Apollo11
Posts: 24082
Joined: 6/7/2001 From: Zagreb, Croatia Status: offline
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Hi all, quote:
ORIGINAL: larryfulkerson Um........I find myself with some time on my hands and one of the playtesters asked for anybody who has had recent experience with the AI and so I thought I'd give it a go as the Soviets against the Axis AI to see for myself how the AI reacts, etc. Another reason I'm going to do this is that I need the practice. I've been loosing games and being on the defensive for so long in my ongoing game(s) that it's starting to make my brain ache. Anybody who wants to lend a word of advice, let me just say that it would be WELCOMED and thanks ahead of time. I feel like a beginner still because of so many losses so far and I've decided to keep practicing until I get better at this. I'm fully patched up to the 1.05.42 beta version and I'm going to use "normal" settings for this first game. The Axis has now flown the turn 1 air base strikes and done all their land combat moves and now it's the Soviet turn. This is the results of the air war so far. I'm getting off easy it seems judging from the higher Soviet losses that humans can obtain from playing the Axis side. So I'm not complaining about the losses. Thanks for playing and writing AAR! BTW, it might have been much more interesting if you played with Axis at 110% for better challenge (the AI still needs those "crutches" )... So for the next game please try with 110% for the Axis AI! Leo "Apollo11"
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Prior Preparation & Planning Prevents Pathetically Poor Performance! A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF P: UV, WitP, WitP-AE
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