Scook_99
Posts: 301
Joined: 6/20/2007 Status: offline
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quote:
ORIGINAL: morvael My vote goes for removing the auto-win conditions for the German side. That way Axis players would know what they have before them when they start another 1941 capaign, and would remove "one attempt at auto-win or I quit when that fails" mentality. They would have to brace themselves for longer game, where victory would be determined by the location of frontlines in 1945 comparing to historical ones. Battleground games didn't have that "sudden death" mode and you always knew that playing a 200+ turn campaign on PBEM is a major commitment. Of course surrenders happen, as one side judges it's situation hopeless, but that is unavoidable. You would have to force players to deposit real cash somewhere, that would be lost if they quit :) However, when you have a chance to win the game in 25 turns, a perspective of another 250 looks bleak. But when you start the game and know that the conclusion will come only after 275 turns, it's different in that you are prepared to live with it. In this game in particular, I am leaning to wanting to play scenarios vs. the campaigns. It really is a good way to see what 1942,'43,'44 look like without having to make as big a time commitment and have less people walk away from a game.
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