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- 10/11/2002 7:33:15 PM   
Drex

 

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From: Chico,california
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Thanks Bernie. I'll be looking for that one.

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Post #: 31
- 10/11/2002 7:33:16 PM   
SittingDuck

 

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Hey Sarge - yeah, I saw your little Brit SMC there!

I have no clue what ASL avatar I'd take... let me think about it. OK, I think I'd be a Brit 6+1 SMC - hehe

Actually, no, I am not new. Just a new screenname. I'd been away from it for awhile but am now back. Let me try to find my ol' name. I like SittingDuck anyhow. It's how I feel in some of these scenarios!

-SD

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Post #: 32
- 10/12/2002 5:57:34 AM   
Adamo

 

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Believe it or not , still playing 'Sid Meier's Gettysburg', excellent game! Also, Day of Defeat, as far as I'm concerned the BEST WW2 FPS----forget about MOH and BF1942!

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Post #: 33
- 10/12/2002 9:58:40 AM   
SittingDuck

 

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Then I guess you've been to my SMG site? I don't mess with the game anymore, but there are some files on there for you to check out.

http://www.geocities.com/generalrichmond/

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Post #: 34
- 10/13/2002 1:59:27 AM   
Supervisor

 

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Thanks for all the replies, you opened my eyes to some games I didn't know were out there.

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Post #: 35
- 10/17/2002 6:03:06 PM   
geg_thomas

 

Posts: 6
Joined: 10/17/2002
From: Wagga Wagga, NSW, Australia
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Mainley European Air War (4 years old, but still going strong), Close Combat: A Bridge Too Far and SP-WaW.

im into modding EAW.....

http://www.simhq.com/cgi-bin/boards/cgi-bin/forumdisplay.cgi?action=topics&forum=European+Air+War&number=41

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Greg Thomas
www.geaw.tk-links to my 3 EAW pages.

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Post #: 36
- 10/17/2002 6:38:08 PM   
msaario

 

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From: Back in E U R O P A
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With the woefully short spare moments in a day now, I can only start up IL-2 Sturmovik, set the realism level to unlimited ammo and invulnerable and shoot the He-111 Zwillings or Me-323 Gigants for 15 minutes (these guys make you appreciate the 30mm cannons). A bit more time might steal me a round of Panzer Elite (I am not alone!) and when I have more time, to start another round of UV...

--Mikko

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Post #: 37
- 10/17/2002 7:11:42 PM   
Jim1954

 

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I just picked up IL-2 the other day and am in about the same boat you are in msaario. If I can ever get into IL-2's servers and pick up those rather large updates, maybe I will have a little more success in paralleling Erich Hartmann's career. lol.

That is not an easy sim.

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Post #: 38
- 10/17/2002 7:31:09 PM   
geg_thomas

 

Posts: 6
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From: Wagga Wagga, NSW, Australia
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Il-2 eh?
EAW has just had a few releases that will make it 10X better than Il-2....including ultra high graphics mod and OAW (Online Air Wars Utility)
[url]www.eawhostsite.0catch.com[/url]
[url]www.eawlinks.0catch.com[/url]

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www.geaw.tk-links to my 3 EAW pages.

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Post #: 39
- 10/17/2002 9:08:33 PM   
slehtine

 

Posts: 322
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From: Helsinki, Finland
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SPWAW is like an old friend, I usually play it.

I'm just studying UV, so nothing more about that now.

MOHAA and Wolfenstein are in my HD. I actually like Wolfenstein more, althrough it is bit cheesy.

-Sasa

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Post #: 40
- 10/17/2002 9:16:57 PM   
Jim1954

 

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That's one of the more redeeming features, the SS Super-Vixen paranormal babes.

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Post #: 41
- 10/18/2002 4:29:38 AM   
Krec


Posts: 548
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From: SF Bay Area
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spwaw v7.1 is the only wargame that keeps my interest. ive tried them all. i do not included realtime games as strategy games (arcade is more fitting) as they rely on typing skills and reflexs and less on brain power. i used to play the heck out of PG and PG2 , although PG2 online was great as long as you could stay connected. ( no save game feature really ruined that game.)
got hooked on sp1 and the whole series. then played alot of EF2 and WF. although not being able to buy your force is a short coming of this game. what keeps me playin spwaw is the tactical aspect of this game. i still get a rush when engaging the enemy for the first time in a battle. could some things be better , sure, but overall the amount of features and stabilty is great. i tried CM and for some reason it just doesnt make it for me. my tanks get blow before they even get going, i cant see the tiny men running around. been reading about UV and this one might be my next puchase. been playing TAOW V1 lately and even thou the game has a great amount of options and plays good , the
graphics are terrible. i think CL will be awesome when it come out. also i like CW2, really good TB game on the civil war, too bad the games multi server bailed. also prelude to water loo is not a bad game but suffers from the bad graphic deal. just tried strtegic command last night the demo and for a beer and pretal game i must say its pretty darn good. reminds me of a upgrade of axis and allies. have any questions on any other wargames feel free to ask , like i said ive played them all.

Krec:D

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"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." Patton


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Post #: 42
- 10/18/2002 4:42:29 PM   
geg_thomas

 

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www.geaw.tk-links to my 3 EAW pages.

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Post #: 43
- 10/19/2002 2:09:17 PM   
scimitar

 

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SPWAW is the only war game of the list I'm playing. The other computer war games I'm playing are good old Empire Deluxe for Windows (I'm playing Empire since the original version for Amiga), and Flight Commander II - both are also played PBEM. Non-computer war game actually played is Warhammer 40.000 (still in the painting phase of my Eldar army). Other board games played (non-wargames) are Blood Bowl and Formula Dice.

For what concern computer war games, I'm waiting for the release of three games: Combat Leader (see http://www.matrixgames.com :D ); the remasterized version of Wings (that excellent old game on the Amiga - see http://www.cinemaware.com/wingsremaster_main.asp); and Warlords IV (screenshots at SSG are simply terrific - see http://www.ssg.com.au)

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Post #: 44
- 10/22/2002 9:18:30 AM   
Fallschirmjager


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[QUOTE]Il-2 eh? EAW has just had a few releases that will make it 10X better than Il-2....including ultra high graphics mod and OAW (Online Air Wars Utility) [/QUOTE]


I used to play EAW

I can hardly see how its "10x better than IL-2"

IL-2 has a sucky campaign but its gameplay is second to none.

Its my favorite flight sim.

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Post #: 45
- 10/22/2002 8:32:56 PM   
Charles2222


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I was playing CIV II to recall my somewhat boredom with the game last week, because I either end up getting beat or in a perpertual stalemate, so maybe you do some little something different and maybe something clicks. Anyway, last game got to the stage where fighters were coming out, and I could see that I was in the perpetual stalemate mode, and all the commands necessary to get things going were getting a little tiring.

Anyway, I bought CIV III sunday, and I'm really enjoying it. I've played like maybe 7 or 8 times, and have lost every one, but there's a lot of interesting things about the game, though it is quite similar to CIV II.

There's some pretty neat fight graphics, and sometimes when certain units from certain countries wins a fight they will make different sounds. I was playing what was basically the same piece from two different nations, and they each made different victory yells, and I enjoyed both of them. All in all the graphics remind me a lot of AOE (which is real good for 2D) and I liked the individual nations foten having units particular to them, unlike CIV II. For instance, the Egyptians had that Leopard Warrior, the Romans the Legionary, the Germans the Swordsman, the Russians some form of scout (which my nations Rome and Germany didn't have), and the Greeks some sort of Phalanx, to name but a few. It's also definitely neat to see barbarian radiers on horseback. Yes they were in CIV II also, but the horseback units surprise you in this version quite a bit, because not only is there not unlimited vision during the game, but there is also some pretty fluid motion. Your units walk or trot towards the hex unlike the stiff units of the previous version sliding from one hex to the other. I would say the treatment is the difference between the original SP and SPWAW, in that while it's still turn-based, the action is fluid enough that you have reactions to events that are almost RTS in nature. There are also "ranged" units adding to the calamity.

At this point I haven't got past the first age before getting beat, nor have I seen all nations, much less played them, but hearing and seeing the different units that there are, makes me more interested and it is fun to watch. They also have a more resource intensive experience with the game and it looks like the computer plays much better and that you may not get into the perpetual stalemate stage too much.

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Post #: 46
- 10/23/2002 5:57:46 AM   
Drex

 

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Charles- can you play CivIII pbem?

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Post #: 47
- 10/23/2002 10:59:18 PM   
Charles2222


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Drex: I've never played anything PBEM. I'm one of those who have a very strong preference for only playing the AI. Sorry about that. The only thing that I think 'might' work for me involving other human play, and had very well was with Panzer Strike/Doom and that was co-op play. I don't think CIV II allows for that, although it sort of can when the PTW edition comes out. It would be one of thsoe sort of things where you agree as seperate nations to be buddies until eliminating all the others. At the rate I'm going it'll be quite a while before I wipe out even one nation. I at least wiped out a few in Civ II though, but said stalemate ended up with my never beating more than one of them a game (and I always played with at least 5 nations).


edited - Drex, it occurred to me now that perhaps you weren't interested in whether I personally play CIV III PBEM, but whether the game will play that way at all. I'm not sure, being that I'm uninterested, but the PTW expansion coming out in early November will allow for multi-player, and I'm thinking that's online considering how the main gist is a way of playing it real-time. I'm probably going to buy the expansion regardless, but it would be fascinating to try to play it real-time if single player will play that way. The original CIV III might play PBEM but I just don't know. If it don't perhaps the expansion will. If interested in finding out, I'm sure [url]www.civ3.com[/url] will provide the answers.

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Post #: 48
- 10/24/2002 2:13:13 AM   
Les_the_Sarge_9_1

 

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I have Civ III

The answer is Sid designed it intensionally and categorically as just you versus the computer.

There is no multi player hotseat nor online function at all.

This has irked some, but, well Sid appears to have not been all that concerned.

I think Civ III is the pinnacle of the genre, but it is only you versus the game.

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Why should I be the only one bothered by it eh.

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Post #: 49
- 10/24/2002 2:17:55 AM   
Les_the_Sarge_9_1

 

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Hmmm should have looked at that link I guess.

Ok correction.

PTW or Play the World must be the response Sid was forced to deal with from all those people annoyed that the initial game was just you versus the game eh.

If you get this expansion when it appears, you get to go out there and kick Civ III butt against other players.

I will likely seek this out when it comes within my own personal reach.

I think Civ is the ultimate wargame for my money.

If you suck in Civ then you basically suck as a strategist:)

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I LIKE that my life bothers them,
Why should I be the only one bothered by it eh.

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Post #: 50
- 10/24/2002 2:47:17 AM   
Gary Tatro

 

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[QUOTE]Originally posted by Les the Sarge 9-1
[B]Hmmm should have looked at that link I guess.

I think Civ is the ultimate wargame for my money.

If you suck in Civ then you basically suck as a strategist:) [/B][/QUOTE]

Les

You should be more kind. If you have not had a chance to play Civ III all the way through then you might be eating your words. I have CIV III and play it sometimes. I have started to back away from games that require a minimum of 60 hours of play to win one game. But I digress.

I was talking about your quote. Yes I think Civ III is a wonderful game BUT the current version of Civ has some distinct problems. First the RESOURCES. If you do not have the specific resources in your area of control and a road built to them then you are SOL. Now you say what is the big problem just go and take the resource from your neighbors. Well that is much more easier said than done. They have changed many things and CIV III is extremly chalenging in a conquest all mode. Basically due to corruption you can not have a city worth anything that is off your continent. So if the resource is on another continent you a out of luck. Trying to concur a civilaization on another continent is terribly hard, (I have done it, but it is really hard). Second once you get access to that resource your other cities can not use it unless there is a road connecting the resource to that city. Or if the resource is on another continent you need a port. Now building a port in a off continent city where you get 1 build point takes a long, long, long time(all other build points are lost due to corruption).
Now if you are luck and manage to take a resource from one of your neighbors or have one in your area of control you may find youself upset when the computer decides that the Iron mine is depleted.
I have won many games of CIV III but I have also lost many games and some of the games I lost was because I could not get access to an Iron resource. Oh the manual says you can trade for one with the computer, WELL FORGET that I have never got the computer to trade a valuable resource such as IRON or OIL to me. SO I took your comment a little personally. :) But I think you were referring to some of the older CIV's when you made your statement.

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Post #: 51
- 10/24/2002 9:01:05 AM   
Les_the_Sarge_9_1

 

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Sorry Gary wasn't meant as a mean jab, but the thing I like about Civ III is exactly that, it separates the Generals from the posers.

I will say that I have had numerous games fizzle because I was up against a brick wall of opposition (and on the easy setting).

Thanks Sid, I have not found another computer game out there that can hand me my "***" on a shingle like yours can.

I usually think AI's are all brain dead, but if the player sucks in Civ III, he ain't going to be able to say "I stopped playing Civ III because it was too easy".

Civ III rewards cunning and logic and strategy. It rewards skillful diplomacy, and shrewd trade practices.
It will also trash you big time if you try to use the bullshit tactics that work in most other games.
Civ III is a game you have to be great at to win. There is little point in even starting a game of Civ III if you are not going to try hard all the way through.

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I LIKE that my life bothers them,
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Post #: 52
- 10/24/2002 9:17:05 AM   
Drex

 

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From: Chico,california
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PBEM or not, Civ III seems worthwhile to try out. Of course I have been playing CivI and II and it would be interesting to play it pbem - not that the AI hasn't been tough enough.Always looking for good games uil Matrix releases their latest.:)

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Post #: 53
Hmmmmmmm - 10/24/2002 1:32:42 PM   
Hvy

 

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From: F.W.B,Flordia, usa
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SPWAW at 43 percent sorta says something,maybe like modernize it ,add more features maybe some even larger maps with more units for huge games better city combat features etc etc i would friggin buy it lmao.SPWAW rules,i would kiss the guys that made this game but i dont swing that way sry,Thxs

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Post #: 54
- 10/24/2002 1:33:09 PM   
WhiteRook

 

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From: Minneapolis, MN
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SPWAW of course, and I also am still hooked on the old TalonSoft Campaign series games - still love them! ;)

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Post #: 55
- 10/24/2002 7:16:11 PM   
Les_the_Sarge_9_1

 

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Hvy just curious, looking at your comments, I am wondering if you have seen the version of Steel Panthers called SPMBT over at Wargamer

http://www.wargamer.com/spcammo/

SPMBT is a DOS environment game admittedly (and won't necessarily have the polish of Steel Panthers WaW 7.1), but it is definitely "modern".

As for seeing additional features designed into the game though, you will likely be playing Combat Leader before you will see Steel Panthers in it's Steel Panthers WaW guise altered any time soon.

The game has been essentially speaking, taking to it's maximum conclusion in its currently state.

To Date it exists as Steel Panthers (the original) Steel Panthers 2 Modern Battles (original state of the modern version) SPMBT the reworked version of Steel Panthers 2, Steel Panthers 3 Brigade Combat (which is incidentally what is used to make Steel Panthers WaW), Steel Panthers WW2 (a DOS version by another groups view of what the game "should look like"),

Unless a person wishes to go out of their way in purchasing the original software from people such as CDAccess.com, these versions are all available free.

Pretty impressive I think:)

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I LIKE that my life bothers them,
Why should I be the only one bothered by it eh.

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Post #: 56
oops - 10/24/2002 8:31:59 PM   
Hvy

 

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From: F.W.B,Flordia, usa
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Heya Sarge i meant modernize the code so more features could be implemented my understanding was that some things couldnt be done because of when the game engine was designed ,dont know much about that stuff,i own SP1 an SP2 an SP3 didnt know SP2 had beeen updated thxs for the link to that sight an if u ever want a spwaw battle look me up, im under newb lol talk at ya later

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Post #: 57
- 10/25/2002 12:30:28 AM   
Charles2222


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Drex: Here's some CIV III PTW info I found on another website than civ3.com. I can't recall having seen this there, but it does mention PBEM:

http://www.civ3.guardiansweb.de/expansions.htm

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Post #: 58
- 10/25/2002 1:57:26 AM   
Drex

 

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From: Chico,california
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Thanks Charles. I think I will get CivIII and of course the expansion pack. Sounds like I will need more than 24hrs in a day.

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Post #: 59
- 10/25/2002 7:54:27 PM   
Charles2222


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Drex. Unless you really want to get started on it, I have a probable money saving suggestion. From what I vaguely recall, there's been talk of some sort of CIV III gold edition, which if the sources are reliable indicate it should be out the same time as PTW, or the next week afterwards. It would have both the original updated version alongside PTW and I would imagine it would be a better deal than getting them seperately as I have/will.

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Post #: 60
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