Canoerebel
Posts: 21100
Joined: 12/14/2002 From: Northwestern Georgia, USA Status: offline
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desicat is right about the way Chez is approaching the game - as a simulation. Nemo and others are also right that you really can't approach this as a simulation - it's not World War II beginning with the first click of the mouse; it's Scenario Two, and I started the game with a very healthy concern about Japanese auto victory. So, from the outset, I felt like I was fighting for my very survival. That really wasn't a concern for the Allied powers in the Pacific in the real war, nor, in my opinion, is it a concern in Scenario One. Via email, Chez says that this carrier group was on a smash and dash mission to interdict shipping heading south of Oosthaven. He also commented that he "never uses death stars," that he's glad he's glad that he didn't commit more carriers because Japanese strike aircraft can't penetrate without overwhelming air superiority, and that facing an Alied death star is therefore essentially impossible. Well, rather than me paraphrase, here's what he said: "Their mission was to interdict any of your shipping tht might be leaving Oostahven, especially those pesky CAs. They were simply to dash and smash and hightail it out of there. I've never operated KB as a deathstar so that is why there were only 2 CVs. Which is just as well in this case because I am pretty sure that I would have lost every CV I had for no gain. Japanese bombers just are not able to penetrate an allied deathstar unless they have overwhelming fighter superiority." Chez is wrong, IMO. With one more carrier present he would have sunk at least Hornet and possibly Formidable. As it was, a few of his strike aircraft did get past the CAP and attack those two ships, but he was just a bit shy on numbers from getting high-probability strikes. Moreover, Allied players (including me) have seen a multitude of instances in which uber Allied CAP wasn't sufficient to stop a Japanese strike that was numerically much less. Secondly, this wasn't an Allied death star. I can't tell Chez that right now, because I would love it if Wasp catches him totally by surprise in NoPac during the next few weeks. In addition to Wasp not being present, Long Island is in SoPac, Hermes is at Colombo, and 1+ USN fleet CV squadrons were in Sumatra and didn't participate. To explain: I had stripped York and Ent of aircraft, moving the planes to Sumatra, while the two carriers went to Colombo for refit (they're still there). When the Japanese carrier TF moved towards Cocos, I moved one fighter group and two SBD groups to Cocos, meaning two Avenger squadrons, two SBD squadrons, and one F4F squadron remained in Sumatra. Steve was facing three American carriers, planes at Cocos from a fourth, and two RN carriers. I wonder if Steve thinks he is fighting historically as he sees it (not employing death stars) while I am not (by employing, as he sees it, death stars). Is he of the opinion: "I'm fighting with one hand tied behind my back. My opponent isn't."? Given the parameters for this match as articulated in the original "opponent wanted" notice, I don't think there's any basis to complain about how the game is going, but I would naturally be disappointed if my opponent, who is a gent and a courteous player, felt like things weren't kosher. Nevertheless, I'm going to continue on as I have, knowing that we began the engagement under clear parameters.
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