entwood
Posts: 93
Joined: 7/22/2010 Status: offline
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One other thought on gambits and the overall movement and leader system; I still have a reverse leader roll theory. As the player, you shouldn't exactly know you can accomplish a gambit or even have complete PERMISSION to try it. I think the game needs to reflect the doctrines and commands of the Higher HQ's and their Leaders a bit better, with Initiative and Admin DOWN the chain of command. Currently, the system works UP the chain of command, and works to decrease MP rather than increase it. For example, the base Axis mechanized movement MP could be 40, Bold and organized commanders could increase it, conservative and disorganized commanders could decrease it. +4 for OKH successful roll, +3 for Army Group, +2 for Army, +1 for Corps, max of 50. Or, the other way around, +1 for OKH successful roll, +2 for Army Group, +3 for Army, +4 for Corps, max of 50 depending on the theory. The theory is whether or not the overall doctrine permits lower level commanders to make their own decisions to a greater or lesser extent. For the Axis side (or at least the Germans perhaps) yes, but otherwise more emphasis from higher HQ orders. Currently, the chain is looking for "Yes-Men". If a Corps commander roll fails, the next guy up tries only to say "wait a minute - good idea go ahead" EVEN THOUGH the lower HQ decided to back off or it couldn't be done (if it's roll was missed). There is nobody that ever says 'No, you are not permitted to do so’. If there should be a German advantage to letting lower level leaders make their own decisions then more potential MP from lower levels would apply but that should not as readily apply to the Soviet side. Who is really the boss? The lower or the higher ranks? or if you exceed a doctrine you have exceeded orders and can be dismissed! That would be a lot of fun. Sir Robin Soviets running away gambit could lead to shot leaders also in some manner. Hitler would not approve of fort building in preparation for winter.
< Message edited by entwood -- 7/7/2011 1:06:22 AM >
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