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Looking for Ideas - 10/14/2011 8:38:44 PM   
Zeta16


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looking to play a long time opp., but we are looking to play a scen. that is not the whole war, but do not want to do a few week one. What are some good offical ones or good ones devolped by other players.

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"Ours was the first revolution in the history of mankind that truly reversed the course of government, and with three little words: 'We the people.' 'We the people' tell the government what to do, it doesn't tell us." -Ronald Reagan
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RE: Looking for Ideas - 10/15/2011 6:55:56 AM   
freeboy

 

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we could usee the editor and start the game in Dec 1942, addall the japaneese ships forthe entire war at the startand deleate the jap first move bonus,allow the allies to run and hide...
Giving the japs theentire fleet would make 43 a nail biter... cv superiority!!! for you

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RE: Looking for Ideas - 10/15/2011 6:56:22 AM   
inqistor


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Try NEMOs modified Downfall. It have lots of additional Japanese suicide goodies.

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RE: Looking for Ideas - 10/15/2011 4:49:29 PM   
freeboy

 

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any thoughts on my idea?

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RE: Looking for Ideas - 10/15/2011 7:07:36 PM   
Chickenboy


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quote:

ORIGINAL: Zeta16

looking to play a long time opp., but we are looking to play a scen. that is not the whole war, but do not want to do a few week one. What are some good offical ones or good ones devolped by other players.

A mirror campaign of the Marianas scenario may be worthwhile for your consideration. Both "Tournaments" have been through this. It's 3.5 months of bloody combat.

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RE: Looking for Ideas - 10/16/2011 3:12:21 AM   
Zeta16


Posts: 1199
Joined: 11/20/2002
From: Columbus. Ohio
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quote:

ORIGINAL: freeboy

any thoughts on my idea?



Have you used the editor, we can try something like that but I have never even looked at the editor.

_____________________________

"Ours was the first revolution in the history of mankind that truly reversed the course of government, and with three little words: 'We the people.' 'We the people' tell the government what to do, it doesn't tell us." -Ronald Reagan

(in reply to freeboy)
Post #: 6
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