Sredni
Posts: 705
Joined: 9/30/2004 From: Canada Status: offline
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I finally got around to updating and condensing my little text file on withdrawals, this thread is as good a way of testing it as any . If anyone see's anything off with my info, or any useful info I may have forgotten, or anything that's changing with the beta's currently in development please let me know. Also, does anyone know how the political point penalties are calculated for ships? I've never had a ship go over it's date so I don't know how that works. It should be noted here that the devs felt withdrawals should be limited to the ports that were historically used for withdrawals, said ports being for the most part off-map ports. The ability to withdraw at on-map ports was a compromise to improve playability and to meet player expectations. We're lucky we can do on-map withdrawals at all. You can withdraw ships at length before their withdrawal date, potentially much earlier then 90 days if you wish. If you do not withdraw by the withdrawal date the daily political point penalties start. There are two easy ways to find and sort through which ships need to withdraw. At the bottom of the ships screen (S) there is a button to show just those ships withdrawing in the next 90 days, and in the intelligence (I) screen there is a menu (w) to see all ship withdrawals which can be sorted by how many days before they need to withdraw. A ship may withdraw from any off-map base or from within any taskforce which is off-map. On-map withdrawals can occur as follows: - Any level 9 port. - Any level 7 or larger port on the US or Canadian West Coast. - Any level 7 or larger Indian port W of Ceylon (including Ceylon). - Any level 7 or larger port in SE Australia, plus Perth. - Any level 7 or larger port in New Zealand. - National home ports of United States/Canada/India/Australia/New Zealand, regardless of the port size. ---San Francisco (USA) ---Vancouver (Canada) ---Karachi (India) ---Sydney (Australia) ---Wellington (New Zealand) - No ship can be withdrawn from an on-map port where the enemy has air superiority. - For on-map withdraw, a ship's total damage may not exceed 99 and no individual damage type (system, floatation, engine) may exceed 50. - Off-map withdrawal of damaged ships can occur at any damage level. - Ship nationality has no bearing on where it may withdraw.
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