sabre1
Posts: 1928
Joined: 8/15/2001 From: CA Status: offline
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It was a DOS game. Graphics were much less than the game you like. Things I remeber was laying smoke, shooting star shells at night, flooding compartments, and other mechanical damages and breakdowns. It was very extensive in it's scope, except for graphics. I have not seen a game since Action Stations that covered everything it did. I talked with the developer many times over the phone when the game came out. A real gentleman, with customer care like you will never see again, except for maybe Ron Dockal, who is also the consummate gentleman. I know memory fades, but I doubt you will find a single person who ever played Action Stations tell you it was not the best naval simulation ever to come out. It did not have a campaign mode IIRC. "Action Stations is a Naval Surface Combat Tactical Simulation covering the years 1922-1945. The game treats thoroughly in detail smoke, starshells, flares, searchlights, radar, shore batteries, stack gasses, aircraft recce and spotting, burning oil slicks, capsized hulks, weather and more. Ship classes go from PT Boats to Battleships and represent the U.S., German, British, Italian, French, Japanese, Dutch and Russian Fleets. Many "design only" classes included. In addition to 30 packaged scenarios, the build scenario feature allows you to generate an infinite number of new situations."
< Message edited by sabre1 -- 8/24/2011 12:35:15 PM >
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