Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Winter 1942

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> After Action Reports >> RE: Winter 1942 Page: <<   < prev  10 11 [12] 13 14   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Winter 1942 - 10/13/2011 3:17:04 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
I filtered production to Germany only and my AP situation is not as good as I thought.




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 331
RE: Winter 1942 - 10/13/2011 3:18:56 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Turn 92 OOB - I would have never dreamed of these numbers a few patches ago. Too bad his army is huge as well!

I gave up on culling his air force a long time ago. It just grows no matter what. Are those numbers historical? Thats incredible.




Attachment (1)

< Message edited by Ketza -- 10/25/2011 1:23:34 PM >


_____________________________


(in reply to Ketza)
Post #: 332
RE: Winter 1942 - 10/13/2011 3:23:27 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Turn 92 German fighter status - A few squadrons with over 700 kills. Mid to late43 is when I start to lose whole squadrons to withdrawals and that is going to hurt.




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 333
RE: Winter 1942 - 10/13/2011 3:26:36 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Panzer divisions - Good shape even with almost constant attacking with a few corps each turn.




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 334
RE: Winter 1942 - 10/13/2011 3:30:00 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Top infantry - starting to trail off a bit due to heavy Soviet attacks in Kharkov area. Still overall not to shabby for March of 43. I think




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 335
RE: Winter 1942 - 10/13/2011 3:32:38 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
And the Panzer Grenadier. The SS have arrived and its time for a massive reorganization of the armored forces when mud hits.




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 336
RE: Winter 1942 - 10/13/2011 3:33:55 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
AGN -




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 337
RE: Winter 1942 - 10/13/2011 3:35:35 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
AGC




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 338
RE: Winter 1942 - 10/13/2011 3:42:31 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
AGS - the area between the red lines has been where his offensive has been grinding forward. He has to fight for every single hex and for the most part gets counter attacked back in the area he gains hexes 2-3 times each turn. Overall the ratio each turn has been 2-1 to 3-1 in my favor. Most of my level 4 forts are gone but its fairly easy to build level 2s 3s behind the line before he breaks the one next to him. Static mode being somewhat useful now is going to be a big help.




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 339
RE: Winter 1942 - 10/13/2011 11:27:10 AM   
karonagames


Posts: 4712
Joined: 7/10/2006
From: The Duchy of Cornwall, nr England
Status: offline
Numbers wise, you are in very good shape,historically in July 1943 GE frontline strength peaked at 3.5m, and the SU were at 6.8m. If you had started under 1.05, I think both sides would be very close to these numbers.

Territory wise, you are also close to the summer 1943 startline, with the bonus of the Leningrad/Finnish front.

Looking good so far for a tight finish, and we will see if the SU +1 rule makes any difference - I am still in the camp that says they might need it to achieve the rates of advance they achieved historically.


(in reply to Ketza)
Post #: 340
RE: Winter 1942 - 10/15/2011 6:04:25 PM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Soviet attacks - he increased his attacks as well as opened up assaults along the Mius river.




Attachment (1)

_____________________________


(in reply to karonagames)
Post #: 341
RE: Winter 1942 - 10/15/2011 7:14:00 PM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Losses his turn - Still a good ratio.




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 342
RE: Winter 1942 - 10/15/2011 7:15:47 PM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Air losses his turn - His offensive against my bases continues. Good portion of losses are recon planes which is fine.




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 343
RE: Winter 1942 - 10/15/2011 7:17:27 PM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
2nd Panzer launches some local attacks and meets some success. I could have created a small pocket here.




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 344
RE: Winter 1942 - 10/15/2011 7:19:01 PM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Air losses during my attacks




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 345
RE: Winter 1942 - 10/15/2011 7:20:43 PM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Losses from 2nd and 3rd Panzer attacks




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 346
RE: Winter 1942 - 10/15/2011 7:22:25 PM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
3rd panzer attacks near Mius river line




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 347
RE: Winter 1942 - 10/22/2011 2:13:59 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Spring 1943 Mud!

95% of my frontline divisions are in static mode. By clear weather I will be back up to 500 APs in my pool for reaction to his offensives. I have a reserve of infantry divisions for reaction/offensive activities of around 25 full strength 100% toe infantry divisions. This is my attrition casualties per turn a far cry from 35-40k per turn I saw before. His attrition is still pretty heavy as his frontline units are not static.

He has withdrawn a lot of his corps from the front so who knows where he will strike this summer.




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 348
RE: Winter 1942 - 10/24/2011 6:00:17 PM   
Balou


Posts: 841
Joined: 7/24/2009
Status: offline
quote:

This is my attrition casualties per turn a far cry from 35-40k per turn I saw before.


"Before": in 41/42 ? Or before you went static in 42/43 ?

(in reply to Ketza)
Post #: 349
RE: Winter 1942 - 10/25/2011 1:47:30 AM   
Peltonx


Posts: 7250
Joined: 4/9/2006
Status: offline
Static mode lowers atrition loses that much?

Pre 1.05 2.6 to 1 ratio was enough to grind down German Army.

I am guessing based on your data that thats not good enough for the Russian now. He will have to lower the ratio to 2.25 to 1. Your doing better then that with armor forses so if you counter attack allot more you will weaken hes forses long run. Also with the lower attrition your in good shape.

Can you give me an idea when he started attacking to the mud turn what your total troop count was?

Also is your gun numbers holding steady?

Hes got to get you down to 2.3 million men before your army breaks. Hes got a long long ways to go at his slow rate of attack. If hes only attacking 10 to 20 hexes a turn thats not enough to break you. Hes got to attack all along the long. 50+ a turn and that would take atleast a yr I am guessing if not more.

Hoooper took about 30 turns and I only had 3.o million men and about 25 to 30% of his attacks per turn were 1v1=2v1. He lost 1/2 the none 1v1=2v1 attacks, but because of the huge arm output back then he knew it would pay off in long run.

If you could track your and his losses, total guns and troops for 10 turns. If you post the OOB an dead list the first turn of summer and then 10 turns later I can figure it out for myself.

The trend will give you a guess at how things will long 40 or 50 turns down road

Pelton

< Message edited by Pelton -- 10/25/2011 1:53:53 AM >

(in reply to Balou)
Post #: 350
RE: Winter 1942 - 10/25/2011 9:14:45 AM   
karonagames


Posts: 4712
Joined: 7/10/2006
From: The Duchy of Cornwall, nr England
Status: offline
It is good to see that Static mode can play a role in attrition management. While I doubt I would be brave enough to put 95% of the front into static, it looks like at 50% a substantial boost to manpower will be available.

(in reply to Peltonx)
Post #: 351
RE: Winter 1942 - 10/25/2011 1:17:49 PM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Attrition this turn was really low. When the front went mud a few turns ago was when I really kicked the static way up as an experiment.






Attachment (1)

_____________________________


(in reply to karonagames)
Post #: 352
RE: Winter 1942 - 10/25/2011 1:21:54 PM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Turn 98 OOB - everything increasing slowly for me but so are his categories.




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 353
RE: Winter 1942 - 10/25/2011 11:30:27 PM   
lycortas

 

Posts: 74
Joined: 9/26/2008
Status: offline
What scares me about playing this game is a look at those German AFV numbers... nearlly 6000!!! Unbelievable! Aircraft die like flys in this game although they still kill way to many tanks but tanks do not die enough.
In '42 the Russians kept dipping under 3000 AFVs.

Mike


_____________________________

That's no moon, it's a space station!

(in reply to Ketza)
Post #: 354
RE: Winter 1942 - 10/26/2011 12:37:38 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Looking over my AFVs and I found this to be odd. Is this accurate to have that many Panthers in so many divisions in the Spring of 43?




Attachment (1)

_____________________________


(in reply to lycortas)
Post #: 355
RE: Winter 1942 - 10/26/2011 1:24:35 AM   
M60A3TTS


Posts: 4014
Joined: 5/13/2011
Status: offline
According to a source I read, by Army orders, 250 Panther D's were to be ready by mid-May. Another 600 were finished by September 1943.

(in reply to Ketza)
Post #: 356
RE: Winter 1942 - 10/26/2011 10:37:47 AM   
juret

 

Posts: 198
Joined: 10/17/2011
Status: offline
looks like many panthers. U are lucky ketza .  I got a game on turn 92 and i got 200 panthers d. and looking at reinforcements i can see we get 2 panther bats with 96 each begining may and 20 produced each turn in addition to those.

(in reply to M60A3TTS)
Post #: 357
RE: Winter 1942 - 11/24/2011 2:21:36 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Lots of delays in the game but its still going!

May 1943 -

Italians took a hit and I am taking them out of the line. Germany holds strong numbers wise. Panzers are in great shape the LW not so much.




Attachment (1)

< Message edited by Ketza -- 11/24/2011 2:22:56 AM >


_____________________________


(in reply to juret)
Post #: 358
RE: Winter 1942 - 11/24/2011 2:23:41 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
May 1943 production




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 359
RE: Winter 1942 - 11/24/2011 2:25:08 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
Last turns losses. I think the number is blown up from Italian disbands. I could not view any combats in the file nor did any show up on the map.




Attachment (1)

_____________________________


(in reply to Ketza)
Post #: 360
Page:   <<   < prev  10 11 [12] 13 14   next >   >>
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> After Action Reports >> RE: Winter 1942 Page: <<   < prev  10 11 [12] 13 14   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.279