Slayer_of_kings
Posts: 39
Joined: 3/20/2007 Status: offline
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Been away from TOAW3 for a while, getting back into it. Problem, I used to recall that actions taken during AI player's turn were immediatley scrolled over to in rapid sucession. This was kind of overwhelming and confusing, but at least I had some idea of what the enemy AI is doing. Now during the AI turn, the screen just focuses on one sector of the map, doesn't move over to where the sctions is, and has a running dialog (at the bottom of the screen) as to the enemy actions. Unfortunately, I am left clueless as to what the enemy did during it's turn. So, I have two questions: 1- What setting do I need to change in order to get the screen to jump to the point of action? and: 2- If the above is do-able, is it possible to slow down the flurry of AL activity? Or better yet, to auto-scroll over to the next enemy action and have the game stop so I can analyze what's going on. And I would then click on some box to initialize the next AI move?
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'Democracy... is a charming form of government, full of variety and disorder; and dispensing a sort of equality to equals and unequals alike.' - Plato
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