Redmarkus5
Posts: 4456
Joined: 12/1/2007 From: 0.00 Status: offline
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quote:
ORIGINAL: nenad We won't be adding the counter option anytime soon. However, I'd love to see a well executed nato mod. As already demonstrated - this is fairly easy to do technically. It doesn't involve a lot of physical work because the total number of different unit icons is relatively small. As for learning; when starting off with a new game, you always have to learn something you didn't know previously. Otherwise you'd want to play only the games you already know :) In UoC, learning the unit icons is a tiny tiny fraction of total stuff you need to learn to play successfully, predominantly - the rules. Unit icon designs employ a rather simple associative scheme. "Learning" it is a matter of seconds really: tank = armored division small tank = inferior armored division (i.e. romanian or hungarian) halftrack (sdkfz) = pzgrenadier division head = infantry division (different uniform = different nationality) head + truck = motorized division head + horse = cavalry That's all there is. We feel that this is adequate for everybody - people who know how to read nato symbols as well as the ones who don't. :) thanks. It's not learning the 3D counters that's problematic though - many of us just don't like them. Let's see what becomes of my mod attempt.
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WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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