Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Fatal Years for 1.03

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War I] >> Revolution Under Siege Gold >> Mods and Scenarios >> RE: Fatal Years for 1.03 Page: <<   < prev  5 6 [7] 8 9   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Fatal Years for 1.03 - 8/9/2011 7:10:52 PM   
JJKettunen


Posts: 3530
Joined: 3/12/2002
From: Finland
Status: offline

quote:

ORIGINAL: Chliperic

Moreover, an AI has the right to do silly or sypid things from time to time. even some real Generals did the same,


Very true!


_____________________________

Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn

(in reply to Chilperic)
Post #: 181
RE: Fatal Years for 1.03 - 8/9/2011 8:55:17 PM   
Chilperic


Posts: 964
Joined: 3/21/2010
Status: offline
OK.Objective regions must be garrisoned by regular units, not militia. A bug of the official version.

< Message edited by Chliperic -- 8/9/2011 9:05:29 PM >


_____________________________


(in reply to JJKettunen)
Post #: 182
RE: Fatal Years for 1.03 - 8/9/2011 9:52:46 PM   
JJKettunen


Posts: 3530
Joined: 3/12/2002
From: Finland
Status: offline
Thanks for the info!

One would think that militia units are perfect for garrisoning purposes.

_____________________________

Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn

(in reply to Chilperic)
Post #: 183
RE: Fatal Years for 1.03 - 8/9/2011 10:43:55 PM   
Chilperic


Posts: 964
Joined: 3/21/2010
Status: offline

quote:

ORIGINAL: Keke

Thanks for the info!

One would think that militia units are perfect for garrisoning purposes.



Only objectives are affected. Others cities may be garrisoned by militia without problem. In you game, this has cost you certainly several hundred of VPs.

_____________________________


(in reply to JJKettunen)
Post #: 184
RE: Fatal Years for 1.03 - 8/9/2011 11:44:16 PM   
Nikel

 

Posts: 355
Joined: 3/24/2009
Status: offline

quote:

ORIGINAL: Chliperic

Very interesting indeed. Many thanks and good holidays



Good


Just a small trip, tonight in Porto, tomorrow in Viana do Castelo and then back to Galicia in Spain for some sea food

(in reply to Chilperic)
Post #: 185
RE: Fatal Years for 1.03 - 8/9/2011 11:47:43 PM   
Nikel

 

Posts: 355
Joined: 3/24/2009
Status: offline
quote:

ORIGINAL: Chliperic

OK.Objective regions must be garrisoned by regular units, not militia. A bug of the official version.


In the manual, p.13 it is said:

Important Note: In order to gain credit for a captured Objective or Strategic city, a player must garrison the
location with a regular unit (i.e. no Irregulars, Militias) if the region has a Loyalty rating less than 51%.



Regarding the german help option you added, you are using a graphic already available (Brest-Litovsk), is not better to use a new and different graphic?

< Message edited by Nikel -- 8/9/2011 11:48:26 PM >

(in reply to Chilperic)
Post #: 186
RE: Fatal Years for 1.03 - 8/9/2011 11:53:37 PM   
JJKettunen


Posts: 3530
Joined: 3/12/2002
From: Finland
Status: offline

quote:

ORIGINAL: Nikel

In the manual, p.13 it is said:

Important Note: In order to gain credit for a captured Objective or Strategic city, a player must garrison the
location with a regular unit (i.e. no Irregulars, Militias) if the region has a Loyalty rating less than 51%.



Doesn't explain me getting no points for Ekaterinodar and Novorossijsk though - loyalty over 51%.


_____________________________

Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn

(in reply to Nikel)
Post #: 187
RE: Fatal Years for 1.03 - 8/10/2011 12:05:55 AM   
Chilperic


Posts: 964
Joined: 3/21/2010
Status: offline
Yes but the manual is often not accurate . Thanks Nikel, I should have looked in the rulebook first. Now it's possible the rule is relaxed whatever the Loyalty or it is a bug restrained to this peculiar point.

I've not had time to search for a better option picture ( I did for Semyonov). This picture isn't used as far I know in the GC. But if you find a better one...

_____________________________


(in reply to JJKettunen)
Post #: 188
RE: Fatal Years for 1.03 - 8/10/2011 12:06:42 AM   
JJKettunen


Posts: 3530
Joined: 3/12/2002
From: Finland
Status: offline

quote:

ORIGINAL: Keke


quote:

ORIGINAL: Nikel

In the manual, p.13 it is said:

Important Note: In order to gain credit for a captured Objective or Strategic city, a player must garrison the
location with a regular unit (i.e. no Irregulars, Militias) if the region has a Loyalty rating less than 51%.



Doesn't explain me getting no points for Ekaterinodar and Novorossijsk though - loyalty over 51%.




I'll be damned... both are actually below 51%... Maybe I should read the manual more often?

_____________________________

Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn

(in reply to JJKettunen)
Post #: 189
RE: Fatal Years for 1.03 - 8/10/2011 12:11:56 AM   
Chilperic


Posts: 964
Joined: 3/21/2010
Status: offline

quote:

ORIGINAL: Keke


quote:

ORIGINAL: Keke


quote:

ORIGINAL: Nikel

In the manual, p.13 it is said:

Important Note: In order to gain credit for a captured Objective or Strategic city, a player must garrison the
location with a regular unit (i.e. no Irregulars, Militias) if the region has a Loyalty rating less than 51%.



Doesn't explain me getting no points for Ekaterinodar and Novorossijsk though - loyalty over 51%.




I'll be damned... both are actually below 51%... Maybe I should read the manual more often?



So not a bug but a feature working as intended. Good news. I should re read the rulebook too

_____________________________


(in reply to JJKettunen)
Post #: 190
RE: Fatal Years for 1.03 - 8/10/2011 12:22:11 AM   
Nikel

 

Posts: 355
Joined: 3/24/2009
Status: offline
Confused right now, bug or not?

Ekaterinodar is garrisoned by a light but regular unit, is it not?

(in reply to Chilperic)
Post #: 191
RE: Fatal Years for 1.03 - 8/10/2011 12:24:23 AM   
Chilperic


Posts: 964
Joined: 3/21/2010
Status: offline
quote:

ORIGINAL: Nikel

Confused right now, bug or not?

Ekaterinodar is garrisoned by a light but regular unit, is it not?



Manual must be uncomplete , partially unaccurate. Good pick indeed, light infantry seems to be unfitted for garrisoning objectives too. Personnaly, I can live with.BTW, it gives one more reason to use corruption and authorize multipartism options

_____________________________


(in reply to Nikel)
Post #: 192
RE: Fatal Years for 1.03 - 8/10/2011 12:30:11 AM   
JJKettunen


Posts: 3530
Joined: 3/12/2002
From: Finland
Status: offline

quote:

ORIGINAL: Chliperic

quote:

ORIGINAL: Nikel

Confused right now, bug or not?

Ekaterinodar is garrisoned by a light but regular unit, is it not?



Manual must be uncomplete , partially unaccurate. Good pick indeed, light infantry seems to be unfitted for garrisoning objectives too. Personnaly, I can live with.BTW, it gives one more reason to use corruption and authorize multipartism options


Do note that I used them very early in the game. They didn't disappear and from earlier experience I knew that I could use them anytime as long as there were EPs enough available. Because I knew it wasn't WAD, I didn't do it. Sorry for not reporting this earlier.

_____________________________

Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn

(in reply to Chilperic)
Post #: 193
RE: Fatal Years for 1.03 - 8/10/2011 12:31:22 AM   
Chilperic


Posts: 964
Joined: 3/21/2010
Status: offline
quote:

ORIGINAL: Keke


quote:

ORIGINAL: Chliperic

quote:

ORIGINAL: Nikel

Confused right now, bug or not?

Ekaterinodar is garrisoned by a light but regular unit, is it not?



Manual must be uncomplete , partially unaccurate. Good pick indeed, light infantry seems to be unfitted for garrisoning objectives too. Personnaly, I can live with.BTW, it gives one more reason to use corruption and authorize multipartism options


Do note that I used them very early in the game. They didn't disappear and from earlier experience I knew that I could use them anytime as long as there were EPs enough available. Because I knew it wasn't WAD, I didn't do it. Sorry for not reporting this earlier.



Thanks, I will look at. Finally a bug. Mine.

And fixed. Next version

< Message edited by Chliperic -- 8/10/2011 12:37:05 AM >


_____________________________


(in reply to JJKettunen)
Post #: 194
RE: Fatal Years for 1.03 - 8/10/2011 12:46:12 AM   
Nikel

 

Posts: 355
Joined: 3/24/2009
Status: offline
Thanks to Keke your plans to continue modding Struggle for a Vast Future in Augusts are somewhat ruined

or are you doing both in parallel? Good night to both of you

(in reply to Chilperic)
Post #: 195
RE: Fatal Years for 1.03 - 8/10/2011 12:55:28 AM   
JJKettunen


Posts: 3530
Joined: 3/12/2002
From: Finland
Status: offline
G'night.

_____________________________

Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn

(in reply to Nikel)
Post #: 196
RE: Fatal Years for 1.03 - 8/10/2011 1:11:07 AM   
Chilperic


Posts: 964
Joined: 3/21/2010
Status: offline

quote:

ORIGINAL: Keke

G'night.



Let's hope you will not dream about Voroshilov taking the right decision

_____________________________


(in reply to JJKettunen)
Post #: 197
RE: Fatal Years for 1.03 - 8/10/2011 1:12:37 AM   
Chilperic


Posts: 964
Joined: 3/21/2010
Status: offline

quote:

ORIGINAL: Nikel

Thanks to Keke your plans to continue modding Struggle for a Vast Future in Augusts are somewhat ruined

or are you doing both in parallel? Good night to both of you



I hope not. AACW is simpler than RUS( smaller map, better design of the original game and part of the mod yet done ).

_____________________________


(in reply to Nikel)
Post #: 198
RE: Fatal Years for 1.03 - 8/10/2011 1:24:03 AM   
Nikel

 

Posts: 355
Joined: 3/24/2009
Status: offline
Oops, still here, very late, though 1 hour less here

RUS was not awarded, both for WitE

http://www.alanemrich.com/CSR_pages/results.php?theYear=2010


Now good night, really

(in reply to Chilperic)
Post #: 199
RE: Fatal Years for 1.03 - 8/10/2011 1:30:12 AM   
Chilperic


Posts: 964
Joined: 3/21/2010
Status: offline

quote:

ORIGINAL: Nikel

Oops, still here, very late, though 1 hour less here

RUS was not awarded, both for WitE

http://www.alanemrich.com/CSR_pages/results.php?theYear=2010


Now good night, really


For graphism, I prefer those of RUS, but WiTE are excellent too.

_____________________________


(in reply to Nikel)
Post #: 200
RE: Fatal Years for 1.03 - 8/10/2011 9:05:30 AM   
JJKettunen


Posts: 3530
Joined: 3/12/2002
From: Finland
Status: offline

quote:

ORIGINAL: Chliperic


quote:

ORIGINAL: Nikel

Oops, still here, very late, though 1 hour less here

RUS was not awarded, both for WitE

http://www.alanemrich.com/CSR_pages/results.php?theYear=2010


Now good night, really


For graphism, I prefer those of RUS, but WiTE are excellent too.


My opinion on WitE is restricted by a non-disclosure agreement, but let's just say that I prefer RUS too.

_____________________________

Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn

(in reply to Chilperic)
Post #: 201
RE: Fatal Years for 1.03 - 8/10/2011 4:24:03 PM   
Chilperic


Posts: 964
Joined: 3/21/2010
Status: offline
HI Il willrelease tonight a new version of FY, compatible with ongoing games ( no need to restart). Fixes some bugs.

_____________________________


(in reply to JJKettunen)
Post #: 202
RE: Fatal Years for 1.03 - 8/10/2011 4:26:55 PM   
JJKettunen


Posts: 3530
Joined: 3/12/2002
From: Finland
Status: offline

quote:

ORIGINAL: Chliperic

HI Il willrelease tonight a new version of FY, compatible with ongoing games ( no need to restart). Fixes some bugs.


Good. I have already started a new GC.

_____________________________

Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn

(in reply to Chilperic)
Post #: 203
RE: Fatal Years for 1.03 - 8/10/2011 5:07:45 PM   
JJKettunen


Posts: 3530
Joined: 3/12/2002
From: Finland
Status: offline
...and my 'White Wolves' were slaughtered by... guess who?

_____________________________

Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn

(in reply to JJKettunen)
Post #: 204
RE: Fatal Years for 1.03 - 8/10/2011 5:15:50 PM   
Chilperic


Posts: 964
Joined: 3/21/2010
Status: offline
Breaking news: I've found a way to let a faction absorb another. SO in the next version, Siberians will absorb Southern Whites if they meet the minimal conditions I've defined. There's one caveat, as 3 stars of the aborbed faction can't form army or corps, but I'm going to replace them with thses same leaders as Siberians/ so It will just need to replace them with a stack to form an army.



< Message edited by Chliperic -- 8/10/2011 5:16:55 PM >


_____________________________


(in reply to JJKettunen)
Post #: 205
RE: Fatal Years for 1.03 - 8/10/2011 5:31:50 PM   
JJKettunen


Posts: 3530
Joined: 3/12/2002
From: Finland
Status: offline
So no way for a WHI/UKR -coalition?

_____________________________

Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn

(in reply to Chilperic)
Post #: 206
RE: Fatal Years for 1.03 - 8/10/2011 5:41:03 PM   
Chilperic


Posts: 964
Joined: 3/21/2010
Status: offline

quote:

ORIGINAL: Keke

So no way for a WHI/UKR -coalition?



I don't think so. I would need the reverse command, that doesn't seem to exist. And it would be prone to gamey tactics: I ally with Ukrainians, I let them without supplies and in a few turns, I've one less opponent.

_____________________________


(in reply to JJKettunen)
Post #: 207
RE: Fatal Years for 1.03 - 8/10/2011 9:35:42 PM   
JJKettunen


Posts: 3530
Joined: 3/12/2002
From: Finland
Status: offline
What rotten luck! Don Estuary got frozen with a Red gunboat detachment on it. It has hindered land movement to Donbas for two turns already.

_____________________________

Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn

(in reply to Chilperic)
Post #: 208
RE: Fatal Years for 1.03 - 8/10/2011 9:42:11 PM   
Chilperic


Posts: 964
Joined: 3/21/2010
Status: offline

quote:

ORIGINAL: Keke

What rotten luck! Don Estuary got frozen with a Red gunboat detachment on it. It has hindered land movement to Donbas for two turns already.



Not exactly realist, but that's a imitation of the game engine. Occurences are rare, by chance.

_____________________________


(in reply to JJKettunen)
Post #: 209
RE: Fatal Years for 1.03 - 8/11/2011 2:19:48 PM   
Chilperic


Posts: 964
Joined: 3/21/2010
Status: offline
The new version of Fatal Years is available on my my blog ( see my sig)

New rule:


Siberian faction will now lose at least 1 NM per turn. On the contrary, they will get not only the NM given by capture of strategic objectives, but supplementary NM when:

- controlling Arkhangelsk/Perm axis (10 NM),
- controlling Tzaritsyn for 5 turns (10 NM)
- controlling after January 19 some cities beyond Simbirsk/Syzran/ Saratov (5 NM each for Penza, Kunetsk, Cheboksary, Arzamas and Sysran)
- controlling Perm (2 NM), Kazan (4 NM)
- controlling Samara after January 19 (2 NM).

Last, when Siberian faction will have conquered all these objectives, Siberian will become the Official Russian Government for Western Allies. Among the advantages, better help, some Allied units, and the end of NM losses, and MAINLY, if Tzaritsyn is controlled:

The Southern White faction becomes controlled by you. You will be able to move the WHI units, get part of WHI options…..


Notes: Siberian Side has now a real interest to be played, and in PBEM with 3 players, this rule has for primary effect to create frictions beween the 2 White players, unless Southern is willing to leave the game of course

A VERY HUGE STEP forward.

Compatible with ongoing games

< Message edited by Chliperic -- 8/11/2011 2:22:12 PM >


_____________________________


(in reply to Chilperic)
Post #: 210
Page:   <<   < prev  5 6 [7] 8 9   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War I] >> Revolution Under Siege Gold >> Mods and Scenarios >> RE: Fatal Years for 1.03 Page: <<   < prev  5 6 [7] 8 9   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.063