Josh
Posts: 2576
Joined: 5/9/2000 From: Leeuwarden, Netherlands Status: offline
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Concerning 1) no need to Ernie, every HQ with trains has a Strategic Transport capacity. ( I think 2000 points per train or so). ( This was more directed to Jagpike...) @ Jagpike, so no need to put trains in an unit, as they are only a hindrance to the movement capacity of that unit. For movement you only use foot/horses/trucks or halftracks, you can even use tanks for transport. With the latter I mean every tank has a carry capacity of... five I think, meaning one tank can carry five soldiers. I usually give every armoured unit some soldiers for recon (well it ain't much recon any recon is better than no recon :-) ) and protection as well. The Strategic Transport capacity a HQ uses costs you no oil when you move that unit! You can check that out by looking at the oil number at the top of your screen. Be aware that every movement type has its pros and cons, halftracks are fast and deadly, but expensive, oilguzzlers and they can't enter mountains... I think paddies as well. Horses are cheap, cost no oil, can go everywhere, cost no oil, and are vulnerable to Arty. Also giving 20 soldiers 1 halftrack (=10) and 10 horses (also 10) still makes it movement type horses. Also, Heavy Arty needs trucks or halftracks, no horses (I made that mistake myself, wondering how many horses it would take to move that damn Gun... LOL)
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