Tarhunnas
Posts: 3152
Joined: 1/27/2011 From: Hex X37, Y15 Status: offline
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An excellent point raised by hfarrish in the 1942 problem thread led me to write down some thoughts on front wide attacks in WITE, and I realized the subject probably merits its own thread. quote:
ORIGINAL: hfarrish 2. Blizzard - also basically working, although some system of restricting the Soviets to targeted offensives rather than broad, entire front wide blastings couldn't hurt (no idea if this is possible, but throwing it out there). I think this is coupled to the supply issue. A system where each side had the ability to activate a number of armies for "attack supply" on different levels would solve this. Armies on full attack supply would attack normally, armies on lower levels would have their attack ability (maybe chiefly artillery effectiveness) reduced, or reduced after a very small number of attacks (to allow for local counteroffensives and such). This could also nicely replace the HQ buildup system. German armies on full attack supply would receive higher levels of fuel. Levels of attack supply would be set during the previous turn, simulating that major offensives required planning and a buildup of supplies beforehand. The amount of attack supply would of course have to be tailored to what seems to have been available historically. In 1941, the Germans were able to attack over the whole front for most of the summer, but at the end of 1941 they basically were forced to concentrate all their efforts to operation Typhoon. I suspect the reason for not pressing the attack on Leningrad was partly a function of having to prioritize supplies. The Soviets should not have much attack supply in 1941, simulating general chaos and unpreparedness, and in winter 1941 the ability to attack with a reasonable number of armies. In 1942 Germans should be able to attack over about half the front, but at the end of the year confined to a last push (Stalingrad) and so on. It should of course be able to accumulate saved attack supply to prepare for big offensives. This would have a number of positive side effects. The Soviets might not have to rely so much on forts to stop the Germans in 1941 if the Jerries run out of steam supply wise, and that might help to solve the fort issue. The system of static units that is used to limit activity in the later scenarios could be revised. Attacks all over the front are at present mostly held back due to the forts and their effects, which have been identified as a problem. A system of attack supply would enable a much freer hand in solving the fort issue. It might also incidentally make it possible to reduce the mud attack penalty, which I think is excessive, to something more reasonable. If players want to waste attack supply attacking in mud at lower chances of success, let them do it. It would probably also reduce German post 1941 blizzard activity, which is currently much too easy IMHO. Germans would be loth to waste attack supply with the high movement costs and smaller chances of breakthrough in blizzard.
< Message edited by Tarhunnas -- 7/19/2011 8:39:52 AM >
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