bugwar
Posts: 91
Joined: 9/5/2011 Status: offline
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Balto and Brynder, I thank both of you for the information about camp management; I find it illuminating to say the least. Based on the information provided, I will spread my use of camps over the breadth of the nation, starting with the smallest cities and moving upwards from there. In addition, where they are not already present, I will construct telegraphs in provinces with one or more camps. My reasoning is that if a camp fails multiple checks, the smaller the initial population of a city, the less damage it can do. A town of with two citizens can only lose two individuals, even if the camp fails all five tests. In addition, if the town has a telegraph, then even at the worst, the camp puts out 300 x 2 or 600 soldiers every turn. Since the cap is 500, then even in the smallest towns I get maximum production. Actually, I wonder if placing all my camps in a single two-population city would be best? If I had twenty camps in the town, yes, I would lose the two pop, but that is all. The bulk of my nation would prosper. Who knows, I might even grow the people back immediately if lucky. I also wonder if a town with zero population would still have its camps producing soldiers? I should test it out, but right now I am too lazy.
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