Jeremy Pritchard
Posts: 588
Joined: 9/27/2001 From: Ontario Canada Status: offline
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Pacific War had a few small triggers based on territory occupation instead of based on a timeline. There were 6 IJA Divisions that would be immediately placed on certain Pacific Islands if on a certain date a check was failed (or passed, depends on your point of view), then it would then deploy these divisions (which were slated as reinforcements) on specific Islands (mainly the Marianas). It was a limited trigger, and rarely went into place, but I managed to increase the chance of it happening for PacWar 3.2. While I am not a programmer, so I cannot truely say wether or not it will be difficult to implement, I do feel that it is not something that would appear to be overly difficult. The main difficult part of the triggers, is to determine how, where, when and what they will do. Do you just put triggers on specific bases? Then what happens if those bases are not invaded, but others? Will the forces sent in 1942 be the same as those in 1944? Could they be the same? Could the Japanese have afforded as much, could they possibly have sent more? The complicated part comes to determining change of these triggers over time. Would you get exactly the same troops as in 1944 should the invasion actually start in 1942? Do we just follow historic deployment? What happens if the Human player starts invading the East Indies? How can we determine adequate reinforcement of that theatre if it is just a decoy to draw away forces from the Central Pacific? Should this be included as a real tactic, as it was used? It does raise a lot of questions and possibilities, and problems. However, I do feel that it will help any AI to give it the tools to fight the Human player, especially since the Human will probably be ahead of schedule. It will also help PBEM games, as possibly going for an early attack before your reserves are deployed might be a mistake, as your opponent will get many forces released to meet this new threat. Although this is primarily done for the benefit of the Japanese, I do feel that it can also be done for the US West Coast, Australia and India. Should these be invaded (or bases near them fall, like Hawaii, Ceylon, or Port Moresby) then reinforcements should be sent in (from Middle East, US Central Command). I sort of feel that this is the most realistic way in having reinforcements, as relying too much on the timeline will result in very unhistoric attacks pay off too much. Why wouldn't the Japanese player hesitate to invade the continental US if they know that it will only recieve very low replacements and reinforcements?
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