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Public Beta v1.50.39 Now Available!

 
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Public Beta v1.50.39 Now Available! - 11/7/2011 9:53:33 PM   
Andrew Loveridge


Posts: 606
Joined: 7/20/2009
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Hello All,

There is a new version of the 1.05 Public Beta in the Members Club. This includes Formula Changes, AI Improvements, and a number of bug fixes, in addition to adding update support for German Retail version. Most language dependent changes will appear in English until the official patch, which will contain updated language files for the German Retail version.

Please remember this is a beta, any feedback is appreciated.

V1.05.39 – November 2, 2011

    New Features and Rule Changes


      1)Formula Change – Increased the randomness when a new scenario is loaded.
      2)Formula Change – Reduced the possible MP reduction due to interdiction attacks.
      3)AI Change – Additional improvements in both attacking AI and defensive line formation including fixing a bug in the computer’s combat calculations.

    Bug Fixes

      1)Fixed a bug where multiple leaders can get killed in one air attack.
      2)Fixed a bug where newly build units can be assigned to Air HQs.
      3)Fixed a bug where a leader could be appointed to command but not promoted in rank per the rules.
      4)Fixed a bug with the display of the air HQ in combat reports.
      5)Fixed a bug where accessing a support unit could bring up the HQ buildup window.
      6)Fixed a bug so that now all HQs and airbases are always on refit (as stated in the manual).
      7)Fixed a bug where 0 CV units could be shown in combat reports (and theoretically on the map) with very high combat values (just a display issue).
      8)Fixed a bug where non-combat units were preventing fort decay (only combat units should prevent fort decay).


Changes in 1.05.37
Changes in 1.05.32
Changes in 1.05.30
Changes in 1.05.23
Changes in 1.05.18

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Post #: 1
RE: Public Beta v1.50.39 Now Available! - 11/7/2011 11:37:00 PM   
gingerbread


Posts: 2994
Joined: 1/4/2007
From: Sweden
Status: offline
Thanks in particular for 1)Formula Change – Increased the randomness when a new scenario is loaded.

It should make the Axis opening a bit more interesting since it is not known if a unit has (relatively) high or low morale.

(in reply to Andrew Loveridge)
Post #: 2
RE: Public Beta v1.50.39 Now Available! - 11/8/2011 12:46:58 AM   
Michael T


Posts: 4443
Joined: 10/22/2006
From: Queensland, Australia.
Status: offline
quote:

2)Formula Change – Reduced the possible MP reduction due to interdiction attacks.


Thank you, thank you, thank you. This was driving me to despair.

_____________________________


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Post #: 3
RE: Public Beta v1.50.39 Now Available! - 11/8/2011 1:00:29 AM   
M60A3TTS


Posts: 4014
Joined: 5/13/2011
Status: offline
quote:


8)Fixed a bug where non-combat units were preventing fort decay (only combat units should prevent fort decay).


For clarity, is an airbase considered a non-combat unit?

(in reply to Andrew Loveridge)
Post #: 4
RE: Public Beta v1.50.39 Now Available! - 11/8/2011 1:55:54 AM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
air bases are non-combat

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to M60A3TTS)
Post #: 5
RE: Public Beta v1.50.39 Now Available! - 11/8/2011 2:10:30 AM   
gingerbread


Posts: 2994
Joined: 1/4/2007
From: Sweden
Status: offline
Is your installer parsing the serialreg file? Good feature!

(in reply to Joel Billings)
Post #: 6
RE: Public Beta v1.50.39 Now Available! - 11/8/2011 10:24:58 AM   
karonagames


Posts: 4712
Joined: 7/10/2006
From: The Duchy of Cornwall, nr England
Status: offline
quote:

Thank you, thank you, thank you. This was driving me to despair.


+1

2 pockets not locked down in one turn because 6 planes knocked 6Mps off my panzers - twice

(in reply to gingerbread)
Post #: 7
RE: Public Beta v1.50.39 Now Available! - 11/8/2011 12:27:14 PM   
Balou


Posts: 841
Joined: 7/24/2009
Status: offline
quote:

2)Formula Change – Reduced the possible MP reduction due to interdiction attacks.


Great news! I'd rather leave damaged equipment behind than loosing MPs.

(in reply to karonagames)
Post #: 8
RE: Public Beta v1.50.39 Now Available! - 11/8/2011 7:46:31 PM   
Mehring

 

Posts: 2179
Joined: 1/25/2007
Status: offline
I'm unable to install this update. It appears to have disabled my firewall twice and then it tells me I do not have WitE installed.

_____________________________

“Old age is the most unexpected of all things that can happen to a man.”
-Leon Trotsky

(in reply to Balou)
Post #: 9
RE: Public Beta v1.50.39 Now Available! - 11/9/2011 9:34:49 PM   
Bobswanson53

 

Posts: 12
Joined: 12/11/2010
Status: offline
Thank you guys very much for your continuing support of this great game.

(in reply to Andrew Loveridge)
Post #: 10
RE: Public Beta v1.50.39 Now Available! - 11/10/2011 2:12:58 AM   
Peltonx


Posts: 7250
Joined: 4/9/2006
Status: offline
8)Fixed a bug where non-combat units were preventing fort decay (only combat units should prevent fort decay).

You fixed it to dam good.

I did a turn patched game and next turn all my lvl 2 forts are gone, before I can move combat units in to stop decay.

Thanks for uber nerf on patch what did it grand father fort decay?

Thanks for screwing me over.

Any way to fix your F-up?

Pelton


(in reply to Bobswanson53)
Post #: 11
RE: Public Beta v1.50.39 Now Available! - 11/10/2011 4:29:13 AM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Not sure if you are saying that there is something wrong or that it's working as it should and you just got stuck because you were taking advantage of the bug that allowed non-combat units to stop fort decay. If it's just the latter, then you can go back to the previous turn and use an earlier version. Of course, it's also possible that you wouldn't have the forts to begin with if you had been relying on non-combat units to keep the decay from happening. I'm sorry that you're not happy with the results, but the bug needed to be fixed.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Peltonx)
Post #: 12
RE: Public Beta v1.50.39 Now Available! - 11/11/2011 9:39:52 PM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
quote:

ORIGINAL: Pelton

8)Fixed a bug where non-combat units were preventing fort decay (only combat units should prevent fort decay).

You fixed it to dam good.

I did a turn patched game and next turn all my lvl 2 forts are gone, before I can move combat units in to stop decay.

Thanks for uber nerf on patch what did it grand father fort decay?

Thanks for screwing me over.

Any way to fix your F-up?

Pelton




Pelton, in my opinion you are way out of line here... Not being happy about a change, fine.. A bug screwed you over, been there done that.. But acting the way you do while 2by3 is offering excellent support not matched by some VERY large software houses is just too much..

Take a chill pill or take a break...

EDIT not to mention, you are playing a beta.... go back to stock if you don't like it...

< Message edited by Cannonfodder -- 11/11/2011 9:40:55 PM >


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to Peltonx)
Post #: 13
RE: Public Beta v1.50.39 Now Available! - 11/13/2011 12:20:49 AM   
TAIL_GUNNER

 

Posts: 248
Joined: 6/14/2004
Status: offline
Curious if I upgrade to 1.05.39, will it ruin the scenario I'm creating with internal data in 1.05.37?

(in reply to Joel Billings)
Post #: 14
RE: Public Beta v1.50.39 Now Available! - 11/13/2011 1:58:50 PM   
Mehring

 

Posts: 2179
Joined: 1/25/2007
Status: offline
I'm still unable to install this, all I get is-




Attachment (1)

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“Old age is the most unexpected of all things that can happen to a man.”
-Leon Trotsky

(in reply to TAIL_GUNNER)
Post #: 15
RE: Public Beta v1.50.39 Now Available! - 11/13/2011 3:21:50 PM   
Apollo11


Posts: 24082
Joined: 6/7/2001
From: Zagreb, Croatia
Status: offline
Hi all,

quote:

ORIGINAL: Mehring

I'm still unable to install this, all I get is-





I think that matrix installers changed a bit lately - they now read the serial number from registry I think (i.e. no need to re-enter serial number)...

Can you try running the Patch Installer as Administrator (i.e. to give it more privileges)?


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to Mehring)
Post #: 16
RE: Public Beta v1.50.39 Now Available! - 11/13/2011 5:07:40 PM   
Mehring

 

Posts: 2179
Joined: 1/25/2007
Status: offline
Thanks Apollo11, but I get the same window running as administrator. Any more ideas?

< Message edited by Mehring -- 11/13/2011 5:08:53 PM >


_____________________________

“Old age is the most unexpected of all things that can happen to a man.”
-Leon Trotsky

(in reply to Apollo11)
Post #: 17
RE: Public Beta v1.50.39 Now Available! - 11/13/2011 5:41:40 PM   
Apollo11


Posts: 24082
Joined: 6/7/2001
From: Zagreb, Croatia
Status: offline
Hi all,

quote:

ORIGINAL: Mehring

Thanks Apollo11, but I get the same window running as administrator. Any more ideas?


Can you try full deinstalling WitE (but before that, of course, backup your local savegame files) and then:

- install WitE original
- install latest patch


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to Mehring)
Post #: 18
RE: Public Beta v1.50.39 Now Available! - 11/13/2011 6:55:20 PM   
Mehring

 

Posts: 2179
Joined: 1/25/2007
Status: offline
ok, thanks, I'll have a go at that tomorrow.

_____________________________

“Old age is the most unexpected of all things that can happen to a man.”
-Leon Trotsky

(in reply to Apollo11)
Post #: 19
RE: Public Beta v1.50.39 Now Available! - 11/14/2011 11:11:35 AM   
Mehring

 

Posts: 2179
Joined: 1/25/2007
Status: offline
Yep, that's sorted it, I'm updated.

_____________________________

“Old age is the most unexpected of all things that can happen to a man.”
-Leon Trotsky

(in reply to Mehring)
Post #: 20
RE: Public Beta v1.50.39 Now Available! - 11/14/2011 12:10:34 PM   
Apollo11


Posts: 24082
Joined: 6/7/2001
From: Zagreb, Croatia
Status: offline
Hi all,

quote:

ORIGINAL: Mehring

Yep, that's sorted it, I'm updated.


Good!


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to Mehring)
Post #: 21
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