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RE: Pearl Harbor etc. FOW - 6/20/2011 3:14:56 PM   
Red Prince


Posts: 3686
Joined: 4/8/2011
From: Bangor, Maine, USA
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quote:

ORIGINAL: bo


quote:

ORIGINAL: Red Prince

quote:

ORIGINAL: bo

I would hope integrity would stop the dedicated player Red,

Ahhh, a dreamer. I would hope so, too. All it takes, though, is one bad nut to ruin a good war . . .

How did you know I am a dreamer have you been talking to my wife.
Really Red I used to play cod2 and it took me a long time to actually believe that players cheated, talk about being naive whoooo. I guess its because how can you compare talents in a given game if you are going to cheat. Did I ever kick a ball out of the rough playing golf, OF COURSE I DID, but that's not cheating that's par for the course In reality I cannot imagine what you players went through to play the board game with all the rules and such, you people have my highest esteem

Bo

I agree with you about golf. If you aren't pro, the purpose of golf is to unwind and have fun.

I also agree with your praise concerning the board game, though I can't take any for myself I've owned it for 15+ years, but never had a group to play with. I'm getting my first practical experience with it now, same as you. I just hope I'm not ruined for play vs. people; I've done a lot of pseudo-cheating to get the conditions I needed for testing

_____________________________

Always listen to experts. They'll tell you what can't be done and why. Then do it!
-Lazarus Long, RAH

(in reply to bo)
Post #: 31
RE: Pearl Harbor etc. FOW - 6/20/2011 4:39:31 PM   
bo

 

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You said you have had the game for 15 years and never played in a group, I can understand that because humans don't live in frozen Maine and Moose don't play WIF Solo is really tough because that's how I play WIF computer now and as I stated before I have never lost to myselfbut that was pure luck, is that what you do play solo, and how do you do that and have enjoyment from this game?

Bo

(in reply to Red Prince)
Post #: 32
RE: Pearl Harbor etc. FOW - 6/20/2011 5:55:33 PM   
Red Prince


Posts: 3686
Joined: 4/8/2011
From: Bangor, Maine, USA
Status: offline

quote:

ORIGINAL: bo

You said you have had the game for 15 years and never played in a group, I can understand that because humans don't live in frozen Maine and Moose don't play WIF Solo is really tough because that's how I play WIF computer now and as I stated before I have never lost to myselfbut that was pure luck, is that what you do play solo, and how do you do that and have enjoyment from this game?

Bo

You think you're joking about Maine, but it's the truth I've never played the board game solo, either. Read through the rules a couple times a year, set up one game with some friends in college, but never started a turn. We beta-test mostly in Solitaire mode, but Steve is hoping to get a few NetPlay tests going between beta-testers in the next few weeks.

I also find solo to be a little difficult. Way too many things to try to keep track of. With practice it gets easier, but it's still a lot to think about. I'm sure it's nothing like playing a real person, or even an adequte AI.

_____________________________

Always listen to experts. They'll tell you what can't be done and why. Then do it!
-Lazarus Long, RAH

(in reply to bo)
Post #: 33
RE: Pearl Harbor etc. FOW - 6/20/2011 6:38:23 PM   
bo

 

Posts: 4176
Joined: 5/1/2009
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quote:

ORIGINAL: Red Prince


quote:

ORIGINAL: bo

You said you have had the game for 15 years and never played in a group, I can understand that because humans don't live in frozen Maine and Moose don't play WIF Solo is really tough because that's how I play WIF computer now and as I stated before I have never lost to myselfbut that was pure luck, is that what you do play solo, and how do you do that and have enjoyment from this game?

Bo

You think you're joking about Maine, but it's the truth I've never played the board game solo, either. Read through the rules a couple times a year, set up one game with some friends in college, but never started a turn. We beta-test mostly in Solitaire mode, but Steve is hoping to get a few NetPlay tests going between beta-testers in the next few weeks.

I also find solo to be a little difficult. Way too many things to try to keep track of. With practice it gets easier, but it's still a lot to think about. I'm sure it's nothing like playing a real person, or even an adequte AI.

Ok all joking aside Red, I have as you know ADG's computer WIF game and from a novice's point of view I find it pretty well done and if someone really want's to learn the game spend the 20 bucks and get it, it is pretty basic but it follows all the rules I believe up up 2002 when I think he [Chris] finished the game, were there any patches? Don't know if there were or not but I doubt if they will do any now or later [patches] You can actually play the game and either make the battles bloody or keep the attacks low keyed, of course there is no FOWgood lord not going there but I find it very playable, I have learned naval moves, air moves and ground moves and I am using them better with each day that goes by, still not good when it comes to sea boxes, oil and point productions. I have been posting with Peter from England who just bought the game but I am not quite sure if this game can be done with PBEM, When Steve finishes MWIF I will probably need some help in setting up PBEM because I only did it once about a year ago and did not feel Wastelands did it right so I stopped using it. My son plays Battlefront's Combat mission Normandy with several PBEM people at the same time and loves it even though the games AI is excellent or at worst pretty decent. He would rather play a human than an AI and only uses the AI when some of his opposition is away on vacation or business trips. When I look at the map Steve posted for us in one of the posts it is truly like day and night over ADG's and also the counters by Steve are improved over ADG's counters both in looks and information on the units. But as I said before I find solace in playing ADG's game while waiting for the masterpiece

Bo

(in reply to Red Prince)
Post #: 34
RE: Pearl Harbor etc. FOW - 6/20/2011 7:11:29 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
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quote:

ORIGINAL: Red Prince

With the numerous possibilities for different combinations of wars, game modes, nation assignments, etc. I don't know if it would even be possible to get a working FOW programmed to run bug-free in any reasonable amount of time. And, while the rules forbid the USA player from telling even his allies the exact entry pool numbers, interplayer communications force players to use the honour system. Fog of War in NetPlay or PBEM would have the same problem. What's to stop one player from telling another what he knows?

The rules actually forbids the US player to show the US Entry Markers to anyone. The US player is still free to tell anyone what the entry level is or what entry markers he has.

The US player may, of course, be lying.



Cut from RAC: 13.3.1 Entry markers
....
You can look at your own markers after you have committed them to a particular entry pool but you can’t
show them to anyone else (even on your own side).


Cut from FAQ: Q13.2-1
Question: You can't show pact values and entry levels to anyone, but can you tell other people the values?

Answer: Yes of course, you may be lying (or got it wrong) though. Date 23/12/2007

< Message edited by Orm -- 6/20/2011 7:12:31 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Red Prince)
Post #: 35
RE: Pearl Harbor etc. FOW - 7/3/2011 7:42:00 AM   
mlees


Posts: 2263
Joined: 9/20/2003
From: San Diego
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Think of it this way:

The Japanese player moves his Pearl Harbor strike force into the Hawaiian Islands Sea Zone during the naval movement phase.

The US player, seeing that an attack is coming, decides to save what he can. Being at peace with everyone, that player can only select the "combined action" type. (10.1) Being at peace, each unit is counted against the naval move limit. (11.4.1) The US has a limit of moving 3 naval units out of Pearl, so the US player can move the Enterprise and Lexington CV's out of PH, into the Christmas Island sea zone to save them from attack. :)

The next IJN turn commences the fireworks.

(in reply to Orm)
Post #: 36
RE: Pearl Harbor etc. FOW - 7/3/2011 11:19:38 AM   
Red Prince


Posts: 3686
Joined: 4/8/2011
From: Bangor, Maine, USA
Status: offline

quote:

ORIGINAL: mlees

Think of it this way:

The Japanese player moves his Pearl Harbor strike force into the Hawaiian Islands Sea Zone during the naval movement phase.

The US player, seeing that an attack is coming, decides to save what he can. Being at peace with everyone, that player can only select the "combined action" type. (10.1) Being at peace, each unit is counted against the naval move limit. (11.4.1) The US has a limit of moving 3 naval units out of Pearl, so the US player can move the Enterprise and Lexington CV's out of PH, into the Christmas Island sea zone to save them from attack. :)

The next IJN turn commences the fireworks.

If there's even a 20-30% chance of a DOW on Japan, the USA would be wise to try it, just to avoid the surprise impulse. If there isn't even that much of a chance, it's probably pretty early in the game and well worth the damage Japan can inflict in terms of extra Build Points over the rest of the game.

_____________________________

Always listen to experts. They'll tell you what can't be done and why. Then do it!
-Lazarus Long, RAH

(in reply to mlees)
Post #: 37
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