Apollo11
Posts: 24082
Joined: 6/7/2001 From: Zagreb, Croatia Status: offline
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Hi all, quote:
ORIGINAL: Guru Hi there I'm running a game under 1.05 and I've had a number of isolated units routing out of pockets into safety that is unless they are physically surrounded by units in every six hexes of its ZOC as a result, I had very few russian surrendres in the german second turn in spite of huge pockets created is this intended? Please check the manual regarding this! In it it is explained what is the difference between pocket made in one turn (i.e. pocket that just looks like complete one) and "proper" pocket that happens after one turn has been played... Leo "Apollo11"
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Prior Preparation & Planning Prevents Pathetically Poor Performance! A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF P: UV, WitP, WitP-AE
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