Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: The Battle of Umboi Island

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: The Battle of Umboi Island Page: <<   < prev  6 7 [8] 9 10   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: The Battle of Umboi Island - 2/16/2011 8:28:42 PM   
Capt. Harlock


Posts: 5358
Joined: 9/15/2001
From: Los Angeles
Status: offline
quote:

Japanese Ships
BB Kirishima, Shell hits 5, heavy fires
BB Musashi, Shell hits 11, heavy fires, heavy damage
CA Haguro, Shell hits 11, heavy fires, heavy damage
CA Mikuma, Shell hits 9, on fire
CA Furutaka, Shell hits 12, heavy fires, heavy damage
CA Kako, Shell hits 7, heavy fires, heavy damage


I looks as if Musashi and three CA's would have gone under even without the American airstrikes. Well, at least two of the CA's were of the less valuable Aoba class.

_____________________________

Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

--Victor Hugo

(in reply to Cuttlefish)
Post #: 211
RE: The Battle of Umboi Island - 2/16/2011 9:09:08 PM   
Cribtop


Posts: 3890
Joined: 8/10/2008
From: Lone Star Nation
Status: offline
Isn't that Decisive Battle (TM)?






_____________________________


(in reply to Capt. Harlock)
Post #: 212
RE: The Battle of Umboi Island - 2/16/2011 9:46:52 PM   
BigBadWolf


Posts: 584
Joined: 8/8/2007
From: Serbia
Status: offline
A very disappointing show by Musashi, especially considering she was facing Maryland and Ramillies. I hope that the captain had some manners left to go down with her.

_____________________________


(in reply to Cribtop)
Post #: 213
RE: The Battle of Umboi Island - 2/22/2011 8:14:26 PM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline
March 16, 1943 - March 31, 1943

Throughout the latter half of March Allied forces have continued to press me in the Pacific. Kwajalein finally fell towards the end of the month, leaving all of the Marshalls finally in Allied hands. It was a pretty good fight, though, which cost him a lot of troops and a fair number of ships, not bad for a CD unit and a base force.

On 30 March Allied forces began landing at Ponape. This is a good attack, well organized, with a full division, armor support, and engineers. The bombardment force ran into the minefield there. A light cruiser and destroyer were both mined and the DD (Sims, I think) sank. During the invasion itself my opponent made the mistake of sending in his minesweepers first, alone and unescorted. This resulted in the loss of a large number of AMs.

The bombardment force itself had four battleships. These took a lot of CD hits. While 14 cm and 12 cm guns aren't going to seriously threaten a battleship a couple of them did have their radars and several AA guns shot off and ended up with fires aboard. They did the job, though, and while several landing craft were hit I think only one LCT was actually sunk. The invaders got ashore in good order and while Ponape is fairly well defended I think this attack will eventually succeed. I am already evacuating cadres of some of the more valuable defending units by air.

In the Bismarck Sea region the Allies remain stalled at Madang and Kavieng. More units are moving up on Kavieng but right now the Marine division at Madang is stuck and largely cut off. I am using large numbers of transport planes to pull units back from the cut-off garrisons at Buna and Shortlands and will use these units to shore up my defenses on the northern New Guinea coast. This is where the primary danger to my empire currently lies.

The 4E bombers are back and are currently trying to suppress Manus. They are failing. I have a lot of fighters there and while they only shoot down one or two bombers a turn the remainder are so shot up and harassed that what damage they do is being repaired overnight. The forts at Manus are still going up, in fact.

Delay in this region is important. Places like Hollandia and Wewak are already strong points and I have engineers at work at Aitape, Vanimo, and other bases. But there are still a couple of dot hex bases uncovered and I need time to move in more engineers and troops as they become available. At the far end of the coast I am putting a lot of effort into the Manokwari/Noemfoor/Biak trio of bases. Time, I need time...

Still nothing to report in Burma. Over in China my forces doubled back and attacked the Chinese units that had cut the Ankang road and infested Ankang itself. All the Chinese units were forced to retreat and Chinese losses were heavy, with hundred of squads destroyed.

Paratroops have reached Shanghai and are moving by rail to my forward airbase at Nanyang. Supplies in the area continue to remain good and after my troops have rested a few turns they will continue to seek out and engage more Chinese units.

Allied subs accounted for two small tankers near Palembang and an xAK in the Luzon Straits. Japanese subs sank a YP off the Canadian coast and bagged two xAKs in the Solomon Sea - one of these had vehicles aboard, always a good thing to see. An Allied sub took a shot at damaged Akagi near the Home Islands while it was moving to a major shipyard to finish repairs but thankfully the torpedo was a dud.

Troop movements in and around eastern new Guinea:





Attachment (1)

(in reply to Cuttlefish)
Post #: 214
Inroads - 3/1/2011 7:22:43 AM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline
April 1, 1943 - April 18, 1943

As I predicted, Allied forces captured Ponape. The battle lasted several days but the issue was never really in doubt. The only good thing to come out of the battle was that my opponent got a little careless following the capture and left an SCTF sitting there. Bombers out of Truk responded by putting three torpedoes and three bombs into BB Washington. The big ship may not sink but it will be out of action a good long while and the Allies currently have few enough BBs at their disposal as it is.

I also learned that CL Perth and CA Devonshire sank as a result of the Battle of Umboi Island, so that evens the score for that battle at least a little.

I predicted that Allied 4E bombers were going to lose the battle to close my major airbase at Manus, and I was right. But what I had not counted on was the fact that Charbroiled was going to lose patience with the progress of the aerial battle and send in his carriers. And a bombardment SCTF. That effort, combined with a last furious push by his LBA, really dropped a hammer on the airfield there. It wasn't cheap - he lost over 30 carrier planes and almost 20 LBA in the final turn (5 heavy bombers and 15 fighters) but the airfield was in fact closed.

Not only that, his carriers caught some of my ships in the area, sinking a destroyer and CL Kinu. Another destroyer (Yudachi, I think) was damaged by carrier planes and sunk by a submarine a day or two later.

While this was happening a lot more Allied units made their way to Kavieng and the base finally fell on 16 April. The Allies are continuing to make inroads into my defenses, as Allies will.

While my opponent was concentrating on Manus, however, the airfield at Rabaul was repaired. I flew some Bettys in and the next turn they jumped a task force of fuel-laden oilers in the Solomon Sea, putting torpedoes into and undoubtedly sinking four of them. The Bettys then flew out again.

Subs have been active on both sides. A Japanese sub put a torpedo into CVE Suwanee in the Solomons and another sank an oiler near Milne Bay. AP President Buchanan was also torpedoed and sunk in the Solomons. Allied subs have really been on a tear. They recently torpedoed a PB and an xAK, though both made it safely to port for repairs. Not so lucky were a pair of tankers and another three xAKs (one in the Luzon Strait, one off Sasebo, and one near Sakhalin), all of which sank.

There is not much to report elsewhere. Burma is stagnant and my troops in China are continuing to chase down and beat up on Chinese corps in the Nanyang/Ankang area. One corps in the forest near Nanyang was hit so hard it was destroyed instead of retreating. This is actually counter-productive; I want Chinese corps reduced to two guys with a broken artillery piece, not annihilated so they can be quickly rebuilt at 1/3 strength.


(in reply to Cuttlefish)
Post #: 215
RE: Inroads - 3/14/2011 11:27:32 PM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline
April 19, 1943 - May 10, 1943

The game continues to advance at a pretty good pace. The last three weeks have not featured a lot of dramatic action but the Allies continue their job of maintaining pressure in the Pacific and the Japanese continue to try and delay and thwart them.

The biggest event, at least from my point of view, was the sinking of BB Washington. The battleship had been damaged by Japanese torpedo bombers out of Truk and I had a submarine waiting when it tried to leave Ponape about a week later. That's nine US battleships confirmed sunk so far.

The only surface action was a raid by a light Japanese SCTF against Kavieng. Three Allied xAKs and a couple of sub-chasers were sunk. The freighters were all shipping fuel. Since my aircraft and submarines had previously scourged an AO convoy heading for the same destination I can at least hope that he is struggling a little bit to provide fuel to his forward bases.

Allied forces did invade and capture both Nauru and Ocean islands during this period. This marks the fourth time those islands have changed hands this game. The natives there probably have both American and Japanese flags hidden in their huts by now and just bring out and hang the flag of whoever happens to be in charge that month.

Allied bombers continue to suppress my airfields in the Bismarck Sea area. They have also begun an offensive against Truk, though so far this has not done any damage and about ten B-24s have been lost. I have a lot of fighters there, Zeros, Tojos, and Oscars. Experience has taught me, though, that if he can keep it up long enough he will simply wear down my fighter groups.

As any player on the Japanese side does, I imagine, I get tired of the unending waves of 4E bombers. I don't have a problem with the fact that Zeros and Oscars struggle to bring them down and suffer 2:1 or 3:1 losses in the process. That seems realistic to me. But I think that any model where the Allied player quickly realizes that escorting his bombers is counter-productive might need a tweak somewhere.

The big question for me in the game right now is where the Allies will strike next. Currently they hold the Marshalls, the Gilberts, and Ponape. Further south they have Lae and Kavieng, while I hold Madang, Marcus, and Rabaul and all points west. If he wants to attack in the Pacific he first has to either attack or bypass Truk. Anywhere he goes will mean a tough fight and I expect he will wait until he has more heavy surface units and carriers available. Even Rota (aka "the Achilles heel of the Marianas") has a decent garrison and good forts now.

There are vulnerable bases along the New Gunea coast and I expect he may strike at one of them before long. His forces advancing overland from Lae are still stalled at Madang, and Wewak and Hollandia have major garrisons as well. But while I have garrisons and forts everywhere places like Aitape and Vanimo are vulnerable to a major assault. My goal in this region is to hold him below Hollandia for as long as possible while building up the Manokari/Noemfoor/Biak trio of bases. If I can do that I may be able to keep him away from the Philippines and DEI (at least along this axis) for a good long while.

Burma continues to be absolutely dead quiet. The lack of activity there is almost starting to unnerve me, in fact. It's like the old cliche: "I don't like it, Sarge. It's quiet. Too quiet." By this stage in my previous two AE games crushing Allied offensives were underway. Is Charbroiled still marshalling forces because I have adopted such a defensive stance in this theater? Or is he hatching some dastardly scheme? I guess only time will tell.

Moulmein now boasts my first level 8 forts of the war, by the way. The other bases down the peninsula, from Tavoy to Georgetown, all have forts from level 4 to 6.

In China I am bringing most of my army down from Ankang and concentrating it at Nanyang. My units had gotten spread out and a bit tired chasing down and routing Chinese units and I want to re-form my big fist in this theater.

On the home front my HI reserve has reached 1.15 million. Oil is getting low, though - I just can't ship it in as fast as it gets used - though fuel levels remain good throughout the empire. Armament production has now been shut off completely. Supply and resource levels are both very high. Tokyo alone, for example, has 6 million supply and 1 million resources.


This is how the northern New Guinea coast looks in May '43:





Attachment (1)

(in reply to Cuttlefish)
Post #: 216
RE: Inroads - 3/14/2011 11:59:06 PM   
Captain Cruft


Posts: 3652
Joined: 3/17/2004
From: England
Status: offline
How about investing some of that excess supply into R&D?

Shindens and Ki-201s kick butt, assuming PDU is on. Hordes of Georges and Franks are very useful too, with good pilots.

(in reply to Cuttlefish)
Post #: 217
RE: Inroads - 3/15/2011 2:23:17 AM   
Capt. Harlock


Posts: 5358
Joined: 9/15/2001
From: Los Angeles
Status: offline
quote:

But I think that any model where the Allied player quickly realizes that escorting his bombers is counter-productive might need a tweak somewhere.


I have a feeling that will change as the game goes into late 1943. The Japanese get fighters with the armor and firepower to cope with the American 4E's, but the Allies get fighters with the range and speed to deal with Japanese fighters.

_____________________________

Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

--Victor Hugo

(in reply to Cuttlefish)
Post #: 218
RE: Inroads - 3/15/2011 2:30:57 AM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline

quote:

ORIGINAL: Capt. Harlock

quote:

But I think that any model where the Allied player quickly realizes that escorting his bombers is counter-productive might need a tweak somewhere.


I have a feeling that will change as the game goes into late 1943. The Japanese get fighters with the armor and firepower to cope with the American 4E's, but the Allies get fighters with the range and speed to deal with Japanese fighters.


You are correct. I should have clarified that my original statement only applies to the first half of the war. In my previous games I discovered that the Jack, among others, is pretty good at shooting down 4E bombers. This leads to Allied players being reluctant to send unescorted bombers against well-defended bases later on in the game.


(in reply to Capt. Harlock)
Post #: 219
RE: Inroads - 3/15/2011 5:16:37 AM   
erstad

 

Posts: 1944
Joined: 8/3/2004
From: Midwest USA
Status: offline
quote:

In my previous games I discovered that the Jack, among others, is pretty good at shooting down 4E bombers.


Not to mention the 4 cannon George!

(in reply to Cuttlefish)
Post #: 220
The Allies Hold a Wake - 3/29/2011 7:11:20 PM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline
May 11, 1943 - June 9, 1943

The Allied advance in the Pacific has slowed in the past month. The only fresh invasion was at Midway, which was captured after a brief battle in early June. The invasion was well-executed and the only Allied ship loss was an LST. The Americal Division, which spearheaded the attack, suffered heavy losses but the issue was never really in doubt.

My forces have hit back effectively a couple of times. The Allied drive in New Guinea is still stalled at Madang and in late May my opponent tried for the first time to land more troops there by sea. The invasion force hung around a turn too long and was caught by a strong Japanese surface force and destroyed. Lost were CLAA Van Heemskerck, DDs Gansevoort and Laffey, two AMs, an AK, four xAKs, and an xAP.

I also sent a modest little carrier group, CV Soryu and two CVEs, down between Midway and Wake to raid Allied shipping lanes. They got there undetected and after a couple of days caught and sunk a convoy consisting of an AM and five xAKs. It was a modest enough success for the effort but I think that it might have been worth it in terms of keeping my opponent off-balance.

The air war over Truk continues unabated. Allied 4E bombers abandoned their first effort when their numbers began to dwindle and groups began turning back at the first sight of Japanese fighters. Less than two weeks later they came back, though. This time they sustained their effort despite losing an average of four Liberators a day. I was on the verge of losing Truk as a viable airbase when suddenly my opponent changed tactics.

He sent a carrier group to join the attacks on Truk. Rather than target the air facilities, though, the carrier planes went after the dozen or so small ships still left in Truk harbor. It did not go well for the Allies. In the face of heavy Japanese fighter and flak opposition about 50 carrier planes were lost in exchange for a PB, an xAK, and two xAKLs. The carriers withdrew to lick their wounds but starting on the next turn the Liberators switched from airfield attack to port attack.

The result has been the loss of the remaining ships in port (an AV, a couple of PBs, two subs under repair, and a few small frieghters) but the Allied bomber groups are in tatters again and the air facilities have been repaired. I am reminded of the turning point in the Battle of Britain when the Germans, who had the RAF on the ropes, stopped targeting air fields and radar installations and went after civilian targets instead. Of course, the Allies are in a better position than the Luftwaffe. They have time to rest and rebuild their bomber groups and start over. But I'm grateful for the respite and it's now only a few months until the Jack and George appear.

The Allies got a little of their own back in a successful raid against Japanese shipping unloading at Hollandia. Five destroyers snuck along the coast and sank an xAK and two DDs, Hokaze and Asagao. A second xAK was sunk by 2E bombers.


There has been a little action in the DEI as well. Allied ships were spotted at Dobo, no doubt trying to establish a forward air base there. Japanese level bombers put bombs into three or four xAKs (I don't know if any of them sank) and a Japanese surface force based around Mutsu, which was stationed at Ambon, raided and sank an xAK and xAKL. I then counter-invaded with the "C" unit of the 28th Division, also stationed at Ambon. Sadly the Allies had just enough troops there to stand off my attack. I am going to commit more of the 28th and see if I can't prevent the Allies from getting an airbase established there.


There is still nothing at all to report in Burma. There is no sign of Allied troop movement and the RAF seems to be on permanent vacation. I did spot a trio of Allied ships at Great Nicobar and sent battleships Hiei and Kongo to investigate. These turned out to be an APD and two very large xAPs, Mount Vernon and West Point. All three were sunk.


In China I renewed my drive up from Nanyang towards Sian but could not make progress in the wooded terrain. I am pulling my troops back again and am going to shift them south to threaten Ichang. My hope is that the Chinese will take try to take advantage of the absence of the bulk of my army by trying to advance again. I don't know that it will work, since it was a disaster for the Chinese the last time they tried, but it's worth a shot. And changing the direction of my attack might shake things up a bit and give me a chance to catch and maul more Chinese formations.


The war beneath the sea is turning slowly but steadily against me. Japanese subs sank a pair of freighters in the period but kills are getting harder to come by and Allied ASW continues to improve. Two subs were lost in the Marshall Island area during the period.

Allied submarines, on the other hand, are becoming more and more of a problem. In the last month I have lost a tanker, with three more damaged, a pair of escort vessels, and several xAKs. Only one Allied sub was sunk, a Dutch boat that imprudently sailed right into Singapore harbor. I am spending more and more time changing convoy routes and setting ASW patrols. I am not yet to where Allied subs are really affecting my ability to ship cargo and troops to and from the Home Islands, but I can see that point from here.


Here is the points screen from the most recent turn:





Attachment (1)

(in reply to Cuttlefish)
Post #: 221
RE: The Allies Hold a Wake - 3/29/2011 7:25:02 PM   
Cribtop


Posts: 3890
Joined: 8/10/2008
From: Lone Star Nation
Status: offline
CF, given the imminent commencement of hostilities in our game I am going to swear off this AAR so you don't have to worry about OpSec. However, I did want to drop one final note to say I enjoyed reading it and wish you good luck from here. And, as things inevitably get darker for you in this game, just remember that someday I'll be the one sweating out how to stop the Allied wave in 1943!

_____________________________


(in reply to Cuttlefish)
Post #: 222
RE: The Allies Hold a Wake - 3/29/2011 7:28:21 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
Let me act as an interpreter for my fellow southerner. What Dwain actually means to say, Cuttlefish, is this: "Dear Cuttlefish, you are a sneaky, conniving little arthropod that inhabits the murkiest, slimiest recesses of the ocean's belly. May plankton clog your gills, dry rot ruin beset all the canvas items used by your forces, and may the Hikibi inhabit your dreams for the next two years. Cordially, Cribtop."

(in reply to Cribtop)
Post #: 223
RE: The Allies Hold a Wake - 3/29/2011 7:42:09 PM   
kaleun

 

Posts: 5145
Joined: 5/29/2002
From: Colorado
Status: offline
quote:

Let me act as an interpreter for my fellow southerner. What Dwain actually means to say, Cuttlefish, is this: "Dear Cuttlefish, you are a sneaky, conniving little arthropod that inhabits the murkiest, slimiest recesses of the ocean's belly. May plankton clog your gills, dry rot ruin beset all the canvas items used by your forces, and may the Hikibi inhabit your dreams for the next two years. Cordially, Cribtop."




_____________________________

Appear at places to which he must hasten; move swiftly where he does not expect you.
Sun Tzu

(in reply to Canoerebel)
Post #: 224
RE: The Allies Hold a Wake - 3/30/2011 12:57:38 PM   
FatR

 

Posts: 2522
Joined: 10/23/2009
From: St.Petersburg, Russia
Status: offline
Still good to see that you are putting a good fight even in such critical situation, Cuttlefish. But I feel that your opponent relaxes too much after his successes in 1942, as shown by lack of Allied activity in Burma and undecisive offensive efforts in the Pacific. Maybe he waits for fleet reinforcements before launching a large amphibious operation.

Can you tell us about Japan's economic/production situation at the moment?

(in reply to kaleun)
Post #: 225
RE: The Allies Hold a Wake - 4/16/2011 9:24:54 PM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline

quote:

ORIGINAL: FatR

Still good to see that you are putting a good fight even in such critical situation, Cuttlefish. But I feel that your opponent relaxes too much after his successes in 1942, as shown by lack of Allied activity in Burma and undecisive offensive efforts in the Pacific. Maybe he waits for fleet reinforcements before launching a large amphibious operation.

Can you tell us about Japan's economic/production situation at the moment?


I think he does need more fleet reinforcements before he can really pick up the pace offensively. The Allies are especially short of battleships and heavy cruisers.

I talk about economic matters in my next entry. If you want to know anything specific let me know and I will try to answer.


(in reply to FatR)
Post #: 226
RE: The Allies Hold a Wake - 4/16/2011 9:28:52 PM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline
June 10, 1943 - July 12, 1943

The game continues at a brisk pace. The Allied advance in the Pacific also continues, less briskly but rather relentlessly.

Allied efforts in the Central Pacific seem to have stopped, at least for now. The bomber offensive against Truk eventually failed; it got to the point where Allied bombers would turn around at the first sight of a Japanese fighter and finally Charbroiled gave it up. All of his efforts are now concentrated on New Guinea and he has met with more success there.

Allied troops have leapfrogged strong points on the northern coast and captured a couple of lightly defended bases, the furthest west being Aitape. My surface forces struck back, as they always do, but suffered a setback when several of my heavy cruisers ran into a covering force that included BB Massachusetts. The melee cost me CA Myoko, CLs Oyodo and Abukuma, and DD Sazanami. In return I sank CA Vincennes and DD Fletcher.

My aggressive use of my surface forces has come at a price. My ships have done a lot of damage but I have lost a lot of cruisers now and my battleship force is battered. Of my seven remaining BBs four are in port for repairs and two of the remaining three could use some yard time. Fortunately the Allies also remain weak in heavy surface forces, though they will get wonderful new ships in '44 and I, of course, will not.

A lot of the fighting over the past month has centered at Dobo Island, southeast of Ambon. My attempts to capture the place failed. I have also had no success keeping the place suppressed so as to prevent Charbroiled from building it up into a useful air base. This is mostly because my airfields at Ambon, Sorong, Biak, and Manokwari have been the new target of the Allied 4E bomber menace. My fighters are holding their own but the relentless pressure has mostly kept me from using the airfields offensively.

The one exception came on 9 July. The still rather slender Allied carrier forces have been operating in two groups, one north of New Guinea and one south. I spotted the southern force, about three CVs, moving up and set a trap. I moved my bombers forward, committed fresh fighter units, and the Allied carriers sailed right into the cross-hairs.

To no avail. The level bombers attacked the carriers and all of them got through the CAP. No hits. My Netties decided to attack a transport TF at Dobo instead, where they also achieved little. I lost about three dozen fighters and a dozen bombers.


China has been a bright spot. I redirected my army from around Sian and sent it to menace Changsa instead. I drove back three corps outside the city, destroying many squads, and then cut off and completely destroyed one of those enormous 1000-AV Chinese units. I actually hadn't wanted to destroy it; I was just going to beat it up and then leave it mauled. My troops got a little over-enthusiastic, I guess. Still, rebuilding that monster when it comes back will not be an easy job for the Chinese.

Offensive operation continue in the area. I may be able to swing in behind Changsa and wreak some more havoc among the lightly held clear-terrain bases in the area.


The Burma theater is actually showing signs of life. There has been no movement on the ground but recently Allied troops have been trying to build up Great Nicobar as a forward air field. This has not gone as well for the Allies as has Dobo. My bombers and an occasional bombardment group have managed to do enough damage to keep him from building it up much.

On the most recent turn, 12 July, the RAF sprang into life after about a year of inactivity. A massive raid by 2E bombers flew from Rangoon against Moulmein. The first attack did not go well. The British ran into 150 Tojo IIa fighters and lost over 40 planes against 3 Japanese. I have a lot of engineers and AA guns at Moulmein so the airfield was almost completely repaired the next day. It will be interesting to see if Charbroiled persists with the attacks.


Under the sea my submarines have not accomplished anything of real note in the past month. They have picked off a couple of unescorted xAKs but that's about it. The Allied submarine threat, on the other hand, continues to grow. I'm losing an average of a merchant ship a turn, now.


The Japanese economy is doing fairly well. HI reserve is at 1.2 million, though it is not growing the way it used to; my tanker fleet is bringing in enough oil and fuel to keep things running but not enough to build up stockpiles. I have enough resources and supplies in the Home Islands now to last out the rest of the war, though.

As far as aircraft production goes I have been doing some tweaking lately. Fighter production is focusing on the A6M2 and the Tojo IIa. I am skipping the Tojo IIb this time around; in past games I have found that the inaccuracy of the 40mm cannon makes it inferior to its predecessor. I am building enough Tonys to fill out a couple of units with those but I am not building too many; it is a pretty good defensive fighter but the short range and high service rating make it less useful all around than the Tojo.

The only IJA bomber I am building at the moment is the Helen. I have a lot of those now. Netties continue to be the order of the day for the IJN; I don't really need to ramp up Judy and Jill production much as I have almost no flight decks to put them on.

I have increased production on the Emily, both the standard and transport models. I am also building some of the transport versions of the Nell (the L3Y2, or something like that). I need the long-range transports to keep pulling units back from bypassed bases. Those Emilys are especially useful for that.

Almost all light industry is now shut down, and I monitor engine production carefully, shutting off engine factories when I can. I have expanded some naval shipyards and naval repair facilities, especially the one at Tokyo; the first CVL conversion, Chitose, will be finished in a little over two months.

Overall I am pretty happy with economic matters in this game. I don't see a military threat to the DEI supply lines developing until 1944 and I have enough reserves that the Japanese economy can continue at brisk pace for some time even once the supply lines are severed. What this means is that with a bit of luck I can continue to put up a strong fight into 1945, something I have not yet managed. My first game, against Q-Ball, ended in October '43. My second game, against Erstad, ended in November '44. I would not exactly call this game a winner - my early carrier defeats saw to that - but it's still encouraging to see signs that I may actually be learning something.


(in reply to Cuttlefish)
Post #: 227
RE: The Allies Hold a Wake - 7/28/2011 1:47:50 AM   
adm

 

Posts: 32
Joined: 10/19/2009
Status: offline
What is happening with this one, has it ended?

(in reply to Cuttlefish)
Post #: 228
RE: The game enters 1944 - 7/28/2011 10:49:24 PM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline
July 1943 – January 1944

This game is still going. I haven’t been updating this AAR because I’ve had my hands full with my “Ship of Steel” AAR, but this game has continued at a brisk pace and is now at January 16, 1944. I’ll do a general update now and will try to post occasional updates, if only because not a lot of PBEM games get into 1944 and so it might be of interest to some.

Since a picture is worth a thousand words and all that, l I will first post a strategic map showing the current borders of the once-mighty Empire of Japan.





Attachment (1)

(in reply to Cuttlefish)
Post #: 229
RE: The game enters 1944 - 7/28/2011 10:56:45 PM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline
Pacific: general developments. Charbroiled continued to attack along the New Guinea route and by the end of the year had cleared everything except the Manokwari/Noemfoor/Biak trio of bases. From there he jumped to the Celebes Sea, seizing bases there and overrunning Mindanao. It was a steady, grinding assault, supported by a lot of bombers. It featured some raids by small groups of Japanese warships but by and large the whole campaign occurred without any major naval battles. At the moment Allied troops are attacking bases at the north end of Borneo.

During this campaign I have used groups of long-range Tina transports to pull troops from bypassed or threatened bases. This has been very successful. Right now Luzon and the Philippine archipelago north of Mindanao are nicely garrisoned and fortified, with lots of large air bases with good air support. There are too many bases in the archipelago to give all of them garrisons, but I still anticipate being able to give the Allies a very hard time when they try to move north.

Out in the Pacific the Allies captured Marcus Island and Pagan, then tried a quick attack against Iwo Jima. The Iwo attack was an Allied disaster. The island was at fort level 5 and I was able to reinforce quickly and heavily using fast transport TFs and long-range aircraft. Charbroiled invaded first with a Marine division, then committed another Marine division, then an infantry division and engineers. Each division was chewed to bits upon landing and eventually the whole force had to be withdrawn. Two Allied CVs were heavily damaged by submarine attack during the two or so months the invasion lasted.

The Allies did seize tiny little Haha Jima, though, where they are basing recon planes. That’s annoying, but Haha is exactly 15 hexes south of Tokyo. That meant that when 1944 rolled around I had kamikazes available.

There was one other failed invasion, at Woleai. That base was more heavily defended than Allied recon indicated, and Charbroiled withdrew quickly.

In January 1944 an Allied carrier force showed up off Legaspi to attack the numerous Japanese transport TFs Charbroiled could see moving around the archipelago. It was a good move, and a lot of Japanese shipping was sunk. They hung around, though, and I amassed a lot of LBA to attack them. My previous attempts to attack Allied carrier TFs with LBA, during the long New Guinea campaign, had all been failures that cost me a lot of planes. So Charbroiled might have had a little too much faith in the ability of his Hellcats to protect his carriers.

For once the Japanese air strikes were well coordinated and overwhelming. CVL Independence was sunk, as were two CVEs. CV Essex was heavily damaged and sunk a turn later by a submarine, and two more CVEs were hit hard. It was a nice little victory, the kind Japanese players live for after 1944 rolls around.

DEI: Sumatra invasion. Charbroiled never did try to breach my defenses in Thailand. Instead he invaded Sumatra beginning in September ’43.

Initially it went badly for the Allies. Charbroiled tried to use the RN carriers to cover the landings and they were not up to the job. Japanese LBA and a small carrier force wreaked havoc, sinking a couple of dozen ships and sending a lot of Allied troops to the bottom of the Indian Ocean. The Allied troops that did make it ashore faced heavy opposition and were unable to make any progress.

The situation stabilized when Charbroiled sent a strong US carrier force into the Indian Ocean. There was a carrier battle southeast of Sumatra. I lost Taiho and Soryu, as well as a battleship. I was able to sink Yorktown II and damage several other carriers, but at last Allied troops were able to come ashore in numbers. Once they were able to start building air bases momentum shifted their way, and by this point in the war the Allies control everything but the southern end of Sumatra.

The campaign has featured very heavy air to air combat. I had four crack groups of Tojo IIa fighters stationed in the area, and for a long time they took on everything the Allies had and inflicted heavy losses. By the beginning of ’44, though, they were facing increasing numbers of P-47s. The Thunderbolts began inflicting unacceptable losses and I was forced to withdraw my fighters before too many of my elite pilots were lost.

I have never faced a Sumatra invasion strategy before and it will be interesting to see how it plays out in the long run. On the plus side, it is a good way to close the vital Japanese ports of Singapore and Palembang. On the minus side, it may be a difficult place from which to advance.

China: The Texas Changsa massacre. When last we left our intrepid Japanese soldiers they were changing the thrust of their operations from the north to the center. This move succeeded beyond my expectations. Japanese troops drove in below Changsa and then turned north (well, really west, but you know what I mean). The attack seemed to catch my opponent flat-footed and a large number of Chinese units were driven back or surrounded and outright destroyed, with huge numbers of troops lost.

Japanese troops captured Hengyang, Shaoyang, and Siangtan. Right now a very large Chinese force is surrounded and under siege at Changsa. If Changsa falls the entire Allied position in south and central China may well collapse.

If I do make further gains in China, Charbroiled may well be able to blame ny59giants. He is the one who gave me the tip about shipping supply upriver directly to Hankow. I have used that and it is, I think, what made the sustained and successful campaign in the area possible.

Economy: twilight of an Empire. At its peak in October 1943 my HI reserve reached 1.4 million. Right now, in mid-January ’44, it’s at 1.15 million. I have instituted serious austerity measures, because it is getting difficult to get oil and fuel out of the DEI. I have enormous reserves of resources and supplies, as well as vehicles and armaments, so right now almost the entire economy is devoted to aircraft production. This should be able to continue at normal levels through much of 1944 if I am careful.

The army is still getting the Tojo IIa, though I do have a number of units using the Tony and even a couple of front-line units flying the Oscar IIa. The Oscars are used out in the Pacific because of their range and they are capable enough if I don’t ask too much of them. I have the Tony units because…well, I hate abandoning Japanese tradition by building my aircraft too effectively. What can I say, I like diversity, even at the cost of efficiency. And the Tony is a pretty good plane, if you can keep it flying.

The Navy’s mainstays are the A6M5 and the George. I have a lot of A6M2 units around as well, but I try to use those in the rear area now as training units. The by now rather slender reserve of good pilots is devoted almost exclusively to the few George units.

The Allied submarine campaign has been devastating. The hated subs, combined with several destructive raids by Allied carriers against my shipping in the Philippines, the South China Sea, and around Palembang, has left me very short on tankers. Even if I can keep the shipping lanes to the DEI open a while longer (which is dubious) it won’t matter a great deal, because I don’t have enough hulls left to ship a meaningful amount of oil and fuel.

Overall: This has been an interesting game. The loss of my carrier forces early has forced me to wage a defensive struggle using ground units and LBA. The Combined Fleet still has a little bit of punch (five battleships and a fair number of cruisers) but I have kept it at home over the last six months for the most part.

I still have Akagi, last of the Pearl Harbor carriers, and two (soon to be three) Unryu-class carriers. In addition Chitose and Chiyoda have been converted to light carriers, so at some point I may be able to surprise Charbroiled with a carrier attack. Meanwhile I am building a formidable ring of inner defenses around Japan.

Charbroiled’s attacks along the northern New Guinea route and in Sumatra have been effective. The resulting struggles have been absorbing and a lot fun. I’ve managed to inflict enough damage along the way to satisfy honor and we are both having a lot of fun with the game. I foresee a bloody year ahead as he cuts off and perhaps clears the DEI and tries to forge closer to Japan. Things should begin to turn against me more rapidly as the enormous weight of ships, planes, and troops that the Allies get throughout 1944 makes itself felt.

The current victory point screen:





Attachment (1)

(in reply to Cuttlefish)
Post #: 230
RE: The game enters 1944 - 7/28/2011 11:35:36 PM   
FatR

 

Posts: 2522
Joined: 10/23/2009
From: St.Petersburg, Russia
Status: offline
Thanks for the update, Cuttlefish. Good to see that you was able to get a few more shots in despite the desperate odds.

Your aircraft loses seem to be relatively small, so I wonder why your pilot situation is so problematic. I'd expect Japanese to have piles of well-trained pilots at 1944.

(in reply to Cuttlefish)
Post #: 231
RE: The game enters 1944 - 7/29/2011 12:10:18 AM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline

quote:

ORIGINAL: FatR

Thanks for the update, Cuttlefish. Good to see that you was able to get a few more shots in despite the desperate odds.

Your aircraft loses seem to be relatively small, so I wonder why your pilot situation is so problematic. I'd expect Japanese to have piles of well-trained pilots at 1944.


My pilot situation isn't actually too bad. The only place where I'm hurting is IJN fighter pilots. I lost a lot of good pilots in mid to late '43 using A6M2s to resist the 4E bomber offensive and in unsuccessful attacks on US carriers and shipping. It would have helped if I had used more fighter groups as training units instead of front-line units, I think, but especially in the middle of the war there never seem to be enough fighter units to go around.


(in reply to FatR)
Post #: 232
RE: The game enters 1944 - 7/29/2011 3:23:55 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
You got a bounch of PP's.  I'd look at pulling some more div's out of manchuria for your defenses.  They won't do you much good there.

_____________________________

Pax

(in reply to Cuttlefish)
Post #: 233
RE: The game enters 1944 - 7/29/2011 7:41:03 PM   
adm

 

Posts: 32
Joined: 10/19/2009
Status: offline
Thanks for the update, I was curious as to how Operation Wood Chipper played out over time.

I am really enjoying Ship of Steel, Men of Valor, and understand how this AAR is at a lower priority.

(in reply to PaxMondo)
Post #: 234
RE: The game enters 1944 - 7/29/2011 7:56:55 PM   
FatR

 

Posts: 2522
Joined: 10/23/2009
From: St.Petersburg, Russia
Status: offline
Can I ask one more question, please: can you tell how Charbroiled operated his subs? It seems that they achieved a far greater success than is usual for AE. What forces did you dedicate to ASW? Any identified errors in this aspect?

(in reply to adm)
Post #: 235
RE: The game enters 1944 - 7/29/2011 8:37:23 PM   
Capt. Harlock


Posts: 5358
Joined: 9/15/2001
From: Los Angeles
Status: offline
I see a disturbing number of little green dots fairly close to the Home Islands. Is Charbroiled flying any fighter sweeps or bomber raids from them, or do you have them effectively suppressed.

Personally, I've always felt that the arrival of the P-47 was even worse news for the Sons of the Emperor than the F4U. Those larger squadrons can be murderous.

_____________________________

Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

--Victor Hugo

(in reply to Cuttlefish)
Post #: 236
RE: The game enters 1944 - 7/29/2011 10:25:34 PM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline

quote:

ORIGINAL: FatR

Can I ask one more question, please: can you tell how Charbroiled operated his subs? It seems that they achieved a far greater success than is usual for AE. What forces did you dedicate to ASW? Any identified errors in this aspect?


Yeah, I read complaints in other threads that Allied submarines are ineffective and I am filled with envy. In this game they have come pretty close to achieving the historical goal of strangling Japanese commerce.

My losses to submarines have been heavier than in either of my two previous AE games as Japan. The question of why would probably be better answered by Charbroiled, but I can speculate a bit.

He uses his subs almost entirely in an anti-merchant shipping role, I think. I never see them screening his fleets or invasion forces. So there are a lot of them in my shipping lanes. And they have a real knack for finding my convoys. I pay a lot of attention to how I route my merchant ships, changing way points frequently even for routine resource convoys, but no matter what I do it seems there is always a sub waiting for me. My impression is that he puts a lot of time and thought into sub ops every turn.

As far as errors on my part, I may have been slow training up and employing dedicated ASW air groups. I now have several groups of Helen and Sally bombers with skilled ASW pilots stationed on the mainland and in Formosa, and they are having an effect. It would have helped if I had had them in place from the beginning of '43.

My ASW measures otherwise have been fairly standard. Every convoy has at least two escort vessels and I keep a lot of two-ship ASW TFs in operation. These, sadly, frequently become one-ship TFs, and then no-ship TFs. My best weapon against the submarine menace has been minefields. These have cost the Allies somewhere around 15 subs, maybe more. Within a month or two I will begin getting the really effective ASW ships, and those will help too, although really they arrive too late to have much effect on the course of the war.

quote:

ORIGINAL: Capt. Harlock

I see a disturbing number of little green dots fairly close to the Home Islands. Is Charbroiled flying any fighter sweeps or bomber raids from them, or do you have them effectively suppressed.

Personally, I've always felt that the arrival of the P-47 was even worse news for the Sons of the Emperor than the F4U. Those larger squadrons can be murderous.


Those green dots are either subs or task forces trying to blockade Iwo. Except for Haha Jima he has no bases within sniffing range of the Home Islands.


(in reply to FatR)
Post #: 237
RE: The game enters 1944 - 9/23/2011 10:08:11 PM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline
February 1944 – April 1944

The first third of 1944 is now in the books and the game has entered early May. Though the shadows are beginning to lengthen on the twilight of the Japanese Empire the game remains absorbing and a lot of fun. There is a huge difference, I find, between playing a late-war Japan that is in a state of collapse and a late-war Japan that is still fighting tooth and claw.

There is one thing every Japanese player knows going in to a campaign game: you are going to lose. You will lose the war, which is as it should be, and you will lose the game too. At least, if any Japanese player has claimed a victory on points over an Allied player I am unaware of it. So you have to enjoy the journey and take satisfaction in doing what you can to put up a good fight. To this point, at least, I think I’m making my opponent gnash his teeth often enough to make it fun.

The Pacific: there has been no change in positions here since the start of the year. I still hold Truk, the Carolines, and the Marianas except for Pagan; he has Pagan, Marcus, and Haha Jima as forward bases. Haha Jima has really been a mixed blessing for him. It provides good recon but in order to prevent Yamato from using it for target practice and to block the flow of supplies into Iwo and Chichi Jima he has to keep carrier forces in the area. This has cost him three CVEs so far, one sunk by LBA staging a surprise attack out of Iwo and two sunk by submarines.

Philippines/DEI: this area has been the focus of Allied efforts and of the war lately. Charbroiled’s forces have by now overrun Sumatra and all of Borneo, and landings have begun on Java. He has also, within the past week, begun an effort against Malaya by swinging around Singapore and landing at Mersing.

I worried about a move like that and have long prepared a response; evacuate the peninsula and retreat to Thailand. But my foe out-thought me. He must have anticipated that this would be my reaction and dropped paras on the rail line north. I will have to race to clear these and the reinforcements coming in by aircraft to successfully evacuate. I am going to leave enough force in Singapore to make him lay siege to the place, both to delay him and to deny him the facilities there, especially the shipyard, for a long as possible.

In the Philippines he has been slowly forcing his way into the archipelago north of Mindanao, creeping around strong points and targeting weakly held or unoccupied bases. I have been able to strike back a few times. Most notably, an air attack succeeded in crippling Pennsylvania and sinking (I think) Mississippi. Mississippi was last seen flooding magazines just before my first kamikaze attack of the war hit. The doomed Idas involved didn’t do much damage but they did increase the fire level to “heavy.”

This should exacerbate Charbroiled’s battleship shortage. He has the Iowa-class ships to play with, of course, but only a few of the older ones available, sharply limiting his bombardment ability.

China: my offensive in the south continues and has succeeded beyond my hopes. The siege at Changsa was long and bloody but ended in the destruction of 31 Chinese units and the loss of 120,000 troops. My forces have now also taken Kweilin and Wuchow and are advancing on Liuchow. This is not just a sideshow; once I break through to Nanning my troops are poised to enter Indochina. I have the political points available to enable them to cross the border and this is my ace in the hole against the move that I now fear most – a massive Allied leap across the South China Sea and into the region.

In my last game, against Erstad, I was at this point on the defensive in China and losing. But I think my policy of inflicting the maximum possible casualties on the Chinese has paid off. There is no way at this point, I think, that the Chinese army can be rebuilt. He will have all the units, of course, since they respawn, but they are doomed to remain at one-third strength.

Overall: within one or two months, probably, the whole DEI will be gone. The campaign for Luzon and points north is going to be protracted and brutal. The Pacific has been static since the failed invasion of Iwo. Looking over the map one important fact stands out: the Allies are nowhere close to B-29 range of mainland Japan and have no chance of being there anytime soon.

The main danger, as I see it right now, is in Indochina. If I can evacuate Malaya successfully the units there can join Fortress Thailand or help bolster the defenses along the South China Sea, and if my China campaign continues to succeed I can draw units from there as well. I would like to turn any Allied adventure there into a protracted struggle.

I expect at some point we will see some action in the Pacific, perhaps an attack against the main islands of the Marianas. I can do little at this point to reinforce those islands or interfere with such an attack, so if it happens it happens.

Air War: the air forces of Japan are strong right now. There has been little by way of attrition combat since I pulled my air forces out of Malaya. Charbroiled’s fighters do sweep Boac and a few other places in the Philippines fairly regularly, but I don’t have to engage them. I do so every now and then, when I judge his pilots are tired, just to keep things interesting. But the bulk of my air forces have been resting and training for months.

I have also finally figured out this whole kamikaze thing. I have a nice pool of pilots skilled in low naval attack, so when I wish to convert a unit to the Special Attack Corps I replace enough trained pilots with rookies to drop the overall experience level below 50. After conversion I can then either train the new pilots up to standard or replace them with skilled “volunteers.”

Charbroiled has got to force my planes back into combat, perhaps by starting a bombing campaign against my network of airfields on Luzon. I expect I might see this once he has enough bases built up in the southern part of the archipelago.

Sub War: I have finally put a dent in the ring of submarines around the Home Islands. The new D-class escorts, working in conjunction with some good ASW air groups, have claimed a number of kills. So have mines. I have mined a number of chokepoints through which his subs like to pass, such as Tsushima and Hakodate and the islands just south of Tokyo, and they have sunk a fair number of Allied subs. In response Allied subs are now keeping more distance and have clustered around places like Luzon.

My own subs have scored hits against a couple of CVs and sunk, as mentioned, a pair of CVEs. They also pick off the occasional unescorted merchie. But my own sub losses have been heavy, as by this point in the war any attack against a well-defended task force or convoy, successful or not, is almost a death sentence for the sub involved. Which is as it should be, historically.

Industry: obviously, there is no longer any oil or fuel coming out of the DEI. The last couple of convoys to make it out are still sitting, fully loaded, at ports in Japan. These will probably be used to refuel the remnants of my carrier force and the Combined Fleet when needed.

My HI reserve is down under 500,000 and slowly dropping. I have shut down almost everything now except for important airplane and engine factories. Most Army aircraft production is focused on the Frank, though I am still making some bombers and Tojos as well. Navy production is mostly the A6M5 and the George, with enough dive and torpedo bombers to give me some reserve. As I mentioned last time, I like to build a variety of planes instead of concentrating on just one or two models. Building only the very best planes is more effective from a game play point of view but it just feels wrong to me. What’s the point of playing an Axis power if you can’t squander some of your industrial might on unprofitable lines of development?

At the rate my HI is dropping I will run out probably around September ’44, at which point aircraft production will be on a subsistence basis. By then I hope to have enough airframes in reserve to carry me through the end of the war.

Ships sunk: here are the capital ship losses to this point (Allied totals are my best guess, of course).

	Japan	Allies
CV	8	4
CVL	4	2
CVE	4	10
BB	7	10
BC	0	1
CA	13	14
CL	12	10
CLAA	0	3


The current victory points screen:





Attachment (1)

(in reply to Cuttlefish)
Post #: 238
RE: The game enters 1944 - 9/23/2011 10:10:13 PM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline
Here is a map showing Japan's current campaign in China, roughly 9/43 through 4/44:






Attachment (1)

(in reply to Cuttlefish)
Post #: 239
RE: The game enters 1944 - 9/23/2011 10:27:37 PM   
House Stark

 

Posts: 184
Joined: 4/30/2011
Status: offline
Have you given any thought to taking advantage of the damage done in China to try to take the Chinese oil centers in the north?

(in reply to Cuttlefish)
Post #: 240
Page:   <<   < prev  6 7 [8] 9 10   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: The Battle of Umboi Island Page: <<   < prev  6 7 [8] 9 10   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.062