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Value of 45 is not a valid value error

 
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All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Tech Support >> Value of 45 is not a valid value error Page: [1]
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Value of 45 is not a valid value error - 11/11/2011 10:21:45 PM   
yegorhinh

 

Posts: 6
Joined: 11/11/2011
Status: offline

Hello. I am getting this error when i click start new game... i have tryed to reinstal and install fresh 3 times still same error. i even tryed to restart computer after frsh install.... help !!



See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Value of '45' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'.
Parameter name: Value
at System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
at DistantWorlds.Start.UhDRtqQ6Xq9vis3Kb4J(Object , Decimal )
at DistantWorlds.Start.OESErYxHVH(StartGameOptions )
at DistantWorlds.Start.LLWcE4TBL(String )
at DistantWorlds.Start.7vHXW6BPP(Object , LinkLabelLinkClickedEventArgs )
at System.Windows.Forms.LinkLabel.OnLinkClicked(LinkLabelLinkClickedEventArgs e)
at System.Windows.Forms.LinkLabel.OnMouseUp(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Label.WndProc(Message& m)
at System.Windows.Forms.LinkLabel.WndProc(Message& msg)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4963 (win7RTMGDR.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
DistantWorlds
Assembly Version: 1.5.0.8
Win32 Version: 1.5.0.8
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/DistantWorlds.exe
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4962 (win7RTMGDR.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4961 (win7RTMGDR.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
DistantWorlds.Controls
Assembly Version: 1.5.0.8
Win32 Version: 1.5.0.8
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/DistantWorlds.exe
----------------------------------------
DistantWorlds.Types
Assembly Version: 1.5.0.8
Win32 Version: 1.5.0.8
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/DistantWorlds.exe
----------------------------------------
Microsoft.DirectX.DirectSound
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.DirectSound/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.DirectSound.dll
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/Interop.WMPLib.DLL
----------------------------------------
System.Deployment
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Deployment/2.0.0.0__b03f5f7f11d50a3a/System.Deployment.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
PresentationCore
Assembly Version: 3.0.0.0
Win32 Version: 3.0.6920.5001 built by: Win7RTMGDR
CodeBase: file:///C:/Windows/assembly/GAC_32/PresentationCore/3.0.0.0__31bf3856ad364e35/PresentationCore.dll
----------------------------------------
WindowsBase
Assembly Version: 3.0.0.0
Win32 Version: 3.0.6920.5001 built by: Win7RTMGDR
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/WindowsBase/3.0.0.0__31bf3856ad364e35/WindowsBase.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


Post #: 1
RE: Value of 45 is not a valid value error - 11/11/2011 11:38:09 PM   
yegorhinh

 

Posts: 6
Joined: 11/11/2011
Status: offline
Please someone help me... i am not runnig any mods .. just the game itself...

(in reply to yegorhinh)
Post #: 2
RE: Value of 45 is not a valid value error - 11/12/2011 1:57:08 AM   
yegorhinh

 

Posts: 6
Joined: 11/11/2011
Status: offline
ok so i just reinstalled the game and this time i did not install the expension pack.. just the original game... i ran the auto update and it said i had already installed the expension pack. ????  i had uninstalled the game so why would it say i have the expension installed ???  is there a chache folder somewhere that still has some files from the expansion saved ??

(in reply to yegorhinh)
Post #: 3
RE: Value of 45 is not a valid value error - 11/12/2011 2:25:23 AM   
yegorhinh

 

Posts: 6
Joined: 11/11/2011
Status: offline
ok.. so i fixed it... i found the chache folder in appdata and had to delete the ---- automationPrefs and defaultOptions in that folder 1.5.0.8 .. not it work !! i think it happened cause i tried to make my own mode with 45 Civs and play the game.... i guess the game doesnt liek that value ... lol  will try something lower like 30..lol

(in reply to yegorhinh)
Post #: 4
RE: Value of 45 is not a valid value error - 11/12/2011 8:51:41 AM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
Hi and welcome to the forum, it seems you did all the work while I for one was asleep. Good job, nice to hear you're back in the game; if you need further info you can open a thread on the modding section, they will quickly clear any question you have about this

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to yegorhinh)
Post #: 5
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