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RE: [REL] TRSE Star Trek Mod v1.5

 
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RE: [REL] TRSE Star Trek Mod v1.5 - 7/31/2011 10:05:00 AM   
Data


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Hi Vorian26 and welcome to the forum. Afaik yes, it does require the expansion as the number of races differ from the vanilla....I remember when we just got to the expansion and the mods on the expansion did not work for this very same reason.

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Post #: 271
RE: [REL] TRSE Star Trek Mod v1.5 - 7/31/2011 7:44:04 PM   
Igard


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Sorry Vorion26. I should have put that in the description. It is only compatible with the expansion.

You can download version 1.4a for the original Distant Worlds here :- http://www.gamefront.com/files/20619533/TRSE+Star+Trek+mod+v1.4a.rar

Happy Trekking.


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Post #: 272
RE: [REL] TRSE Star Trek Mod v1.5 - 7/31/2011 11:51:16 PM   
Vorian26

 

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Thanks, Just got the game yesterday wanna see if i like it b4 i go and spend another 25 on the expansion... has anybody done a Babylon 5 mod yet? That would be awesome if they did.. :) but i'm gonna install the 1.4 stm and have some fun..

thanks again guys for the quick response.

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Post #: 273
RE: [REL] TRSE Star Trek Mod v1.5 - 8/1/2011 12:03:55 AM   
Vorian26

 

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Well tried that one too. this time i get an exception error in reading line 1 of the race.txt. :( idk what's up but i cant get any mods to work. i've uninstalled and updated to the 1.0.7.1 version of the game. but nothing i tried clearing out all previous game settings.

any suggestions?

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Post #: 274
RE: [REL] TRSE Star Trek Mod v1.5 - 8/1/2011 12:11:22 AM   
Vorian26

 

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oops

< Message edited by Vorian26 -- 8/1/2011 1:01:59 AM >

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Post #: 275
RE: [REL] TRSE Star Trek Mod v1.5 - 8/1/2011 12:58:20 AM   
Vorian26

 

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ok new problem.. lol.. i finally just said to heck with it i downloaded the expantion pack. I install the mod. I get no errors now when switching the theme, however after i switch the theme.. nothing happens i'm still only able to select the same default ships and races..

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Post #: 276
RE: [REL] TRSE Star Trek Mod v1.5 - 8/1/2011 1:01:50 AM   
Vorian26

 

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ok nvm the nvm.. i'm a total idiot I copied the wrong folder over lol.. ok all is working now.. i'm off to trek land for a few hours.. yayyyyyy i've had way to much caffeine today

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Post #: 277
RE: [REL] TRSE Star Trek Mod v1.5 - 8/1/2011 1:22:48 AM   
tjhkkr


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Welcome to the forums Vorian 26,
And you are not an idiot, we have all been through this...

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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

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Post #: 278
RE: [REL] TRSE Star Trek Mod v1.5 - 8/1/2011 7:54:32 AM   
Data


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quote:

And you are not an idiot, we have all been through this


isn't that the universal truth, quite the understatement

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Post #: 279
RE: [REL] TRSE Star Trek Mod v1.5 - 8/1/2011 7:15:37 PM   
Tigan

 

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Wow......this mod is great! To bad they never did a Star Trek God Game like this.

Btw is there anyone out there, who has a copy of Botf? My useless Star Trek Star Charts doesnt contain any info about the home systems of Cardassia, Romulus and so on......and to prefent any stupid comment, yes I know how Sol System looks like

It would be great if this person could at least post what kind of planets are in this systems and what star they have .

Yeah, I know I´m a little bit to trekkie I try to find my copy while waiting. I know it has to be somewhere in my flat.....somewhere...

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Post #: 280
RE: [REL] TRSE Star Trek Mod v1.5 - 8/1/2011 8:03:52 PM   
Tigan

 

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Ok, guess where I found it....in my kitchen  I will edit this post while getting all the info. Shouldn´t take that long.

Romulus Star System:
Star: named Romulus or Eisn (depends on literatur)
Star Type: never confirmed
Native Species: Romulans and Remans
Planet count: 4
Moons: at least 1
1 Planet: ----- unnamed
2 Planet: -- Romulus --- Continental (Class M)----------- at least one moon
3 Planet: ---- Remus ------ unclear* (Class Q)---- no satellite
4 Planet: ---- unnamed
* Botf: Romulus/Remus are both earthlike planets. While Remus is a non-earthlike planet in Star Trek: Nemesis. This planet has a slow rotation resulting in one side always facing the sun. I would go for a low quality vulcanic planet with a ton of rare resources and a starting population of Remans.
-> Source: Memory Alpha/Star Trek Star Charts

Cardassia Star System
Star: named Cardassia
Star Type: Red (KOV)
Native Species: Cardassians
Planet Count: 8
Moons: never confirmed
1 Planet: -- Cardassia 1 ------ Vulcanic (Class B)
2 Planet: -- Cardassia 2 ------ Vulcanic (Class B)
Asteroid belt
3 Planet: -- Cardassia 3 ------ Earthlike (Class M)
4 Planet: -- Hutet ------------ Earthlike (Class M)
5 Planet: -- Cardassia Minor -- Earthlike (Class M)
6 Planet: -- Cardassia Prime -- Earthlike (Class M)
7 Planet: -- Cardassia 7 ------ unclear* (Class Q)
Asteroid belt
8 Planet: -- Cardassia 8 ------ Gas Giant (Class I)
* Cardassia 7 belongs to the same class of planet then Remus. Both planet have a excentric orbit and offer both a quite hostile environment. Since the lack of different planet types I would go for a low quality vulcanic planet.
-> Source: Star Trek Star Charts (Memory Alpha offers nearly no Information)

Sol System
Star: Sol
Star Type: Yellow (G2V)
Native Species: Humans
Planet Count: 8 (Pluto no longer included)
Moons: about 64
1 Planet -- Mercury -- Vulcanic (Class B) ---- no moon
2 Planet -- Venus ---- Vulcanic (Class N) ---- no moon
3 Planet -- Earth ---- Continental (Class M)
4 Planet -- Mars ----- Desert (Class K)
Asteroid Belt
5 Planet -- Jupiter -- Gas Giant (Class J)
6 Planet -- Saturn --- Gas Giant (Class J)
7 Planet -- Uranus --- Frozen Gas Giant (Class J)
8 Planet -- Neptune -- Frozen Gas Giant (CLass J)
Kuiper Belt

->Including all 64 moons in a single system would be.....well i dont think there would be any space left for your ships. So I will only mention a max of 3 moons per planet.

Earth: ---- Lunar ---- Barren (Class D)
Mars: ---- Phobos --- Barren
------------ Deimos --- Barren
Jupiter: -- Europa --- Ice Moon
------------ Ganyede -- Barren
------------ Io ------- Vulcanic
Saturn: --- Thetis --- Barren
------------ Lapetus -- Ice Moon
------------ Rhea ----- Barren
Uranus: --- Ariel ---- Barren
------------ Umbriel -- Barren
------------ Oberon --- Barren
Neptune: -- Triton --- Barren
------------ Nereid --- Barren

->Source: Some german astronomy books and wikipedia.

Edit: I used the ingame planet types best fitting to the original planet/moon. The "class" is from Star Trek Star Charts. Just in case someone wanna choose a different planet type for playing while staying close to canon.

So many interesting solar object in sol and the only thing you can do is to make them barren....

< Message edited by Tigan -- 8/2/2011 8:33:13 PM >

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Post #: 281
RE: [REL] TRSE Star Trek Mod v1.5 - 8/1/2011 8:52:35 PM   
Igard


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Hi Tigan. Thanks for the info. Just to add to it a bit.

The Geoffrey Mandel Star Charts, which are considered to be pretty close to canon, shows Romulus as a Binary system with a Type M spectrum. Which star is type M is anyone's guess, but perhaps the main star is type M and the smaller star is a white dwarf possibly.

I seem to have read somwhere that Romulus has 3 moons. You can check Memory Alpha for canon material and Memory Beta for non-canon material if you like.


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Post #: 282
RE: [REL] TRSE Star Trek Mod v1.5 - 8/2/2011 6:40:29 AM   
Tigan

 

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Maybe I´m to stupid to read a text properly.....on which page/chapter did you find the info Romulus is a binary system? I´m just curious

Most material for Romulus is from Memory Alpha. I keep checking Star charts and MA for the other main systems. IMO both contains way to less info.

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Post #: 283
RE: [REL] TRSE Star Trek Mod v1.5 - 8/2/2011 1:00:00 PM   
Igard


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It's not actually text. It's shown on the map. I've put together the map piece with the key for you.






Attachment (1)

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Post #: 284
RE: [REL] TRSE Star Trek Mod v1.5 - 8/2/2011 10:09:36 PM   
tjhkkr


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Ah... a map of new worlds for the Empire to conquer!


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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

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Post #: 285
RE: [REL] TRSE Star Trek Mod v1.5 - 8/2/2011 10:11:31 PM   
tjhkkr


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...

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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

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Post #: 286
RE: [REL] TRSE Star Trek Mod v1.5 - 8/4/2011 2:39:03 PM   
Shark7


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quote:

ORIGINAL: Tigan


Sol System
Star: Sol
Star Type: Yellow (G2V)
Native Species: Humans
Planet Count: 8 (Pluto no longer included)
Moons: about 64
1 Planet -- Mercury -- Vulcanic (Class B) ---- no moon
2 Planet -- Venus ---- Vulcanic (Class N) ---- no moon
3 Planet -- Earth ---- Continental (Class M)
4 Planet -- Mars ----- Desert (Class K)
Asteroid Belt
5 Planet -- Jupiter -- Gas Giant (Class J)
6 Planet -- Saturn --- Gas Giant (Class J)
7 Planet -- Uranus --- Frozen Gas Giant (Class J)
8 Planet -- Neptune -- Frozen Gas Giant (CLass J)
Kuiper Belt




You forgot Pluto.

Yes I realize they declared it not a planet, but it is a planetoid and it does have a moon. And sorry, I learned long ago and it will always be a planet to me.


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Post #: 287
RE: [REL] TRSE Star Trek Mod v1.5 - 8/4/2011 3:03:43 PM   
Data


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Pluto might not be the end of the story, some other bodies were discovered beyond it as well iirc.

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Post #: 288
RE: [REL] TRSE Star Trek Mod v1.5 - 8/4/2011 3:54:13 PM   
Igard


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Pluto is what's called a Dwarf Planet. This allows us to determine for ourselves whether it belongs alongside the large planets. For me, it does belong with the rest of us. It is, however technically just a large Keiper belt object, of which there are many others as Data said.

Also, if we're talking about large spherical moons, then 64 sounds about right. Non-spherical small moons, however, we're talking hundreds. Just depends how you want to look at it I suppose.




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Post #: 289
RE: [REL] TRSE Star Trek Mod v1.5 - 8/4/2011 5:08:39 PM   
Shark7


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quote:

ORIGINAL: Igard

Pluto is what's called a Dwarf Planet. This allows us to determine for ourselves whether it belongs alongside the large planets. For me, it does belong with the rest of us. It is, however technically just a large Keiper belt object, of which there are many others as Data said.

Also, if we're talking about large spherical moons, then 64 sounds about right. Non-spherical small moons, however, we're talking hundreds. Just depends how you want to look at it I suppose.





As far as drawf planets, our solar system has at least 5 identified at present: Pluto, Eris, Ceres, Haumea, and Makemake. And there could be as many as 200 in the Kuiper Belt.

Lots of interesting reading when you start researching it.

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Post #: 290
RE: [REL] TRSE Star Trek Mod v1.5 - 8/4/2011 7:31:35 PM   
Data


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Astronomy is what made me love SF in the first place. When you realize how magnificent the universe really is and that we can't go to all those places atm you need a way out

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Post #: 291
RE: [REL] TRSE Star Trek Mod v1.5 - 8/4/2011 8:59:35 PM   
Igard


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I think that's the story for most of us who watch spaced based Science Fiction. We want a glimpse of what it might be like out there.


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Post #: 292
RE: [REL] TRSE Star Trek Mod v1.5 - 8/5/2011 3:50:03 AM   
tjhkkr


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I do not think you guys know how much astronomy has changed in my life time...
The Big Bang theory competed with Steady State theory.

The Earth was created by a star passing too close to the sun pulling large amounts of gas out of both, thus creating planets... the stellar gas accretion theory was only beginning to gain acceptance.

And Black Holes? They were just a theory too...

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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

(in reply to Igard)
Post #: 293
RE: [REL] TRSE Star Trek Mod v1.5 - 8/5/2011 10:17:00 AM   
Data


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Ok, TJ, let's hear it....how old are you?
I think you've already mentioned this before.....but I'm not sure I was born then

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Post #: 294
RE: [REL] TRSE Star Trek Mod v1.5 - 8/5/2011 2:31:10 PM   
Shark7


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quote:

ORIGINAL: Data

Ok, TJ, let's hear it....how old are you?
I think you've already mentioned this before.....but I'm not sure I was born then


Next thing you know he'll be telling us about having to ride his Brontosaurus to school...in 10 feet of snow...uphill...both ways!

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Post #: 295
RE: [REL] TRSE Star Trek Mod v1.5 - 8/5/2011 2:56:40 PM   
Data


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TJ the Flintstone?

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Post #: 296
RE: [REL] TRSE Star Trek Mod v1.5 - 10/16/2011 5:22:53 AM   
HectorOfTroy


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Hi Igard, I tried downloading your this particular ST mod but files are no longer available.

i was only available to download the Borg mod and sound effects, but the rest of files are apparenlty no longer available.

Any way to still get the mod?

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Post #: 297
RE: [REL] TRSE Star Trek Mod v1.5 - 10/16/2011 8:24:47 AM   
Data


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Knowing Igard, he'll make them available again in a flash....how dare those sites prevent our usage of those mods

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Post #: 298
RE: [REL] TRSE Star Trek Mod v1.5 - 10/16/2011 10:09:21 AM   
HectorOfTroy


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I hope so Data.

Do I need the latest (1508) patch to play this mod?


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Post #: 299
RE: [REL] TRSE Star Trek Mod v1.5 - 10/16/2011 10:22:35 AM   
Data


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All of the modders, and Igard most of all, adapt their mods to new game versions so I'm sure he still has all the versions for all the mods. He's thorough like that, very romulan of him

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