Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Planning map(on a zoom 2 map)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Scenario Design and Modding >> RE: Planning map(on a zoom 2 map) Page: <<   < prev  1 2 [3] 4 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Planning map(on a zoom 2 map) - 3/15/2011 2:58:15 AM   
Captain B


Posts: 386
Joined: 8/30/2009
From: Knoxville, Tennessee
Status: offline
So how did you get the CV for the 4th Pz to 42? I like it! By the way, great maps!

_____________________________

There is no problem too big that can't be solved with the proper use of high explosives

WITE Scenario Tester
WITW Beta Tester

(in reply to goranw)
Post #: 61
RE: Planning map(on a zoom 2 map) - 3/15/2011 3:14:36 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline

quote:

ORIGINAL: Captain B

So how did you get the CV for the 4th Pz to 42? I like it! By the way, great maps!


Hi!
You get that CV by resting in beautiful Copenhagen!
( Its actually the value for two panzer divisions)
Goran

(in reply to Captain B)
Post #: 62
RE: Planning map(on a zoom 2 map) - 3/15/2011 5:13:27 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
The new version of the "planning map" will look like this.
The goal is, as much as possible, to resemble the German "Operationskarte" from the war.They were maps that were used to describe the
military situation. So called "Lagekarten" when showing the own- and enemy units.In English; "Situation maps".
Mostly in the scale 1:1 Milj, but other scales ex 1: 300 000 was also used depending on purpose.

This goal means a Germanization of the geographical names. Not even in this sort of maps, however, it was consequently done.
The degree varies with time, political intentions and of course also with type of map.
I have been able to work with original paper maps which simplifies a bit.
A Russian version would be interesting and I just have seen in another post that this is discussed.
Maps are important in these types of games. The War in the East map represents, in my opinion, a new level of realistic looking map that makes it possible
and worthwhile to work with it.
Red dots mean ingame (in the game engine) named hexes. No red dot is moved to another hex. They are just changed to the German naming. ( In a very few cases changed to another town/village name better representing the hex). The black dots are added towns/villages/important railway stations.Sometimes are those adding historical interest Gameplay is of course not changed.
Coastal lines have sometimes been altered towards those in my maps.

Inform me of errors,please. Will upload the playable tga files in a couple of days.

Regards,
Goran




< Message edited by goranw -- 4/29/2011 11:19:36 PM >

(in reply to goranw)
Post #: 63
RE: Planning map(on a zoom 2 map) - 3/16/2011 5:05:55 PM   
AKCLIMBER

 

Posts: 78
Joined: 11/22/2010
From: Juneau, Alaska
Status: offline
Very nice! Thanks!

(in reply to goranw)
Post #: 64
RE: Planning map(on a zoom 2 map) - 3/18/2011 9:38:38 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline

Hi!

The new version of the "planning map" (Operationskarte).
Red dots are original in the game names hexes ( just Germanized or in a few cases
changed to another name better representing the hex).
Black dots are more names added from the German Operationskarten.
Some altered coastlines. No change in gameplay.

Can be downloaded from

http://www.megaupload.com/?d=1DLOAED3
or from my homesite
http://www.mannaberg.se

the frontline map from
http://www.megaupload.com/?d=WQ4U0SH5
or from my homesite
http://www.mannaberg.se

Regards,
GoranW

(in reply to AKCLIMBER)
Post #: 65
RE: Planning map(on a zoom 2 map) - 3/18/2011 9:53:56 AM   
Apollo11


Posts: 24082
Joined: 6/7/2001
From: Zagreb, Croatia
Status: offline
Hi all,

Thanks Goran!


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to goranw)
Post #: 66
RE: Planning map(on a zoom 2 map) - 3/18/2011 1:20:40 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
Have done an OOB- compilation to the Frontline-date map.(not the Planning map)
No guarantee of exactness. Probably some errors. But;
When playing and turning over to the zoom2 frontline map to compare to history
you could get some overview information about (at different times)
which forces that stood against each other from north to south.
Regards,
GoranW



Attachment (1)

< Message edited by goranw -- 11/27/2020 12:56:45 PM >

(in reply to Apollo11)
Post #: 67
RE: Planning map(on a zoom 2 map) - 3/19/2011 6:24:33 AM   
bcgames


Posts: 2527
Joined: 6/2/2010
From: Bramble Rose Farm, KS
Status: offline
goran,

YOU are amazing! This is GREAT STUFF! Thanks.

bcg

(in reply to goranw)
Post #: 68
RE: Planning map(on a zoom 2 map) - 3/29/2011 11:01:22 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
Couldnt resist from taking these screen shots from an AI-AI test. Its just turn 2.
I find them attractive with the colours. German styled units on the " Operationskarte".
Zoom1 level. Even in stacks you can see formation colour.
Regards,
Goran




Attachment (1)

< Message edited by goranw -- 3/29/2011 11:11:19 PM >

(in reply to bcgames)
Post #: 69
RE: Planning map(on a zoom 2 map) - 3/30/2011 7:36:04 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
From Soviet side. Turn 2.
Goran




Attachment (1)

(in reply to goranw)
Post #: 70
RE: Planning map(on a zoom 2 map) - 4/2/2011 5:29:50 AM   
Chromius


Posts: 20
Joined: 12/13/2009
Status: offline
Goranw,

Is it possible to get a copy of the excel spreadsheet of the OOB instead of the .jpg?



_____________________________

The origin of the word "Apocalypse" = The revealing of hidden knowledge.

(in reply to goranw)
Post #: 71
RE: Planning map(on a zoom 2 map) - 4/2/2011 11:45:39 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline

quote:

ORIGINAL: Chromius

Goranw,

Is it possible to get a copy of the excel spreadsheet of the OOB instead of the .jpg?




Hi!
You can download it from my site www.mannaberg.se
Its uploaded there now.
Open office sheet. xls-like . (3 sheets)
GoranW

(in reply to Chromius)
Post #: 72
RE: Planning map(on a zoom 2 map) - 4/4/2011 8:12:01 AM   
Chromius


Posts: 20
Joined: 12/13/2009
Status: offline
Downloaded. Thanks for that.

Cheers

_____________________________

The origin of the word "Apocalypse" = The revealing of hidden knowledge.

(in reply to goranw)
Post #: 73
RE: Planning map(on a zoom 2 map) - 4/29/2011 11:09:18 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
New version of the "planning map-Operationskarte"
Reworked some areas. Villages/towns are a bit differentiated
regarding man power. Factories also a bit differentiated.
More names especially in areas of historic interest.
No change in game play. Added not ingame villages/towns have a black dot.
Tga -files will tomorrow be uploaded to my home-site. www.mannaberg.se
See also jpg -file.
GoranW



Attachment (1)

< Message edited by goranw -- 1/2/2012 1:27:48 PM >

(in reply to Chromius)
Post #: 74
RE: Planning map(on a zoom 2 map) - 4/30/2011 12:25:43 AM   
bcgames


Posts: 2527
Joined: 6/2/2010
From: Bramble Rose Farm, KS
Status: offline
Perfect! Your map has been extremely useful for scenario design. You must have these name and places readily available when you are reading a battle account. Your map answers the mail. Thanks Goran for all the time and effort you have put into this mod--much fruit will come of it as others try there hand at small scenarios. Nice!

(in reply to goranw)
Post #: 75
RE: Planning map(on a zoom 2 map) - 4/30/2011 8:54:56 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
Its now possible to download the playable tga-files from my home-site.
Personally when playing/testing I use this ( zoom 2) and
the frontline-date map in zoom 4 ( also to download). Then a situation/names could be
compared to historical situation by just changing zoom level.
The way of differentiating the dots could of course also be discussed.
Since this map is German orientated ( from different German Lagekarten- Situation maps)
it would be good to have also a Russian version as discussed elsewhere.
Please inform me about errors.
GoranW

(in reply to bcgames)
Post #: 76
RE: Planning map(on a zoom 2 map) - 5/29/2011 10:35:18 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
I have adjusted the 40 and 41 tga-files in my "Operationskarte"
Its the Tscherkassy-Korsun area and I use it when studying
bcgames very interesting scenario regarding that area.
First with units and then without. (to make the historical names readable.)
Then its easy to follow any good literature about these happenings and
compare game to history.Downloadable from www.mannaberg.se
( As also the whole "Operationskarte" and the frontline-date map.)
Goran






Attachment (1)

< Message edited by goranw -- 5/30/2011 7:21:30 AM >

(in reply to goranw)
Post #: 77
RE: Planning map(on a zoom 2 map) - 6/29/2011 4:30:59 PM   
rolypoly


Posts: 105
Joined: 2/7/2007
Status: offline
I actually got framed and laminated 100cm x 130m wall painting of this map. i can use board pens, different colours and erase them as I please :P what´s next; field marshall´s baton? =D

(in reply to goranw)
Post #: 78
RE: Planning map(on a zoom 2 map) - 7/6/2011 1:05:51 AM   
ETF


Posts: 1748
Joined: 9/16/2004
From: Vancouver, Canada
Status: offline

quote:

ORIGINAL: goranw


quote:

ORIGINAL: Kharkov43

Very nice map, I'm not computer smart at all if someone could PLEASE tell me step by step to down load this and make it work on my computer I would be Thankful. Regards Joe you can send me a PM if you want.............


Hi!
Its now possible to download it from my home-site
www.mannaberg.se
(perhaps more easy)

Download to your desktop.
Then unzip it to the same place.
Go to the folder where you have the game. Click.
Go to the folder Dat. Click.
Go to the folder Art. Click.
Rename the origin file zoom2_nogrid, ex by adding reserve-
Keep it.
Finally move the newly uploaded file from your desktop into the Art folder.
Start the game. ( Choose the nonhex version.)
If its not functioning feel free to email me at goranwickstrom@hotmail.com
Goran


Thanks so much but which file is it? There is about 20 of them listed?


_____________________________

My Top Matrix Games 1) CMO MP?? 2) WITP/AE 3) SOW 4) Combat Mission 5) Armor Brigade

Twitter
https://twitter.com/TacticWargamer

(in reply to goranw)
Post #: 79
RE: Planning map(on a zoom 2 map) - 7/6/2011 8:10:10 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
I see that I have been unclear/ wrongly about files and folders.
I try to be more clear.
Download from my home-site www.mannaberg.se the folder Zoom2_nogrid.zip
Rename the original game folder zoom2_nogrid ( in the game its situated in the Art-folder) ,
ex by adding reserve-after the name.
Keep it so you have it and can take back the change.
Unzip the folder you have down loaded from my site into the Art-folder.
Name it Zoom2_nogrid.
Start the game and choose the non-hex version.
( Same procedure but with other names regarding the frontline-date map)
Goran


< Message edited by goranw -- 7/6/2011 8:12:20 AM >

(in reply to ETF)
Post #: 80
RE: Planning map(on a zoom 2 map) - 7/6/2011 12:44:53 PM   
ETF


Posts: 1748
Joined: 9/16/2004
From: Vancouver, Canada
Status: offline
no just a newbie so I am slow thank you sir!

Just a couple quick questions.....

This map is for planning purposes only? Can one use it for the game map? If so will existing saved games be compatible. If playing a PBEM and assuming it is compatible as a game map would both parties have to have the same map?
Thanks sry for all the newbie questions.

< Message edited by ETF -- 7/6/2011 12:51:37 PM >


_____________________________

My Top Matrix Games 1) CMO MP?? 2) WITP/AE 3) SOW 4) Combat Mission 5) Armor Brigade

Twitter
https://twitter.com/TacticWargamer

(in reply to goranw)
Post #: 81
RE: Planning map(on a zoom 2 map) - 7/6/2011 1:51:03 PM   
JJKettunen


Posts: 3530
Joined: 3/12/2002
From: Finland
Status: offline
It is a game map. I use it all the time. No compatibility problems.

_____________________________

Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn

(in reply to ETF)
Post #: 82
RE: Planning map(on a zoom 2 map) - 7/6/2011 3:46:21 PM   
parusski


Posts: 4804
Joined: 5/8/2000
From: Jackson Tn
Status: offline
Yes, please tell us which map it is.

_____________________________

"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman

(in reply to ETF)
Post #: 83
RE: Planning map(on a zoom 2 map) - 7/6/2011 4:50:55 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline

quote:

ORIGINAL: parusski

Yes, please tell us which map it is.


The map is in a jpg version in post-74 earlier in this discussion file.
A playable Tga-file version (Zoom2) can be downloaded from my site
www.mannaberg.se. Same thing with the also playable frontline-date map.
The "planning map" or "Operationskarte" adds more geographical or historical
names from several Deutsche Lagekarten from the war. Also a bit more detailed coastlines
at some places. Nothing is changed regarding game play.Added names are coloured otherwise
so its easy to see which names that are not in the game engine.
The frontline map has consecutive fronts and dates so you can in zoom 4 compare to history
Goran

(in reply to parusski)
Post #: 84
RE: Planning map(on a zoom 2 map) - 7/6/2011 7:31:36 PM   
mercho


Posts: 78
Joined: 7/6/2011
From: Rhineland-Palatinate, Germany
Status: offline
Hi Goran,

Just one question: Where or how can i get the german styled units for the "Operationskarte" ?

Thank you,
mercho

(in reply to goranw)
Post #: 85
RE: Planning map(on a zoom 2 map) - 7/7/2011 8:15:58 AM   
Harovan


Posts: 78
Joined: 1/25/2011
From: Germany
Status: offline
And one more question (loving your work btw):

In the south can be found the word "ferry" on several places along major rivers. Do they have any purpose, that slipped my mind, or is that just eyecandy? If it's the latter, the German word for ferry would be Fähre.


(in reply to mercho)
Post #: 86
RE: Planning map(on a zoom 2 map) - 7/7/2011 9:13:34 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
quote:

ORIGINAL: mercho

Hi Goran,

Just one question: Where or how can i get the german styled units for the "Operationskarte" ?

Thank you,
mercho



Hi!
When testing AI-play I wanted to get maximum clarity. (In my opinion.)
I changed the units in the max zoom level ( units 44*44) to show bigger area of formation colour and just big identification text.
Air units have a plane picture. SS elite units black/red and Guards-elite red/black
Routed units have another sign and units that are unmoved/ partly moved / or finished
moving have to the upper right a green- / yellow- / resp no sign.
So, no real mod ( just units at max zoom level) but I upload it so you can try if wanted. Keep the original file.
Regards,
Goran

Attachment (1)

< Message edited by goranw -- 7/7/2011 10:16:29 PM >

(in reply to mercho)
Post #: 87
RE: Planning map(on a zoom 2 map) - 7/7/2011 9:15:30 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Next file.
Goran

Attachment (1)

(in reply to goranw)
Post #: 88
RE: Planning map(on a zoom 2 map) - 7/7/2011 9:27:18 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline

quote:

ORIGINAL: Harovan

And one more question (loving your work btw):

In the south can be found the word "ferry" on several places along major rivers. Do they have any purpose, that slipped my mind, or is that just eyecandy? If it's the latter, the German word for ferry would be Fähre.




Hi!
Just eye-candy for the sake of information.
What is still worse is that in some cases its important information
with ww2 reality, ex rail ferry at Cherson and Astrachan
and in other cases more unimportant auto ferrys.
I probably will rename those latter apart from changing all to German language.
Regards,
Goran

(in reply to Harovan)
Post #: 89
RE: Planning map(on a zoom 2 map) - 7/8/2011 2:03:23 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
There was a question on my email about the other map, the frontline-date map. I thought it was in a jpg-version uploaded somewhere but I cant find it.
So here it is.
Can be downloaded in playable tga-version. You can whenever you want change to zoom level -4 and compare your game situation to the historical one.
Frontline dates are consecutive. Small blue numbers are date of German occupation and red are Soviet retake. Covers 41 to spring-43.
Regards,
Goran



Attachment (1)

< Message edited by goranw -- 11/27/2020 12:58:44 PM >

(in reply to goranw)
Post #: 90
Page:   <<   < prev  1 2 [3] 4 5   next >   >>
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Scenario Design and Modding >> RE: Planning map(on a zoom 2 map) Page: <<   < prev  1 2 [3] 4 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.625