Question for those who mentioned Space Rangers. This is a game i've actually never heard of before. I did a few google searches and it looks very interesting.
If i was to purchase i'd likely target Space Rangers 2 versus Space Rangers 1.
Question, whats the difference between Space Rangers 2 Rise of the dominators and Space Rangers 2 Reboot.
It almost looks like all i'd need to buy is Space Rangers 2 Reboot and wouldn't need to worry about buying Rise of the Dominators since Reboot is standalone and has all the content of the original Space Rangers 2? Is there any reason I should buy Rise of the Dominators? Is reboot better than the original Rise of the Dominators?
What is everyones recommendation?
Thanks
< Message edited by Hetulik -- 5/31/2011 2:51:28 AM >
Reboot definitly, it's the expansion to Rise of the Dominators and has a lot of improvments especially to the ingame search system. It indeed includes the Rise of the Dominators as well.
Level cap is 100. It may sound high, but you still can't max everything in the research and have to make choices in what techs you specialize. Also, the bonuses you get while leveling up techs are randomly chosen at the start of each game (so I have understood). So, you could end up extremely powerful beams (which I luckily got in my current game) in one game and rubbish ones in another.
WHAT? Really? Are those bonuses the ones viewable in the research screen? So you could start up a game and check the lvl 1-10 beams, start another game and compare? *tries now*
This game is awesome indeed. Though there MUST be more open explanation of game features and mechanics, things like randomized research bonuses should not be something one finds out about on a Distant Worlds forum :D
Well, the game is pretty new and they also have a small three man team that worked about 50000 scripts for it, you can read about it in lordxorn's review on this. Since they also listen to the fan base I'm sure all these features will come in time.
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@Hetulik Reboot is the way to go. It fixes great many things and adds all kind of neat features and stuff. Also, be friggin' careful! Space Rangers 2 is one of those games that should have warning stamp "CAUTION! CAUSES SERIOUS ADDICTION! CAUTION!" on it.
@Baleur Yes, that's how I've understood it what I read from the forums. Unlocking components is always tied to certain levels of research though.
As a side note: The StarFarer sure is fun and challenging to play, even in its alpha state. The combat is fast and furious and needs you to pay attention at all times or you'll get absolutely mauled. Just try to beat the "predator or prey". And that's rated "medium" BTW. Beat the "sinking the whatwasitsnamebattleship" mission las evening, and that was some crazy strafe bombing on that huge juggernaut right there! With extensive balancing and full, freeform campaign with factions, characters, crew, salvaging, building, conquering and all that great stuff this game will be winner in my books.
< Message edited by J HG T -- 5/31/2011 7:31:22 AM >
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Nothing is impossible, not if you can imagine it! "And they hurled themselves into the void of space with no fear."
@Hetulik Heres a little bit more expanded info for you on the game. What you have in this game is a mixture of several genres all compiled into one game. For land based missions , its pretty much a land based mech game (and can even see through the eyes of your robots ), but for space you have turn based movements., but... it doesn't end there... when you enter into wormholes, you have an arcade style shooter where you have to be fast (so make sure that you save before going in one) There is also the part I dislike the most whitch is when you get thrown into jail and hope your cockroach wins you some money but not to fear, if you have the money you can pay them off without spending a day there ;) (this part of the game is text based) As far as whitch one to buy , I would go with reboot. There are several places you can purchase the game online but if you cant find it let me know and I'll post the links.
Text based quests in SR are the best thing in there, jail is one from hundreds. In some of them you should really THINK A LOT (my favorite is when you should investigate crime), so its a good brain trainer ))
I also used to enjoy the quests more, the the rts, then the trading system, them missions....but in the end the hole package is designed in such a way that you can't just say no. I'm feeling like Malcolm Reynolds when I play it
I played this game for hours (and hours and days...) and still didn't want to put it down so ya , as J HG T said its definately addicting and since each game is different (even if you take the same race) its not one your going to get easily bored with. I am a little curious if any of you guys who own it used any of the cheat codes
The only bad thing about SR is its translation to english (quite poor). It was made by Russians and contain lot of humor that cannot be really translated, especially in text quests. If you speak russian your enjoyment will double.
@princej
There is no need in cheats, dont ruin a game.
< Message edited by Shuul -- 5/31/2011 12:07:19 PM >
I used them to make the game harder later when I have the best tech and artefacts. Now I use them even in the begining of the game to make it last longer. Indeed, the translation is not great but when you enjoy the game even that can become a plus; not that you need to read anything once you've played the crap out of it
I am really waiting on the Distant Worlds Expansion and came by to check while checking on patches for WiTE and now suddenly I own copies of SPAZ and Starfarer, curses to the OP! Lol There is also Starpoint Gemini which is a little different also but good fun. Civ 5 was a massive letdown (Civ 4 w exp is better) wish they would do another improved upon Alpha Centauri.
Worn out on Gal Civ and Sins. Seems all I am waiting for is an Improved Distant Worlds for current space strategy (I love fuel). I would love another new freelancer type sim also.
Cheers
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The space combat is the main point of the S.P.A.Z. No doupt about it, as Star Control 2 is one of the developers all-time favourites. The combat gets more complex, challenging and interesting later when you (and your enemies) start using different ships and more varied equipment loadouts. Also, later when you get bigger, slower hulls, the nature of the combat changes from zapping around to fine-tuning loadouts and positioning right in combat. My absolute worst enemy has been StarCruiser with overload beam emitters, gravity missiles and thrust engines. My carrier got absolutely r***d by that beast. *shivers* Now I'm trying to find couple of Sunspot blackboxes. That thing should teach StarCruiser the meaning of pain with the help of its agility and drone squadrons.
In short: You need to have great interest in pure space combat to really enjoy S.P.A.Z.
< Message edited by J HG T -- 6/1/2011 7:55:10 AM >
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Nothing is impossible, not if you can imagine it! "And they hurled themselves into the void of space with no fear."
Master of Orion Series Space Rangers Series Sword of the Stars Series Armada 2526 Sins of a Solar Empire Series Space Pirates and Zombies (SPAZ) Galactic Civilizations Series
All of these games are available on IMPULSE and they have sales on games every weekend and on holidays. I have picked up most of these games at around 50% to 75% off. Hopefully we will see Distant Worlds for sale on there some day...
That's pretty much the pantheon. Throw in DW and Star Ruler, and you've pretty much covered every decent 4x(ish) space game out there.