WoodMan
Posts: 1345
Joined: 6/2/2010 From: Ol' Blighty Status: offline
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Hey Fetrik! These are very valuable finds, especially if your Empire is still small and weak. My general approach to these is to decide which I need more, powerful ships or a research boost. The large ships will give a about a 50% completion to a tech somewhere in your tech tree, at least on the research speed settings I play (slider as low as possible). Quite often I retire the small ships for research bonus and keep the capital ships and cruisers for fighting, or even just the capitals. To retire a ship for its tech you don't need to move it to the spaceport, and whatever you do DO NOT CHOOSE SCRAP. Select the ship, right click it and choose retire at nearest spaceport Edit: You get a research bonus while repairing these ships, so if you have 4 being repaired at the same time its a nice research boost. and finally, I *think* the strange bug/design decision that let you claim a ship after another empire repaired it by keeping a military ship in the vicinity is gone now. At least, I was repairing ships in a graveyard with many other races and the Teekan (and then later the Sluken after they invaded) had fleets sitting in the graveyard as it was in their system, they didn't get any of my ships thats for sure.
< Message edited by WoodMan -- 11/24/2011 7:33:10 PM >
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"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
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