PaxMondo
Posts: 9750
Joined: 6/6/2008 Status: offline
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quote:
ORIGINAL: michaelm quote:
ORIGINAL: m10bob Dunno if this has been reported yet, but since the most recent patch, I went stateside and looked at some air units I had been training, 100%....I tried to flip them to "escort", or another function, and while the audio "click" could be heard, the units would not move from training.. I was able to "standdown", and this, then allowed me to put the unit in another function.....Wierd.. I found that you could set training to 100% and then select a primary non-training mission. This could cause confusion in some code. Setting 100% will automatically set the primary mission to Training. I probably didn't think it from the other angle - selecting a non-training mission should turn off the training % (ie 0%). At the moment, you would need to move training off 100% (set to 0 or any thing less than 100) to select a new primary mission. Noticed this as well, and once I figured out that all I had to do was to move the training to below 100% everything is fine. If this helps your code, I don't find this to be an issue.
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Pax
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