (a) probably most merchant ship data is based on GRT data or (b) if an attempt was made
to derive load tonnage from that, it had to be done (improperly) for some assumed "standard" cargo - not the real weight capacity
of the ship. Also loading assumptions would have to be made. Does the ship carry deck cargo - or not? This subject is not
very simple, and the data is simply not there in other forms for most ships - so almost certainly the GRT data is what is in fact used -
directly or indirectly. And GRT is a measure of volumn, not of weight.

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RE: Question about passenger capacity - 5/23/2011 8:58:43 PM   
JWE

 

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Yes really. A "ton" of ship capacity is a metric ton.

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RE: Question about passenger capacity - 5/23/2011 10:51:29 PM   
oldman45


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Thanks guys!

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RE: Question about passenger capacity - 5/25/2011 10:16:45 PM   
inqistor


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Check table of ships load costs in manual. xAPs have 1:1 for persons, so you need simply 1000 capacity. Other ship types could require more.

Allied squads have around 12-13 men. Japanese 17 in most cases.
MMG/HMG squads are smaller. Para probably also.

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