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RE: Battle of Kirikawa - 9/3/2011 10:47:09 PM   
bigred


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8. my ftr cover btoke down and I expected worse. lost 3 apa and one Lst. If Tanaka had broken thru then the allied invasion fleets would be gone. I was surprised FatR came out but I did know he was in range...kirakiwa is a level one AF after one turn on the beach. Kira CAP Saved my ass.




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< Message edited by bigred -- 9/4/2011 2:41:23 AM >

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Post #: 481
RE: Battle of Kirikawa - 9/3/2011 10:50:32 PM   
bigred


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9. FatR sweeped me before the next attack w/ the betties..




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< Message edited by bigred -- 9/3/2011 10:52:19 PM >

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RE: Battle of Kirikawa - 9/3/2011 10:53:47 PM   
bigred


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I suspect FatR will have to go to Rabaul to resupply his BBs because I was bombing his little ports to drive off the AKEs.  So I should have free naval movement around Tulagi now .

So he either brings down another BB TF or loses naval control of this area...

< Message edited by bigred -- 9/3/2011 10:54:25 PM >

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Post #: 483
RE: Battle of Kirikawa - 9/4/2011 12:23:32 AM   
bigred


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I note post 476.  looks like the remaints of the Kongo TF which ran into my Arliegh Burke DD TF...That was a hell of a running gun battle.   Dont know yet if Burke was killed....

Also I am looking at the threads and followed the suggestion of using one CL w/ 3/4 DDs.  Not sure it worked in this event as moonlight was 97%.  So I will be asking FatR what he thinks in a private email.

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Post #: 484
RE: Battle of Kirikawa - 9/4/2011 12:30:22 AM   
GreyJoy


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wow...it would be interesting to see the combat report of those naval battles...

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Post #: 485
RE: Battle of Kirikawa - 9/4/2011 2:17:06 AM   
bigred


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I will get CRs for u GJ and probably post onto the above individual screen prints. On further review it seems I was dealing w/ 2 IJN TFs instead of 2....man I would have been in big TROUBLE if they had broke thru to the Amphibs...

For the record, I had 4 amphib TFs in the hex.   TF125 ordered to Kira and the other 3 ordered to follow tf125.  The first tf did unload at Kira and then the APAs got sunk by the betties I guess because they unloaded.  TF125 Tf had an AM and a PG which where not hit.  The other 3 TFs did not unload because they followed TF125.  So they where saved because they where not unloading when the betties hit.... 

I had to have everyone follow TF125 to protect from the VT which did attack 2 turns in a row.  I dont see how to get all the TFs to unload in the hex at the same time unless the turn before arrival at destination I order all amphib TFs to an objective hex.

I could put everything into one Big TF. But that would have been bad in this senario.

< Message edited by bigred -- 9/4/2011 2:39:01 AM >

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Post #: 486
RE: Battle of Kirikawa - 9/4/2011 2:35:03 AM   
bigred


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This was my low nav counter attack that happens whenever FatR comes south of Lunga....


Raid detected at 39 NM, estimated altitude 5,100 feet.
Estimated time to target is 13 minutes

Japanese aircraft
     A6M4 Zero x 7



Allied aircraft
     Mitchell II x 6
     B-24D Liberator x 1
     F4U-1 Corsair x 3


No Japanese losses

Allied aircraft losses
     Mitchell II: 1 destroyed, 2 damaged

Japanese Ships
     DD Kikuzuki, Bomb hits 1,  on fire
     CL Yubari,  heavy damage



Aircraft Attacking:
      1 x B-24D Liberator bombing from 100 feet *
              Naval Attack:  5 x 500 lb SAP Bomb
      5 x Mitchell II bombing from 100 feet
              Naval Attack:  6 x 500 lb SAP Bomb

CAP engaged:
582 Ku S-1 with A6M4 Zero (7 airborne, 0 on standby, 0 scrambling)
     (20 plane(s) diverted to support CAP in hex.)
     7 plane(s) intercepting now.
     Group patrol altitude is 36775
     Raid is overhead

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Post #: 487
RE: Horn Island - 9/4/2011 11:21:53 PM   
bigred


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43-5-18: today we invaded Horn Island w/ one AUS inf bde and one AUS AR regiment.  Alittle more than what I expected-a level five fort w/ 2xSNLF units, one AABN and a base force.  I made a 1=2 shock attack..I figured I might not go thru a shock attack if Horn Island holds 60000 troops.  Good news is the Jap Fleet is very busy in Lunga area. I killed 550 japs for 150 of mine.




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< Message edited by bigred -- 9/4/2011 11:24:02 PM >

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RE: Horn Island - 9/5/2011 11:41:48 AM   
Itdepends

 

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I notice your bombers are going in and bombing on naval attack at 100ft. When I have mine training at 100ft the straf skill goes up. Did you train yours at 1000ft for lowN or 100ft?

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Post #: 489
RE: Battle of Kirikawa - 9/5/2011 10:33:21 PM   
bigred


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quote:

ORIGINAL: bigred

I note post 476.  looks like the remaints of the Kongo TF which ran into my Arliegh Burke DD TF...That was a hell of a running gun battle.   Dont know yet if Burke was killed....

Also I am looking at the threads and followed the suggestion of using one CL w/ 3/4 DDs.  Not sure it worked in this event as moonlight was 97%.  So I will be asking FatR what he thinks in a private email.


From private email:
quote:

FatR:
As about my opinion on the optimal TF size, you can deduce it from what TF I'm actually using. I feel that combat results validate it. Your DDs kicked a lot of ass, but I think that's primarily the function of their superior guns.



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Post #: 490
RE: Horn Island - 9/5/2011 10:35:10 PM   
bigred


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quote:

ORIGINAL: Itdepends

I notice your bombers are going in and bombing on naval attack at 100ft. When I have mine training at 100ft the straf skill goes up. Did you train yours at 1000ft for lowN or 100ft?

I trained at 100 ft lowN. Do U think it better to train at 1000ft?
And please define "straf/kill"?

< Message edited by bigred -- 9/5/2011 10:36:01 PM >

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RE: Horn Island - 9/5/2011 11:27:41 PM   
bigred


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quote:

ORIGINAL: bigred

quote:

ORIGINAL: Itdepends

I notice your bombers are going in and bombing on naval attack at 100ft. When I have mine training at 100ft the straf skill goes up. Did you train yours at 1000ft for lowN or 100ft?

I trained at 100 ft lowN. Do U think it better to train at 1000ft?
And please define "straf/kill"?

Just looked at current lowN training at 100ft. Seems my level bomber pilots ARE training in Straif instead of LowN...I am using most current beta. In 1106i these pilots trained as lowN.




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< Message edited by bigred -- 9/5/2011 11:30:22 PM >

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RE: Horn Island - 9/6/2011 2:20:24 AM   
witpqs


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In the Beta 100ft means train strafe, 1000ft means train low(whatever).

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RE: Horn Island - 9/7/2011 2:42:18 AM   
bigred


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quote:

ORIGINAL: witpqs

In the Beta 100ft means train strafe, 1000ft means train low(whatever).

Thanks witpqs.

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Post #: 494
RE: North of Lunga - 9/8/2011 3:18:16 AM   
bigred


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It is fun to see the IJN in full retreat in the slot w/followup by PT boats.




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RE: Central China - 9/9/2011 1:48:42 AM   
bigred


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I am starting to wonder What FatR is trying to do in China.  This looks like a mistake.
Japanese assault odds: 1 to 99 (fort level 6)

Combat modifiers
Defender: terrain(+), forts(+), leaders(+), preparation(-)
Attacker: shock(+)

Japanese ground losses:
7465 casualties reported
Squads: 302 destroyed, 279 disabled
Non Combat: 5 destroyed, 203 disabled
Engineers: 45 destroyed, 52 disabled
Guns lost 114 (32 destroyed, 82 disabled)
Vehicles lost 34 (2 destroyed, 32 disabled)


Allied ground losses:
154 casualties reported
Squads: 11 destroyed, 2 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled



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< Message edited by bigred -- 9/9/2011 1:49:10 AM >

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RE: Central China - 9/9/2011 1:50:40 AM   
bigred


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At horn island we make a para drop w/ground attack. I am surprised FatR has done nothing to help this situation...My armor is eating him alive w/ no AR casualties.
Ground combat at Horn Island (91,128)

Allied Shock attack

Attacking force 4944 troops, 64 guns, 173 vehicles, Assault Value = 221

Defending force 2912 troops, 36 guns, 2 vehicles, Assault Value = 75

Allied adjusted assault: 96

Japanese adjusted defense: 28

Allied assault odds: 3 to 1 (fort level 5)

Allied Assault reduces fortifications to 4

Combat modifiers
Defender: forts(+), disruption(-), experience(-), supply(-)
Attacker: shock(+)

Japanese ground losses:
260 casualties reported
Squads: 5 destroyed, 16 disabled
Non Combat: 0 destroyed, 14 disabled
Engineers: 1 destroyed, 1 disabled
Guns lost 18 (2 destroyed, 16 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)


Allied ground losses:
129 casualties reported
Squads: 0 destroyed, 16 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 3 disabled


Assaulting units:
Port Moresby Brigade
1st Australian Para Bn /1
2/8th Armoured Regiment
II Aus Corps Engr Bn /4
2/16th Field Regiment
Bowen RAN Base Force

Defending units:
82nd Naval Guard Unit
46th Naval Guard Unit
47th Field AA Battalion
42nd Road Const Co
8th JAAF AF Bn



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< Message edited by bigred -- 9/9/2011 1:54:10 AM >

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RE: Central China - 9/9/2011 10:38:33 AM   
janh

 

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quote:

ORIGINAL: bigred

I am starting to wonder What FatR is trying to do in China.  This looks like a mistake.
Japanese assault odds: 1 to 99 (fort level 6)

Combat modifiers
Defender: terrain(+), forts(+), leaders(+), preparation(-)
Attacker: shock(+)

Japanese ground losses:
7465 casualties reported
Squads: 302 destroyed, 279 disabled
Non Combat: 5 destroyed, 203 disabled
Engineers: 45 destroyed, 52 disabled
Guns lost 114 (32 destroyed, 82 disabled)
Vehicles lost 34 (2 destroyed, 32 disabled)


Allied ground losses:
154 casualties reported
Squads: 11 destroyed, 2 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled


Wow, that is a totally weird result. Something seems off with that. Look at the AV both sides brought to the party. Could you post the rest of the details, AV, supply etc.?

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Post #: 498
RE: Central China - 9/9/2011 1:40:52 PM   
bigred


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As requested..Looks as if only maybe 2 divisions attacked.

Ground combat at Chungking (76,45)

Japanese Shock attack

Attacking force 176270 troops, 2505 guns, 1300 vehicles, Assault Value = 8002

Defending force 188991 troops, 1622 guns, 50 vehicles, Assault Value = 6109

Japanese adjusted assault: 0

Allied adjusted defense: 11295

Japanese assault odds: 1 to 99 (fort level 6)

Combat modifiers
Defender: terrain(+), forts(+), leaders(+), preparation(-)
Attacker: shock(+)

Japanese ground losses:
     7465 casualties reported
        Squads: 302 destroyed, 279 disabled
        Non Combat: 5 destroyed, 203 disabled
        Engineers: 45 destroyed, 52 disabled
     Guns lost 114 (32 destroyed, 82 disabled)
     Vehicles lost 34 (2 destroyed, 32 disabled)


Allied ground losses:
     154 casualties reported
        Squads: 11 destroyed, 2 disabled
        Non Combat: 1 destroyed, 0 disabled
        Engineers: 0 destroyed, 1 disabled


Assaulting units:
   3rd Division
   40th Division
   116th Division
   26th Division
   110th Division
   32nd Division
   12th Division
   33rd Division
   41st Division
   22nd Division
   36th Division
   17th Division
   39th Division
   19th Division
   10th Division
   9th Division
   35th Division
   6th Division
   55th Division
   Imperial Guards/C Division
   Kwantung Army
   11th Ind.Art.Mortar Battalion
   North China Area Army
   9th Medium Field Artillery Regiment
   11th Ind.Hvy.Art Battalion
   13th Mortar Battalion
   15th Ind.Art.Mortar Battalion
   6th Ind.Hvy.Art. Battalion
   52nd Ind.Mtn.Gun Battalion
   15th Ind.Medium Field Artillery Regiment
   Botanko Hvy Gun Regiment
   6th Army
   6th Medium Field Artillery Regiment
   21st Mortar Battalion
   7th Medium Field Artillery Regiment
   21st Medium Field Artillery Battalion
   20th Medium Field Artillery Regiment
   22nd Medium Field Artillery Regiment
   4th Medium Field Artillery Regiment
   9th Ind.Hvy.Art. Battalion
   2nd Medium Field Artillery Regiment
   2nd Hvy.Artillery Regiment
   1st Ind.Hvy.Art. Battalion
   RGC Army
   Mongol Garrison Army
   Tonei Hvy Gun Regiment
   5th Medium Field Artillery Regiment
   5th Ind.Hvy.Art Battalion
   13th Ind.Art.Mortar Battalion
   13th Army
   4th Ind. Mountain Gun Regiment
   4th Army
   18th Medium Field Artillery Regiment
   3rd Army
   10th Mortar Battalion
   10th Mortar Battalion
   4th Ind.Hvy.Art. Battalion
   7th Ind.Hvy.Art. Battalion
   2nd Mortar Battalion
   2nd Field Artillery Regiment
   3rd Hvy.Artillery Regiment
   5th Army
   3rd Medium Field Artillery Regiment
   14th Medium Field Artillery Regiment
   8th Medium Field Artillery Regiment
   1st Medium Field Artillery Regiment
   15th Medium Field Artillery Regiment
   NCPC Army
   14th Army
   2nd Ind.Hvy.Art. Battalion
   China Expeditionary Army
   4th Mortar Battalion
   2nd Ind.Art.Mortar Battalion
   8th Ind.Hvy.Art. Battalion
   12th Ind.Art.Mortar Battalion
   22nd Ind.Mtn Gun Battalion
   10th Medium Field Artillery Regiment
   17th Medium Field Artillery Regiment
   12th Medium Field Artillery Regiment
   12th Ind.Hvy.Art Battalion
   13th Ind.Hvy.Art Battalion

Defending units:
   14th Chinese Corps
   41st Chinese Corps
   6th Chinese Corps
   5th Construction Regiment
   5th Chinese Cavalry Corps
   100th Chinese Corps
   83rd Chinese Corps
   76th Chinese Corps
   29th Chinese Corps
   11th Construction Regiment
   6th Construction Regiment
   36th Chinese Corps
   75th Chinese Corps
   57th Chinese Corps
   39th Chinese Corps
   3rd New Chinese Corps
   93rd Chinese Corps
   7th Construction Regiment
   30th Chinese Corps
   78th Chinese Corps
   14th Construction Regiment
   7th New Chinese Corps
   23rd Chinese Corps
   45th Chinese Corps
   90th Chinese Corps
   32nd Chinese Corps
   3rd Prov Chinese Corps
   18th Chinese Corps
   73rd Chinese Corps
   303rd Regiment
   77th Chinese Corps
   87th Chinese Corps
   97th Chinese Corps
   47th Chinese Corps
   60th Chinese/B Corps
   57th AT Gun Regiment
   20th Group Army
   39th Group Army
   25th Group Army
   10th Construction Regiment
   13th Construction Regiment
   14th Group Army
   21st Group Army
   4th Heavy Mortar Regiment
   6th War Area
   32nd Group Army
   2nd Group Army
   16th Construction Regiment
   20th Artillery Regiment
   Y' Force
   23rd Group Army
   19th Group Army
   22nd Artillery Regiment
   1st War Area
   8th Construction Regiment
   30th Group Army
   20th Chinese Base Force
   Lusu War Area
   26th Group Army
   CAF HQ
   38th Group Army
   10th Group Army
   18th Chinese Base Force
   7th Group Army
   7th Chinese Base Force
   China Command
   4th Construction Regiment
   15th Group Army
   17th Construction Regiment
   Fourteenth USAAF
   9th War Area
   29th Group Army
   1st Artillery Regiment
   35th Chinese Corps
   4th Group Army
   49th AA Regiment
   56th AT Gun Regiment


--------------------------------------------------------------------------------

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Post #: 499
RE: Mistake tulagi - 9/9/2011 1:44:08 PM   
bigred


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Before I look at the game turn looks like a Bombardment TF was ordered to stay in hex at tulagi by accident. Lucky for me no damage after 2 phases of betties sorties.
My turn crashed during production and I had to stay up late to get it out(made me sleepy and tired). Combined w/ IJN Subs attacking this tf on the move slowed its arrival to daylight and lucky the betties are tired from their bombing of Kira.

Anyway the intent was to bombard tulagi, separate the fighters from the bombers and kill the betties over Kira. Plan did work but i did not put enought fighters over kira to realy screw up FatR.



Naval bombardment of Tulagi at 114,137

Japanese aircraft
no flights

Japanese aircraft losses
A6M4 Zero: 46 damaged
A6M4 Zero: 1 destroyed on ground
Ki-45 KAIa Nick: 66 damaged
Ki-45 KAIa Nick: 1 destroyed on ground
A6M5b Zero: 47 damaged
A6M5b Zero: 1 destroyed on ground
J1N1-S Irving: 1 damaged
E13A1 Jake: 1 damaged

Allied Ships
CA Quincy
CL Cleveland
DD Kane
DD Kortenaer
DD Schley
DD Allen
DD Waller

Japanese ground losses:
96 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 18 disabled
Engineers: 0 destroyed, 5 disabled



Airbase hits 61
Airbase supply hits 15
Runway hits 118
Port hits 51
Port fuel hits 3
Port supply hits 1

CA Quincy firing at Tulagi
CL Cleveland firing at Tulagi
DD Kane firing at Tulagi
DD Kortenaer firing at Tulagi
DD Schley firing at Tulagi
DD Allen firing at Tulagi

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< Message edited by bigred -- 9/9/2011 1:57:22 PM >

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Post #: 500
RE: Mistake tulagi - 9/9/2011 1:55:30 PM   
bigred


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In other news, horn island fell with a simple delibrerate attack and no gunfire or bomber support .  I was pleasantly surprised w/ the result.



Ground combat at Horn Island (91,128)

Allied Deliberate attack

Attacking force 4954 troops, 64 guns, 173 vehicles, Assault Value = 210

Defending force 2144 troops, 26 guns, 1 vehicles, Assault Value = 47

Allied adjusted assault: 108

Japanese adjusted defense: 13

Allied assault odds: 8 to 1 (fort level 4)

Allied forces CAPTURE Horn Island !!!

Combat modifiers
Defender: forts(+), disruption(-)
Attacker:

Japanese ground losses:
348 casualties reported
Squads: 7 destroyed, 18 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 1 destroyed, 0 disabled
Guns lost 18 (18 destroyed, 0 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)


Allied ground losses:
108 casualties reported
Squads: 1 destroyed, 7 disabled
Non Combat: 1 destroyed, 6 disabled
Engineers: 0 destroyed, 1 disabled


Assaulting units:
1st Australian Para Bn /1
Port Moresby Brigade
2/8th Armoured Regiment
II Aus Corps Engr Bn /4
2/16th Field Regiment
Bowen RAN Base Force

Defending units:
46th Naval Guard Unit
42nd Road Const Co
8th JAAF AF Bn
82nd Naval Guard Unit
47th Fld AA Bn /1




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< Message edited by bigred -- 9/9/2011 2:02:41 PM >

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RE: A win for the good guys - 9/9/2011 3:04:47 PM   
bigred


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Chalk up an operational victory for the allies.  The IJN soloman battle line had been on resupply to milne bay when he spotted a large fleet headed toward Lunga.  FatR did react and we did have a sea battle at Kira with my intent to pull him away from the Horn Island attack.

Now I have horn island and kirakawa.

I am surprised FatR has not committed the CV TFs..I have a counter plan for that also.

Turns are getting long and slow. Allies have alot of stuff.


< Message edited by bigred -- 9/9/2011 3:08:25 PM >

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Post #: 502
RE: 43may28 - 9/18/2011 12:55:18 AM   
bigred


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Burma.  Nips have 3 level seven AFs in the irrawaddy valley.  Magwa has alot of 88mmAAunits but the other two seem less defended from the air.  Starting with a full moon I have tried to disrupt operation on the weaker defended AFs w/ constant night bombing after an initial daylight b24 attack w/60 planes.  Recon shows the effect.  I have burned some supply in this effort.  I hope to have caused the japs to expend some supply to rebuild.  Hopefully my recon reports indicate a possible higher level of damage at these bases. My objective is to eventually cause Fatr to w/draw his planes(and units) from magwe.

I suspect an armored uDiv at mandaley, a inf brigade at metelika, Inf Div+ at magwe.

Tracker intel reports 5 divisions prepped for Lil Andy. if I make a push into Burma I suspect these units will be sent to reinforce by sea from singers.






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< Message edited by bigred -- 9/18/2011 1:17:57 AM >

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RE: 43may28 - 9/18/2011 1:20:20 AM   
bigred


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Over kirikiwa: The RA70 modified a6m4 stands toe to toe w/ the F6F.

FatR has used betties in AF attack to suppess kiri where I have to fly LRCAP from ndendi from time to take to cause casualities. I placed 80 f6fs on LRcap and 8 participated in the air battle.

I have used over 100000tons of fuel in the SOPAC so i wonder the effect on FatR of having to run his battle fleet all the time.





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< Message edited by bigred -- 9/18/2011 1:28:29 AM >

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RE: 43may28 - 9/18/2011 1:52:48 AM   
bigred


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Sopac:
Lunga has a division. i did not recon lunga today. FatR seems to make it easy for me to go for PM. I note a level 6 AF at milni and a level 7 AF at lea.




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< Message edited by bigred -- 9/18/2011 1:55:05 AM >

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Post #: 505
RE: 43jun5 - 9/25/2011 6:52:15 PM   
bigred


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Finally got something of what I would expect in air casualties at this date in the game.  kill ratio 6.5 to 1 over tulagi w/ an 80 plane marine f6f sweep.




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< Message edited by bigred -- 9/25/2011 6:54:52 PM >

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Post #: 506
RE: 43jun6 - 9/27/2011 4:46:16 AM   
bigred


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FatR has begun the reduction of Lil andaman .  Level 7 to level 6.  ...With a 30 day bombardment, the KB participating in ground support and  w/ 2 Bombardment TFs.
Ground combat at Little Andaman (44,59)

Japanese Deliberate attack

Attacking force 76188 troops, 802 guns, 333 vehicles, Assault Value = 2738

Defending force 45946 troops, 937 guns, 692 vehicles, Assault Value = 1196

Japanese engineers reduce fortifications to 6

Japanese adjusted assault: 5095

Allied adjusted defense: 671

Japanese assault odds: 7 to 1 (fort level 6)

Japanese Assault reduces fortifications to 6

Combat modifiers
Defender: terrain(+), forts(+), disruption(-), experience(-)
supply(-)
Attacker:

Japanese ground losses:
4707 casualties reported
Squads: 9 destroyed, 381 disabled
Non Combat: 0 destroyed, 29 disabled
Engineers: 30 destroyed, 101 disabled
Guns lost 39 (8 destroyed, 31 disabled)
Units destroyed 1


Allied ground losses:
1122 casualties reported
Squads: 3 destroyed, 65 disabled
Non Combat: 1 destroyed, 37 disabled
Engineers: 4 destroyed, 33 disabled
Guns lost 25 (1 destroyed, 24 disabled)



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< Message edited by bigred -- 9/27/2011 4:49:37 AM >

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Post #: 507
RE: 43jun6 - 9/27/2011 4:51:04 AM   
bigred


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In Western China I seem to have caught some Jap armor unsupported.
Ground combat at 81,14 (near Urumchi)

Allied Deliberate attack

Attacking force 17286 troops, 78 guns, 0 vehicles, Assault Value = 747

Defending force 1083 troops, 0 guns, 169 vehicles, Assault Value = 90

Allied adjusted assault: 184

Japanese adjusted defense: 133

Allied assault odds: 1 to 1

Combat modifiers
Defender: terrain(+), fatigue(-), supply(-)
Attacker: leaders(+), supply(-)

Japanese ground losses:
Vehicles lost 16 (1 destroyed, 15 disabled)


Allied ground losses:
19 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 1 disabled



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< Message edited by bigred -- 9/27/2011 4:52:36 AM >

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Post #: 508
RE: 43jun6 - 9/27/2011 4:53:35 AM   
bigred


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I was surprised to see the KB show up at Andaman.




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RE: 43jun6 - 9/27/2011 4:55:13 AM   
bigred


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Joined: 12/27/2007
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China:  I hope China expeditionary force is becoming a supply problem. 25% understrenght.




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< Message edited by bigred -- 9/27/2011 4:56:56 AM >

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