Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

8.8 cm flak question.

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Panzer Corps >> 8.8 cm flak question. Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
8.8 cm flak question. - 8/28/2011 9:14:58 PM   
stormbringer3

 

Posts: 875
Joined: 7/26/2007
From: Staunton, Va.
Status: offline
I haven't used anti-tank weapons in the game because of their relative ineffectiveness. The 8.8cm shows a range of 3. Does this only apply to the flak side and the anti-tank side is a one hex range?
A possible fix for anti-tank guns would be to let them have a shot when an adjacent unit is attacked such as a fighter has when it is adjacent to a bomber that is attacked.
Thanks for any info.
Post #: 1
RE: 8.8 cm flak question. - 8/28/2011 9:57:15 PM   
El Condoro

 

Posts: 202
Joined: 4/2/2008
Status: offline
You're correct about the range - 3 is AA fire and all AT fire is 1.

(in reply to stormbringer3)
Post #: 2
RE: 8.8 cm flak question. - 8/29/2011 11:33:02 AM   
GlobalExplorer

 

Posts: 85
Joined: 6/21/2008
Status: offline
I would still recommend you to have some 88 Flaks. Through the switch option it has become one of your best weapons against early tanks.

(in reply to El Condoro)
Post #: 3
RE: 8.8 cm flak question. - 8/29/2011 9:36:07 PM   
Josh

 

Posts: 2576
Joined: 5/9/2000
From: Leeuwarden, Netherlands
Status: offline

quote:

ORIGINAL: GlobalExplorer

I would still recommend you to have some 88 Flaks. Through the switch option it has become one of your best weapons against early tanks.



I never quite understood that, it has a movement range of 1. How many enemy tanks are within reach then? And if you move the 88 too far by truck it will be toast during the counterattack.

(in reply to GlobalExplorer)
Post #: 4
RE: 8.8 cm flak question. - 8/30/2011 12:35:09 AM   
GlobalExplorer

 

Posts: 85
Joined: 6/21/2008
Status: offline
I use the Pak as a support unit, as it was in real life units.

Although with 1 hex movement you don't have much initiative, in most battles there is not much movement space in the front anyway, and you can place Paks in between.

Surely you encountered those french / british / russian tanks and know that your PzI - IV can not really harm them. You will also see very often that the AI will attack exposed units with very heavy tanks. If you keep a 88/Pak36 close, move one hex and attack. It kicks ass against tanks.

If that doesn't work you can still put it to protect your flank whatever, again against heavy tanks.

In addition to that the you can switch it to a powerful AA anytime you need it.

What more do you need?

(in reply to Josh)
Post #: 5
RE: 8.8 cm flak question. - 8/30/2011 12:54:55 AM   
rodney727


Posts: 1460
Joined: 7/12/2011
From: Iowa
Status: offline
And remeber you can use an 88 every turn, unlike an air unit.

(in reply to GlobalExplorer)
Post #: 6
RE: 8.8 cm flak question. - 9/3/2011 11:52:43 PM   
stormbringer3

 

Posts: 875
Joined: 7/26/2007
From: Staunton, Va.
Status: offline
I'm tempted to buy an 8.8cm for a new campaign in 1939. I know that in the early years the anti-tank side will be powerful. How well does the anti-tank side scale? Will it be able to cope with the late war Russian tanks? I know that the unit will probably go to a 14 strength but will that be enough of an offset?
Thanks for any opinions.

(in reply to rodney727)
Post #: 7
RE: 8.8 cm flak question. - 9/8/2011 8:16:08 AM   
Fimconte

 

Posts: 4
Joined: 8/12/2011
Status: offline
The 8.8cm is reasonable vs T-35/85's but aren't really much of a threat to IS-2's due to IS-2's high Ground Defense of 26 vs 8.8cm FlaK's Hard Attack of 17.
So unless you can pick up some +3atk heroes they aren't really that effective in the late-war Russian scenarios (mainly Bagration).
I think you would need at least 3 or 4 stars for the 8.8cm FlaK to be effective vs IS-2. And this is assuming IS-2 has no experience.
Also for a slightly higher price (8.8cm FlaK is 274pp without transports) you can pick the 8.8cm PAK 43/41 (337pp without transports) or a Nashorn (376pp).

Problem with AT weapons is that they get a Initiative penalty when attacking and thus aren't a very good offensive tool.
Tigers and JagdTigers are your best bet vs the dreaded IS-2.

(in reply to stormbringer3)
Post #: 8
RE: 8.8 cm flak question. - 9/12/2011 9:39:03 PM   
Ol Choctaw

 

Posts: 75
Joined: 9/12/2011
Status: offline
It is your best AA starting out and doubles as an AT weapon. It could use the AT range of 2 it had in PG but it works as long as you have it right behind the front line. Mounting it on halftracks give it better speed and if it is in AT mode it can capture objective hexes. Let it defend from the H/T and push forward as a second attack against surviving units. It builds up quickly that way.


(in reply to Fimconte)
Post #: 9
RE: 8.8 cm flak question. - 9/16/2011 10:53:21 AM   
spirit75

 

Posts: 3
Joined: 8/1/2011
Status: offline

quote:

ORIGINAL: Ol Choctaw

It is your best AA starting out and doubles as an AT weapon. It could use the AT range of 2 it had in PG but it works as long as you have it right behind the front line. Mounting it on halftracks give it better speed and if it is in AT mode it can capture objective hexes. Let it defend from the H/T and push forward as a second attack against surviving units. It builds up quickly that way.




thats also the way i use them, if no air unit around move them behind frontline one hex away of enemy hard targets, next turn switch, move own unit out and the 8.8 in, nice to watch the early tanks blow up^^

(in reply to Ol Choctaw)
Post #: 10
RE: 8.8 cm flak question. - 9/19/2011 3:31:41 AM   
AceDuceTrey


Posts: 100
Joined: 8/14/2011
Status: offline
What about upgrading to the 128mm/L55 later in the war. This was the main gun on the JagdTiger and the Maus.

(in reply to spirit75)
Post #: 11
RE: 8.8 cm flak question. - 9/19/2011 4:28:38 AM   
Razz1


Posts: 2560
Joined: 10/21/2007
From: CaLiForNia
Status: offline
Yes, you need to do that.

(in reply to AceDuceTrey)
Post #: 12
RE: 8.8 cm flak question. - 9/19/2011 8:17:42 PM   
James Ward

 

Posts: 1183
Joined: 5/9/2000
From: Baltimore, Maryland, USA
Status: offline
Can the 12.8 switch to AT mode? I have used them as AA units but never looked to see if they have the switch capability.

(in reply to Razz1)
Post #: 13
RE: 8.8 cm flak question. - 9/19/2011 10:29:03 PM   
stormbringer3

 

Posts: 875
Joined: 7/26/2007
From: Staunton, Va.
Status: offline
You can't do the AT mode switch. Too bad.

(in reply to James Ward)
Post #: 14
RE: 8.8 cm flak question. - 9/20/2011 11:02:27 PM   
MagiK

 

Posts: 4
Joined: 8/3/2004
Status: offline
All I know is when you get the 88 set up for an attack on most tanks, its not good news for those tanks :)
They are pretty darn good as AA too.  Use the trucks to keep up with the troops until you near the front then its slow slogging at 1 space per move...but it lets you setup some great attacks.

(in reply to stormbringer3)
Post #: 15
RE: 8.8 cm flak question. - 10/12/2011 1:20:14 AM   
Rocko911

 

Posts: 287
Joined: 7/2/2004
Status: offline
The range in Anti Tank mode should be more than 1. The reality is that in the real war it had a great effective range in its anti tank role. So it should be a 2 range.

(in reply to MagiK)
Post #: 16
RE: 8.8 cm flak question. - 10/12/2011 9:51:40 AM   
IainMcNeil


Posts: 2804
Joined: 10/26/2004
From: London
Status: offline
Range is modelled with initiative. They get to fire first.

_____________________________

Iain McNeil
Director
Matrix Games

(in reply to Rocko911)
Post #: 17
RE: 8.8 cm flak question. - 10/13/2011 1:02:31 AM   
Rocko911

 

Posts: 287
Joined: 7/2/2004
Status: offline
Iain, Thanks for the reply.

(in reply to IainMcNeil)
Post #: 18
RE: 8.8 cm flak question. - 2/2/2013 8:43:07 PM   
FJeff

 

Posts: 108
Joined: 9/13/2003
Status: offline
In 39 DLC, Danzig, I purchased an 88 and moved it next to a Polish tank. It showed I had a shot available but wouldn't target the tank no matter which "switch" I used? A bug?

_____________________________

And it's one, two, three,
What are we fightin' for?

(in reply to Rocko911)
Post #: 19
RE: 8.8 cm flak question. - 2/3/2013 12:10:02 PM   
Dragoon.


Posts: 175
Joined: 3/2/2003
From: Rio Grande do Sul
Status: offline
If you still have the save I could take a look.

(in reply to FJeff)
Post #: 20
RE: 8.8 cm flak question. - 2/3/2013 4:19:00 PM   
FJeff

 

Posts: 108
Joined: 9/13/2003
Status: offline
No, but I'll try to duplicate it.

_____________________________

And it's one, two, three,
What are we fightin' for?

(in reply to Dragoon.)
Post #: 21
RE: 8.8 cm flak question. - 2/3/2013 5:04:41 PM   
FJeff

 

Posts: 108
Joined: 9/13/2003
Status: offline
duplicated it. How do I send the save?

_____________________________

And it's one, two, three,
What are we fightin' for?

(in reply to FJeff)
Post #: 22
RE: 8.8 cm flak question. - 2/3/2013 8:39:41 PM   
Dragoon.


Posts: 175
Joined: 3/2/2003
From: Rio Grande do Sul
Status: offline
Zip the file and upload it to a file hosting service then post the link here.

If you use Windows 7 you can compress by right click on it, then navigate the context menu to send to -> compressed (zipped) folder
You can upload the compressed file to one of the file hosting services below.

http://www.mediafire.com/
http://windows.microsoft.com/en-US/skydrive/download

(in reply to FJeff)
Post #: 23
RE: 8.8 cm flak question. - 2/3/2013 8:55:58 PM   
FJeff

 

Posts: 108
Joined: 9/13/2003
Status: offline
It's at http://flamingowinds.com/archive/TestFlak88.zip

_____________________________

And it's one, two, three,
What are we fightin' for?

(in reply to Dragoon.)
Post #: 24
RE: 8.8 cm flak question. - 2/3/2013 9:49:11 PM   
Dragoon.


Posts: 175
Joined: 3/2/2003
From: Rio Grande do Sul
Status: offline
Save looks good too me.

Let us go through a checklist and see if we can track down the issue.



To switch modes for multipurpose units you have to click this button


Usually the unit model will change when switching modes. 88's in Anti-Air mode have the barrel pointed upwards, while in AT mode the barrel is horizontal.

88 in AT mode


Same is true for Arty/AT units that support dual modes like German Stuh42, StugIV and russian SU122, SU152.

You have to switch modes before moving a unit. You can't do it afterwards.

Do you have any modification installed? They could interfere with the game in an unexpected way.

Do you have the latest patch installed ?
Panzer Corps Patch 1.11
http://games.softpedia.com/get/Patch/Panzer-Corps-Patch.shtml



That is all what comes to my mind for now.


< Message edited by Dragoon -- 2/3/2013 9:50:20 PM >

(in reply to FJeff)
Post #: 25
RE: 8.8 cm flak question. - 2/3/2013 10:05:38 PM   
FJeff

 

Posts: 108
Joined: 9/13/2003
Status: offline
Ah, I was using the Ground/Air button instead of the switch. Thanks for pointing that out.

_____________________________

And it's one, two, three,
What are we fightin' for?

(in reply to Dragoon.)
Post #: 26
RE: 8.8 cm flak question. - 2/3/2013 10:46:21 PM   
Dragoon.


Posts: 175
Joined: 3/2/2003
From: Rio Grande do Sul
Status: offline
You're welcome.

I want use the opportunity to call on the devs to add a hotkey for the switch mode.

(in reply to FJeff)
Post #: 27
RE: 8.8 cm flak question. - 2/4/2013 10:11:51 AM   
Rudankort


Posts: 230
Joined: 12/4/2010
Status: offline

quote:

ORIGINAL: Dragoon

I want use the opportunity to call on the devs to add a hotkey for the switch mode.


In 1.13 a hotkey for Switch (W) was added.

(in reply to Dragoon.)
Post #: 28
RE: 8.8 cm flak question. - 2/4/2013 10:34:39 AM   
Dragoon.


Posts: 175
Joined: 3/2/2003
From: Rio Grande do Sul
Status: offline

quote:

ORIGINAL: Rudankort


quote:

ORIGINAL: Dragoon

I want use the opportunity to call on the devs to add a hotkey for the switch mode.


In 1.13 a hotkey for Switch (W) was added.


Great! I assume ETA is the same day as DLC '45 West, February 19th?

(in reply to Rudankort)
Post #: 29
Page:   [1] 2   next >   >>
All Forums >> [New Releases from Matrix Games] >> Panzer Corps >> 8.8 cm flak question. Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.469