JKG
Posts: 150
Joined: 7/16/2000 From: Alabama Status: offline
|
Hi all. First post in this forum. I've really enjoyed Panzer Corps and offer my appreciation for a job well done! I would also encourage a re-evaluation of AT class properties. After playing through the single player campaign, I can say for me the AT unit was an underperforming unit class. I bought two 88 dual purpose units early, primarily to provide air defense for my towed artillery. Never really had a need to use them against ground units until Operation Bagration. Once needed, they performed miserably. Even though they were 13 strength units, they were mowed over quickly early in the scenario. Some of this I think is due to the scenario design. For example, your entrenchment is low to begin with and there are no fortifiable positions except for city hexes. Given that you are facing hordes of armor or other self-propelled units, there is no way to conduct a fighting retreat as your 88s are vulnerable once moved. They basically have to stand, fight and die in their original deployment positions. The few times they were able to engage ground units they dealt disappointingly little damage and often did not fire first. This may have been because they were fighting top of the line IS-2s, but I was a little peeved that they did not do better preventing the Soviet river crossings. Perhaps AT units are more useful in multi-player where the unit mix of units might be more historically accurate. Again, for me the 88 in particular did not perform as I would have expected given their reputation on the WWII battlefield. I experienced a similar pattern with the few self-propelled units I purchased. One of their problems is that they arrive late and have an expensive upgrade path. Hopefully, we will see some experimenation with user-made mods that will provide an idea of what adjustments might be worth incorporating. Anyway, enjoying the game! Good job guys.
|